fyrox 0.36.2

Feature-rich, easy-to-use, 2D/3D game engine with a scene editor. Like Godot, but in Rust.
Documentation
[dependencies.fyrox-dylib]
optional = true
version = "0.36.2"

[dependencies.fyrox-impl]
optional = true
version = "0.36.2"

[features]
default = ["fyrox-impl"]
dylib = ["fyrox-dylib"]
gltf = ["fyrox-impl/gltf", "fyrox-dylib/gltf"]
gltf_blend_shapes = ["fyrox-impl/gltf_blend_shapes", "fyrox-dylib/gltf_blend_shapes"]
mesh_analysis = ["fyrox-impl/mesh_analysis", "fyrox-dylib/mesh_analysis"]

[lib]
name = "fyrox"
path = "src/lib.rs"

[package]
authors = ["Dmitry Stepanov <d1maxa@yandex.ru>", "Fyrox Engine Contributors"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-engines", "graphics", "gui", "rendering", "wasm"]
description = "Feature-rich, easy-to-use, 2D/3D game engine with a scene editor. Like Godot, but in Rust."
documentation = "https://docs.rs/fyrox"
edition = "2021"
homepage = "https://fyrox.rs"
include = ["/src/**/*", "/Cargo.toml", "/LICENSE", "/README.md"]
keywords = ["sound", "game", "engine", "3d", "gui"]
license = "MIT"
name = "fyrox"
readme = "README.md"
repository = "https://github.com/FyroxEngine/Fyrox"
rust-version = "1.80"
version = "0.36.2"