fyrox_resource/lib.rs
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// Copyright (c) 2019-present Dmitry Stepanov and Fyrox Engine contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//! Resource management
#![forbid(unsafe_code)]
#![allow(missing_docs)]
#![allow(clippy::doc_lazy_continuation)]
#![allow(clippy::mutable_key_type)]
use crate::{
core::{
parking_lot::MutexGuard,
reflect::prelude::*,
uuid::{uuid, Uuid},
visitor::prelude::*,
TypeUuidProvider,
},
state::ResourceState,
untyped::UntypedResource,
};
use fxhash::FxHashSet;
use std::{
error::Error,
fmt::{Debug, Formatter},
future::Future,
hash::{Hash, Hasher},
marker::PhantomData,
ops::{Deref, DerefMut},
path::Path,
pin::Pin,
task::{Context, Poll},
};
use crate::state::LoadError;
use crate::untyped::{ResourceHeader, ResourceKind};
pub use fyrox_core as core;
use fyrox_core::log::Log;
use fyrox_core::{combine_uuids, Downcast};
pub mod constructor;
pub mod entry;
pub mod event;
pub mod graph;
pub mod io;
pub mod loader;
pub mod manager;
pub mod options;
pub mod state;
pub mod untyped;
/// Type UUID of texture resource. It is defined here to load old versions of resources.
pub const TEXTURE_RESOURCE_UUID: Uuid = uuid!("02c23a44-55fa-411a-bc39-eb7a5eadf15c");
/// Type UUID of model resource. It is defined here to load old versions of resources.
pub const MODEL_RESOURCE_UUID: Uuid = uuid!("44cd768f-b4ca-4804-a98c-0adf85577ada");
/// Type UUID of sound buffer resource. It is defined here to load old versions of resources.
pub const SOUND_BUFFER_RESOURCE_UUID: Uuid = uuid!("f6a077b7-c8ff-4473-a95b-0289441ea9d8");
/// Type UUID of shader resource. It is defined here to load old versions of resources.
pub const SHADER_RESOURCE_UUID: Uuid = uuid!("f1346417-b726-492a-b80f-c02096c6c019");
/// Type UUID of curve resource. It is defined here to load old versions of resources.
pub const CURVE_RESOURCE_UUID: Uuid = uuid!("f28b949f-28a2-4b68-9089-59c234f58b6b");
/// A trait for resource data.
pub trait ResourceData: Downcast + Debug + Visit + Send + Reflect {
/// Returns unique data type id.
fn type_uuid(&self) -> Uuid;
/// Saves the resource data a file at the specified path. This method is free to
/// decide how the resource data is saved. This is needed, because there are multiple formats
/// that defines various kinds of resources. For example, a rectangular texture could be saved
/// into a bunch of formats, such as png, bmp, tga, jpg etc., but in the engine it is single
/// Texture resource. In any case, produced file should be compatible with a respective resource
/// loader.
fn save(&mut self, #[allow(unused_variables)] path: &Path) -> Result<(), Box<dyn Error>>;
/// Returns `true` if the resource data can be saved to a file, `false` - otherwise. Not every
/// resource type supports saving, for example there might be temporary resource type that is
/// used only at runtime which does not need saving at all.
fn can_be_saved(&self) -> bool;
}
/// Extension trait for a resource data of a particular type, which adds additional functionality,
/// such as: a way to get default state of the data (`Default` impl), a way to get data's type uuid.
/// The trait has automatic implementation for any type that implements
/// ` ResourceData + Default + TypeUuidProvider` traits.
pub trait TypedResourceData: ResourceData + Default + TypeUuidProvider {}
impl<T> TypedResourceData for T where T: ResourceData + Default + TypeUuidProvider {}
/// A trait for resource load error.
pub trait ResourceLoadError: 'static + Debug + Send + Sync {}
impl<T> ResourceLoadError for T where T: 'static + Debug + Send + Sync {}
/// Provides typed access to a resource state.
pub struct ResourceHeaderGuard<'a, T>
where
T: TypedResourceData,
{
guard: MutexGuard<'a, ResourceHeader>,
phantom: PhantomData<T>,
}
impl<T> ResourceHeaderGuard<'_, T>
where
T: TypedResourceData,
{
pub fn kind(&self) -> &ResourceKind {
&self.guard.kind
}
pub fn data(&mut self) -> Option<&mut T> {
if let ResourceState::Ok(ref mut data) = self.guard.state {
Downcast::as_any_mut(&mut **data).downcast_mut::<T>()
} else {
None
}
}
pub fn data_ref(&self) -> Option<&T> {
if let ResourceState::Ok(ref data) = self.guard.state {
Downcast::as_any(&**data).downcast_ref::<T>()
} else {
None
}
}
}
/// A resource of particular data type. It is a typed wrapper around [`UntypedResource`] which
/// does type checks at runtime. See [`UntypedResource`] for more info.
///
/// ## Default State
///
/// Default state of the resource will be [`ResourceState::Ok`] with `T::default`.
#[derive(Debug, Reflect)]
pub struct Resource<T>
where
T: TypedResourceData,
{
untyped: UntypedResource,
#[reflect(hidden)]
phantom: PhantomData<T>,
}
impl<T: TypedResourceData> TypeUuidProvider for Resource<T> {
fn type_uuid() -> Uuid {
combine_uuids(
uuid!("790b1a1c-a997-46c4-ac3b-8565501f0052"),
<T as TypeUuidProvider>::type_uuid(),
)
}
}
impl<T> Visit for Resource<T>
where
T: TypedResourceData,
{
fn visit(&mut self, name: &str, visitor: &mut Visitor) -> VisitResult {
// Untyped -> Typed compatibility. Useful in cases when a field was UntypedResource, and
// then it changed to the typed version. Strictly speaking, there's no real separation
// between typed and untyped resources on serialization/deserialization and this operation
// is valid until data types are matching.
if visitor.is_reading() {
let mut untyped = UntypedResource::default();
if untyped.visit(name, visitor).is_ok() {
let untyped_data_type = untyped.type_uuid();
if untyped_data_type == <T as TypeUuidProvider>::type_uuid() {
self.untyped = untyped;
return Ok(());
} else {
Log::err(format!(
"Unable to deserialize untyped resource into its typed \
version, because types do not match! Untyped resource has \
{untyped_data_type} type, but the required type is {}",
<T as TypeUuidProvider>::type_uuid(),
))
}
}
}
let mut region = visitor.enter_region(name)?;
// Backward compatibility.
if region.is_reading() {
let mut old_option_wrapper: Option<UntypedResource> = None;
if old_option_wrapper.visit("State", &mut region).is_ok() {
self.untyped = old_option_wrapper.unwrap();
} else {
self.untyped.visit("State", &mut region)?;
}
} else {
self.untyped.visit("State", &mut region)?;
}
Ok(())
}
}
impl<T> PartialEq for Resource<T>
where
T: TypedResourceData,
{
fn eq(&self, other: &Self) -> bool {
self.untyped == other.untyped
}
}
impl<T> Eq for Resource<T> where T: TypedResourceData {}
impl<T> Hash for Resource<T>
where
T: TypedResourceData,
{
fn hash<H: Hasher>(&self, state: &mut H) {
self.untyped.hash(state)
}
}
impl<T> Resource<T>
where
T: TypedResourceData,
{
/// Creates new resource in pending state.
#[inline]
pub fn new_pending(kind: ResourceKind) -> Self {
Self {
untyped: UntypedResource::new_pending(kind, <T as TypeUuidProvider>::type_uuid()),
phantom: PhantomData,
}
}
/// Creates new resource in ok state (fully loaded).
#[inline]
pub fn new_ok(kind: ResourceKind, data: T) -> Self {
Self {
untyped: UntypedResource::new_ok(kind, data),
phantom: PhantomData,
}
}
/// Creates new resource in error state.
#[inline]
pub fn new_load_error(kind: ResourceKind, error: LoadError) -> Self {
Self {
untyped: UntypedResource::new_load_error(
kind,
error,
<T as TypeUuidProvider>::type_uuid(),
),
phantom: PhantomData,
}
}
/// Converts self to internal value.
#[inline]
pub fn into_untyped(self) -> UntypedResource {
self.untyped
}
/// Locks internal mutex provides access to the state.
#[inline]
pub fn state(&self) -> ResourceHeaderGuard<'_, T> {
let guard = self.untyped.0.lock();
ResourceHeaderGuard {
guard,
phantom: Default::default(),
}
}
/// Tries to lock internal mutex provides access to the state.
#[inline]
pub fn try_acquire_state(&self) -> Option<ResourceHeaderGuard<'_, T>> {
self.untyped.0.try_lock().map(|guard| ResourceHeaderGuard {
guard,
phantom: Default::default(),
})
}
#[inline]
pub fn header(&self) -> MutexGuard<'_, ResourceHeader> {
self.untyped.0.lock()
}
/// Returns true if the resource is still loading.
#[inline]
pub fn is_loading(&self) -> bool {
matches!(self.untyped.0.lock().state, ResourceState::Pending { .. })
}
/// Returns true if the resource is fully loaded and ready for use.
#[inline]
pub fn is_ok(&self) -> bool {
matches!(self.untyped.0.lock().state, ResourceState::Ok(_))
}
/// Returns true if the resource is failed to load.
#[inline]
pub fn is_failed_to_load(&self) -> bool {
matches!(self.untyped.0.lock().state, ResourceState::LoadError { .. })
}
/// Returns exact amount of users of the resource.
#[inline]
pub fn use_count(&self) -> usize {
self.untyped.use_count()
}
/// Returns a pointer as numeric value which can be used as a hash.
#[inline]
pub fn key(&self) -> u64 {
self.untyped.key() as u64
}
/// Returns kind of the resource.
#[inline]
pub fn kind(&self) -> ResourceKind {
self.untyped.kind()
}
/// Sets a new kind of the resource.
#[inline]
pub fn set_path(&mut self, new_kind: ResourceKind) {
self.untyped.set_kind(new_kind);
}
/// Allows you to obtain reference to the resource data.
///
/// # Panic
///
/// An attempt to use method result will panic if resource is not loaded yet, or
/// there was load error. Usually this is ok because normally you'd chain this call
/// like this `resource.await?.data_ref()`. Every resource implements Future trait
/// and it returns Result, so if you'll await future then you'll get Result, so
/// call to `data_ref` will be fine.
#[inline]
pub fn data_ref(&self) -> ResourceDataRef<'_, T> {
ResourceDataRef {
guard: self.untyped.0.lock(),
phantom: Default::default(),
}
}
/// Tries to save the resource to the specified path.
pub fn save(&self, path: &Path) -> Result<(), Box<dyn Error>> {
self.untyped.save(path)
}
/// Tries to save the resource back to its external location. This method will fail on attempt
/// to save embedded resource, because embedded resources does not have external location.
pub fn save_back(&self) -> Result<(), Box<dyn Error>> {
self.untyped.save_back()
}
}
impl<T> Default for Resource<T>
where
T: TypedResourceData,
{
#[inline]
fn default() -> Self {
Self {
untyped: UntypedResource::new_ok(Default::default(), T::default()),
phantom: Default::default(),
}
}
}
impl<T> Clone for Resource<T>
where
T: TypedResourceData,
{
#[inline]
fn clone(&self) -> Self {
Self {
untyped: self.untyped.clone(),
phantom: Default::default(),
}
}
}
impl<T> From<UntypedResource> for Resource<T>
where
T: TypedResourceData,
{
#[inline]
fn from(untyped: UntypedResource) -> Self {
assert_eq!(untyped.type_uuid(), <T as TypeUuidProvider>::type_uuid());
Self {
untyped,
phantom: Default::default(),
}
}
}
#[allow(clippy::from_over_into)]
impl<T> Into<UntypedResource> for Resource<T>
where
T: TypedResourceData,
{
#[inline]
fn into(self) -> UntypedResource {
self.untyped
}
}
impl<T> Future for Resource<T>
where
T: TypedResourceData,
{
type Output = Result<Self, LoadError>;
fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
let mut inner = self.untyped.clone();
Pin::new(&mut inner)
.poll(cx)
.map(|r| r.map(|_| self.clone()))
}
}
#[doc(hidden)]
pub struct ResourceDataRef<'a, T>
where
T: TypedResourceData,
{
guard: MutexGuard<'a, ResourceHeader>,
phantom: PhantomData<T>,
}
impl<T> ResourceDataRef<'_, T>
where
T: TypedResourceData,
{
#[inline]
pub fn as_loaded_ref(&self) -> Option<&T> {
match self.guard.state {
ResourceState::Ok(ref data) => Downcast::as_any(&**data).downcast_ref(),
_ => None,
}
}
#[inline]
pub fn as_loaded_mut(&mut self) -> Option<&mut T> {
match self.guard.state {
ResourceState::Ok(ref mut data) => Downcast::as_any_mut(&mut **data).downcast_mut(),
_ => None,
}
}
}
impl<T> Debug for ResourceDataRef<'_, T>
where
T: TypedResourceData,
{
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
match self.guard.state {
ResourceState::Pending { .. } => {
write!(
f,
"Attempt to get reference to resource data while it is not loaded! Path is {}",
self.guard.kind
)
}
ResourceState::LoadError { .. } => {
write!(
f,
"Attempt to get reference to resource data which failed to load! Path is {}",
self.guard.kind
)
}
ResourceState::Ok(ref data) => data.fmt(f),
}
}
}
impl<T> Deref for ResourceDataRef<'_, T>
where
T: TypedResourceData,
{
type Target = T;
fn deref(&self) -> &Self::Target {
match self.guard.state {
ResourceState::Pending { .. } => {
panic!(
"Attempt to get reference to resource data while it is not loaded! Path is {}",
self.guard.kind
)
}
ResourceState::LoadError { .. } => {
panic!(
"Attempt to get reference to resource data which failed to load! Path is {}",
self.guard.kind
)
}
ResourceState::Ok(ref data) => Downcast::as_any(&**data)
.downcast_ref()
.expect("Type mismatch!"),
}
}
}
impl<T> DerefMut for ResourceDataRef<'_, T>
where
T: TypedResourceData,
{
fn deref_mut(&mut self) -> &mut Self::Target {
let header = &mut *self.guard;
match header.state {
ResourceState::Pending { .. } => {
panic!(
"Attempt to get reference to resource data while it is not loaded! Path is {}",
header.kind
)
}
ResourceState::LoadError { .. } => {
panic!(
"Attempt to get reference to resource data which failed to load! Path is {}",
header.kind
)
}
ResourceState::Ok(ref mut data) => Downcast::as_any_mut(&mut **data)
.downcast_mut()
.expect("Type mismatch!"),
}
}
}
/// Collects all resources used by a given entity. Internally, it uses reflection to iterate over
/// each field of every descendant sub-object of the entity. This function could be used to collect
/// all resources used by an object, which could be useful if you're building a resource dependency
/// analyzer.
pub fn collect_used_resources(
entity: &dyn Reflect,
resources_collection: &mut FxHashSet<UntypedResource>,
) {
#[inline(always)]
fn type_is<T: Reflect>(entity: &dyn Reflect) -> bool {
let mut types_match = false;
entity.downcast_ref::<T>(&mut |v| {
types_match = v.is_some();
});
types_match
}
// Skip potentially large chunks of numeric data, that definitely cannot contain any resources.
// TODO: This is a brute-force solution which does not include all potential types with plain
// data.
let mut finished = type_is::<Vec<u8>>(entity)
|| type_is::<Vec<u16>>(entity)
|| type_is::<Vec<u32>>(entity)
|| type_is::<Vec<u64>>(entity)
|| type_is::<Vec<i8>>(entity)
|| type_is::<Vec<i16>>(entity)
|| type_is::<Vec<i32>>(entity)
|| type_is::<Vec<i64>>(entity)
|| type_is::<Vec<f32>>(entity)
|| type_is::<Vec<f64>>(entity);
if finished {
return;
}
entity.downcast_ref::<UntypedResource>(&mut |v| {
if let Some(resource) = v {
resources_collection.insert(resource.clone());
finished = true;
}
});
if finished {
return;
}
entity.as_array(&mut |array| {
if let Some(array) = array {
for i in 0..array.reflect_len() {
if let Some(item) = array.reflect_index(i) {
collect_used_resources(item, resources_collection)
}
}
finished = true;
}
});
if finished {
return;
}
entity.as_inheritable_variable(&mut |inheritable| {
if let Some(inheritable) = inheritable {
collect_used_resources(inheritable.inner_value_ref(), resources_collection);
finished = true;
}
});
if finished {
return;
}
entity.as_hash_map(&mut |hash_map| {
if let Some(hash_map) = hash_map {
for i in 0..hash_map.reflect_len() {
if let Some((key, value)) = hash_map.reflect_get_at(i) {
collect_used_resources(key, resources_collection);
collect_used_resources(value, resources_collection);
}
}
finished = true;
}
});
if finished {
return;
}
entity.fields(&mut |fields| {
for field in fields {
collect_used_resources(*field, resources_collection);
}
})
}