[package]
edition = "2021"
rust-version = "1.87"
name = "fyrox"
version = "1.0.0"
authors = [
"Dmitry Stepanov <d1maxa@yandex.ru>",
"Fyrox Engine Contributors",
]
build = false
include = [
"/src/**/*",
"/Cargo.toml",
"/LICENSE",
"/README.md",
]
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Feature-rich, easy-to-use, 2D/3D game engine with a scene editor. Like Godot, but in Rust."
homepage = "https://fyrox.rs"
documentation = "https://docs.rs/fyrox"
readme = "README.md"
keywords = [
"sound",
"game",
"engine",
"3d",
"gui",
]
categories = [
"game-engines",
"graphics",
"gui",
"rendering",
"wasm",
]
license = "MIT"
repository = "https://github.com/FyroxEngine/Fyrox"
[features]
default = ["fyrox-impl"]
dylib = ["fyrox-dylib"]
mesh_analysis = [
"fyrox-impl/mesh_analysis",
"fyrox-dylib/mesh_analysis",
]
[lib]
name = "fyrox"
path = "src/lib.rs"
[dependencies.fyrox-dylib]
version = "1.0.0"
optional = true
[dependencies.fyrox-impl]
version = "1.0.0"
optional = true