fyrox_ui/messagebox.rs
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//! Message box is a window that is used to show standard confirmation/information dialogues, for example, closing a document with
//! unsaved changes. It has a title, some text, and a fixed set of buttons (Yes, No, Cancel in different combinations). See
//! [`MessageBox`] docs for more info and usage examples.
#![warn(missing_docs)]
use crate::{
button::{ButtonBuilder, ButtonMessage},
core::{
algebra::Vector2, pool::Handle, reflect::prelude::*, type_traits::prelude::*,
visitor::prelude::*,
},
define_constructor,
draw::DrawingContext,
formatted_text::WrapMode,
grid::{Column, GridBuilder, Row},
message::{MessageDirection, OsEvent, UiMessage},
stack_panel::StackPanelBuilder,
text::{TextBuilder, TextMessage},
widget::{Widget, WidgetBuilder},
window::{Window, WindowBuilder, WindowMessage, WindowTitle},
BuildContext, Control, HorizontalAlignment, Orientation, RestrictionEntry, Thickness, UiNode,
UserInterface,
};
use fyrox_core::uuid_provider;
use fyrox_core::variable::InheritableVariable;
use std::ops::{Deref, DerefMut};
/// A set of messages that can be used to communicate with message boxes.
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum MessageBoxMessage {
/// A message that can be used to open message box, and optionally change its title and/or text.
Open {
/// If [`Some`], a message box title will be set to the new value.
title: Option<String>,
/// If [`Some`], a message box text will be set to the new value.
text: Option<String>,
},
/// A message that can be used to close a message box with some result. It can also be read to get the changes
/// from the UI. See [`MessageBox`] docs for examples.
Close(MessageBoxResult),
}
impl MessageBoxMessage {
define_constructor!(
/// Creates [`MessageBoxMessage::Open`] message.
MessageBoxMessage:Open => fn open(title: Option<String>, text: Option<String>), layout: false
);
define_constructor!(
/// Creates [`MessageBoxMessage::Close`] message.
MessageBoxMessage:Close => fn close(MessageBoxResult), layout: false
);
}
/// A set of possible reasons why a message box was closed.
#[derive(Copy, Clone, PartialOrd, PartialEq, Ord, Eq, Hash, Debug)]
pub enum MessageBoxResult {
/// `Ok` button was pressed. It can be emitted only if your message box was created with [`MessageBoxButtons::Ok`].
Ok,
/// `No` button was pressed. It can be emitted only if your message box was created with [`MessageBoxButtons::YesNo`] or
/// [`MessageBoxButtons::YesNoCancel`].
No,
/// `Yes` button was pressed. It can be emitted only if your message box was created with [`MessageBoxButtons::YesNo`] or
/// [`MessageBoxButtons::YesNoCancel`].
Yes,
/// `Cancel` button was pressed. It can be emitted only if your message box was created with [`MessageBoxButtons::YesNoCancel`].
Cancel,
}
/// A fixed set of possible buttons in a message box.
#[derive(Copy, Clone, PartialOrd, PartialEq, Ord, Eq, Hash, Debug, Visit, Reflect, Default)]
pub enum MessageBoxButtons {
/// Only `Ok` button. It is typically used to show a message with results of some finished action.
#[default]
Ok,
/// `Yes` and `No` buttons. It is typically used to show a message to ask a user if they are want to continue or not.
YesNo,
/// `Yes`, `No`, `Cancel` buttons. It is typically used to show a message to ask a user if they are want to confirm action,
/// refuse, cancel the next action completely.
YesNoCancel,
}
/// Message box is a window that is used to show standard confirmation/information dialogues, for example, closing a document with
/// unsaved changes. It has a title, some text, and a fixed set of buttons (Yes, No, Cancel in different combinations).
///
/// ## Examples
///
/// A simple message box with two buttons (Yes and No) and some text can be created like so:
///
/// ```rust
/// # use fyrox_ui::{
/// # core::pool::Handle,
/// # messagebox::{MessageBoxBuilder, MessageBoxButtons},
/// # widget::WidgetBuilder,
/// # window::WindowBuilder,
/// # BuildContext, UiNode,
/// # };
/// #
/// fn create_message_box(ctx: &mut BuildContext) -> Handle<UiNode> {
/// MessageBoxBuilder::new(WindowBuilder::new(WidgetBuilder::new()))
/// .with_buttons(MessageBoxButtons::YesNo)
/// .with_text("Do you want to save your changes?")
/// .build(ctx)
/// }
/// ```
///
/// To "catch" the moment when any of the buttons will be clicked, you should listen for [`MessageBoxMessage::Close`] message:
///
/// ```rust
/// # use fyrox_ui::{
/// # core::pool::Handle,
/// # message::UiMessage,
/// # messagebox::{MessageBoxMessage, MessageBoxResult},
/// # UiNode,
/// # };
/// # fn on_ui_message(my_message_box: Handle<UiNode>, message: &UiMessage) {
/// if message.destination() == my_message_box {
/// if let Some(MessageBoxMessage::Close(result)) = message.data() {
/// match result {
/// MessageBoxResult::No => {
/// println!("No");
/// }
/// MessageBoxResult::Yes => {
/// println!("Yes");
/// }
/// _ => (),
/// }
/// }
/// }
/// # }
/// ```
///
/// To open an existing message box, use [`MessageBoxMessage::Open`]. You can optionally specify a new title and a text for the
/// message box:
///
/// ```rust
/// # use fyrox_ui::{
/// # core::pool::Handle, message::MessageDirection, messagebox::MessageBoxMessage, UiNode,
/// # UserInterface,
/// # };
/// # fn open_message_box(my_message_box: Handle<UiNode>, ui: &UserInterface) {
/// ui.send_message(MessageBoxMessage::open(
/// my_message_box,
/// MessageDirection::ToWidget,
/// Some("This is the new title".to_string()),
/// Some("This is the new text".to_string()),
/// ))
/// # }
/// ```
///
/// ## Styling
///
/// There's no way to change the style of the message box, nor add some widgets to it. If you need custom message box, then you
/// need to create your own widget. This message box is meant to be used as a standard dialog box for standard situations in UI.
#[derive(Default, Clone, Visit, Reflect, Debug, ComponentProvider)]
pub struct MessageBox {
/// Base window of the message box.
#[component(include)]
pub window: Window,
/// Current set of buttons of the message box.
pub buttons: InheritableVariable<MessageBoxButtons>,
/// A handle of `Ok`/`Yes` buttons.
pub ok_yes: InheritableVariable<Handle<UiNode>>,
/// A handle of `No` button.
pub no: InheritableVariable<Handle<UiNode>>,
/// A handle of `Cancel` button.
pub cancel: InheritableVariable<Handle<UiNode>>,
/// A handle of text widget.
pub text: InheritableVariable<Handle<UiNode>>,
}
impl Deref for MessageBox {
type Target = Widget;
fn deref(&self) -> &Self::Target {
&self.window
}
}
impl DerefMut for MessageBox {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.window
}
}
uuid_provider!(MessageBox = "b14c0012-4383-45cf-b9a1-231415d95373");
// Message box extends Window widget so it delegates most of calls
// to inner window.
impl Control for MessageBox {
fn measure_override(&self, ui: &UserInterface, available_size: Vector2<f32>) -> Vector2<f32> {
self.window.measure_override(ui, available_size)
}
fn arrange_override(&self, ui: &UserInterface, final_size: Vector2<f32>) -> Vector2<f32> {
self.window.arrange_override(ui, final_size)
}
fn draw(&self, drawing_context: &mut DrawingContext) {
self.window.draw(drawing_context)
}
fn update(&mut self, dt: f32, ui: &mut UserInterface) {
self.window.update(dt, ui);
}
fn handle_routed_message(&mut self, ui: &mut UserInterface, message: &mut UiMessage) {
self.window.handle_routed_message(ui, message);
if let Some(ButtonMessage::Click) = message.data::<ButtonMessage>() {
if message.destination() == *self.ok_yes {
let result = match *self.buttons {
MessageBoxButtons::Ok => MessageBoxResult::Ok,
MessageBoxButtons::YesNo => MessageBoxResult::Yes,
MessageBoxButtons::YesNoCancel => MessageBoxResult::Yes,
};
ui.send_message(MessageBoxMessage::close(
self.handle,
MessageDirection::ToWidget,
result,
));
} else if message.destination() == *self.cancel {
ui.send_message(MessageBoxMessage::close(
self.handle(),
MessageDirection::ToWidget,
MessageBoxResult::Cancel,
));
} else if message.destination() == *self.no {
ui.send_message(MessageBoxMessage::close(
self.handle(),
MessageDirection::ToWidget,
MessageBoxResult::No,
));
}
} else if let Some(msg) = message.data::<MessageBoxMessage>() {
match msg {
MessageBoxMessage::Open { title, text } => {
if let Some(title) = title {
ui.send_message(WindowMessage::title(
self.handle(),
MessageDirection::ToWidget,
WindowTitle::Text(title.clone()),
));
}
if let Some(text) = text {
ui.send_message(TextMessage::text(
*self.text,
MessageDirection::ToWidget,
text.clone(),
));
}
ui.send_message(WindowMessage::open_modal(
self.handle(),
MessageDirection::ToWidget,
true,
true,
));
}
MessageBoxMessage::Close(_) => {
// Translate message box message into window message.
ui.send_message(WindowMessage::close(
self.handle(),
MessageDirection::ToWidget,
));
}
}
}
}
fn preview_message(&self, ui: &UserInterface, message: &mut UiMessage) {
self.window.preview_message(ui, message);
}
fn handle_os_event(
&mut self,
self_handle: Handle<UiNode>,
ui: &mut UserInterface,
event: &OsEvent,
) {
self.window.handle_os_event(self_handle, ui, event);
}
}
/// Creates [`MessageBox`] widgets and adds them to user interface.
pub struct MessageBoxBuilder<'b> {
window_builder: WindowBuilder,
buttons: MessageBoxButtons,
text: &'b str,
}
impl<'b> MessageBoxBuilder<'b> {
/// Creates new builder instace. `window_builder` could be used to customize the look of you message box.
pub fn new(window_builder: WindowBuilder) -> Self {
Self {
window_builder,
buttons: MessageBoxButtons::Ok,
text: "",
}
}
/// Sets a desired text of the message box.
pub fn with_text(mut self, text: &'b str) -> Self {
self.text = text;
self
}
/// Sets a desired set of buttons of the message box.
pub fn with_buttons(mut self, buttons: MessageBoxButtons) -> Self {
self.buttons = buttons;
self
}
/// Finished message box building and adds it to the user interface.
pub fn build(mut self, ctx: &mut BuildContext) -> Handle<UiNode> {
let ok_yes;
let mut no = Default::default();
let mut cancel = Default::default();
let text;
let content = match self.buttons {
MessageBoxButtons::Ok => GridBuilder::new(
WidgetBuilder::new()
.with_child({
text = TextBuilder::new(
WidgetBuilder::new().with_margin(Thickness::uniform(4.0)),
)
.with_text(self.text)
.with_wrap(WrapMode::Word)
.build(ctx);
text
})
.with_child({
ok_yes = ButtonBuilder::new(
WidgetBuilder::new()
.with_margin(Thickness::uniform(1.0))
.with_width(80.0)
.on_row(1)
.with_horizontal_alignment(HorizontalAlignment::Center),
)
.with_text("OK")
.build(ctx);
ok_yes
})
.with_margin(Thickness::uniform(5.0)),
)
.add_row(Row::stretch())
.add_row(Row::strict(25.0))
.add_column(Column::stretch())
.build(ctx),
MessageBoxButtons::YesNo => GridBuilder::new(
WidgetBuilder::new()
.with_child({
text = TextBuilder::new(WidgetBuilder::new())
.with_text(self.text)
.with_wrap(WrapMode::Word)
.build(ctx);
text
})
.with_child(
StackPanelBuilder::new(
WidgetBuilder::new()
.with_horizontal_alignment(HorizontalAlignment::Right)
.on_row(1)
.with_child({
ok_yes = ButtonBuilder::new(
WidgetBuilder::new()
.with_width(80.0)
.with_margin(Thickness::uniform(1.0)),
)
.with_text("Yes")
.build(ctx);
ok_yes
})
.with_child({
no = ButtonBuilder::new(
WidgetBuilder::new()
.with_width(80.0)
.with_margin(Thickness::uniform(1.0)),
)
.with_text("No")
.build(ctx);
no
}),
)
.with_orientation(Orientation::Horizontal)
.build(ctx),
)
.with_margin(Thickness::uniform(5.0)),
)
.add_row(Row::stretch())
.add_row(Row::strict(25.0))
.add_column(Column::stretch())
.build(ctx),
MessageBoxButtons::YesNoCancel => GridBuilder::new(
WidgetBuilder::new()
.with_child({
text = TextBuilder::new(WidgetBuilder::new())
.with_text(self.text)
.with_wrap(WrapMode::Word)
.build(ctx);
text
})
.with_child(
StackPanelBuilder::new(
WidgetBuilder::new()
.with_horizontal_alignment(HorizontalAlignment::Right)
.on_row(1)
.with_child({
ok_yes = ButtonBuilder::new(
WidgetBuilder::new()
.with_width(80.0)
.with_margin(Thickness::uniform(1.0)),
)
.with_text("Yes")
.build(ctx);
ok_yes
})
.with_child({
no = ButtonBuilder::new(
WidgetBuilder::new()
.with_width(80.0)
.with_margin(Thickness::uniform(1.0)),
)
.with_text("No")
.build(ctx);
no
})
.with_child({
cancel = ButtonBuilder::new(
WidgetBuilder::new()
.with_width(80.0)
.with_margin(Thickness::uniform(1.0)),
)
.with_text("Cancel")
.build(ctx);
cancel
}),
)
.with_orientation(Orientation::Horizontal)
.build(ctx),
)
.with_margin(Thickness::uniform(5.0)),
)
.add_row(Row::stretch())
.add_row(Row::strict(25.0))
.add_column(Column::stretch())
.build(ctx),
};
if self.window_builder.widget_builder.min_size.is_none() {
self.window_builder.widget_builder.min_size = Some(Vector2::new(200.0, 100.0));
}
self.window_builder.widget_builder.handle_os_events = true;
let is_open = self.window_builder.open;
let message_box = MessageBox {
buttons: self.buttons.into(),
window: self.window_builder.with_content(content).build_window(ctx),
ok_yes: ok_yes.into(),
no: no.into(),
cancel: cancel.into(),
text: text.into(),
};
let handle = ctx.add_node(UiNode::new(message_box));
if is_open {
// We must restrict picking because message box is modal.
ctx.push_picking_restriction(RestrictionEntry { handle, stop: true });
}
handle
}
}