use gamai::node::Score;
use sweet::*;
#[sweet_test]
pub fn works() -> Result<()> {
expect(Score::Fail).to_be(Score::Fail)?;
expect(Score::Fail).to_be_less_than(Score::Pass)?;
expect(Score::Fail).to_be_less_than(Score::Weight(0.))?;
expect(Score::Weight(0.)).to_be_less_than(Score::Pass)?;
expect(Score::Weight(0.)).to_be_less_than(Score::Weight(0.1))?;
Ok(())
}