use bitflags::bitflags;
bitflags! {
pub struct Keys: u64 {
const G1 = 1<<0;
const G2 = 1<<1;
const G3 = 1<<2;
const G4 = 1<<3;
const G5 = 1<<4;
const G6 = 1<<5;
const G7 = 1<<6;
const G8 = 1<<7;
const G9 = 1<<8;
const G10 = 1<<9;
const G11 = 1<<10;
const G12 = 1<<11;
const G13 = 1<<12;
const G14 = 1<<13;
const G15 = 1<<14;
const G16 = 1<<15;
const G17 = 1<<16;
const G18 = 1<<17;
const G19 = 1<<18;
const G20 = 1<<19;
const G21 = 1<<20;
const G22 = 1<<21;
const BD = 1<<24;
const L1 = 1<<25;
const L2 = 1<<26;
const L3 = 1<<27;
const L4 = 1<<28;
const M1 = 1<<29;
const M2 = 1<<30;
const M3 = 1<<31;
const MR = 1<<32;
const LEFT = 1<<33;
const DOWN = 1<<34;
const JOYSTICK = 1<<35;
}
}
bitflags! {
pub struct ModeLeds: u8 {
const M1 = 1<<0;
const M2 = 1<<1;
const M3 = 1<<2;
const MR = 1<<3;
}
}