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//! Symbols are used to render [`Features`](super::Feature) in a [`FeatureLayer`](super::FeatureLayer).
//! [`Symbol`] trait is designed to be easy to implement, so an application may provide rendering logic for the
//! features it uses. But a few simple implementations are provided for convenience.
pub use ArbitraryGeometrySymbol;
pub use SimpleContourSymbol;
use Point3;
use Geom;
pub use ;
pub use SimplePolygonSymbol;
use crateRenderBundle;
/// Symbol is used to draw a feature `F` to the map.