use crate::{graphics::error::FrameworkError, scene::sound::SoundError};
use std::error::Error;
use std::fmt::{Debug, Display, Formatter};
#[derive(Debug)]
pub enum EngineError {
Sound(SoundError),
Renderer(FrameworkError),
Custom(String),
}
impl std::error::Error for EngineError {}
impl Display for EngineError {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
match self {
EngineError::Sound(v) => Display::fmt(v, f),
EngineError::Renderer(v) => Display::fmt(v, f),
EngineError::Custom(v) => {
write!(f, "Custom error: {v}")
}
}
}
}
impl From<SoundError> for EngineError {
fn from(sound: SoundError) -> Self {
Self::Sound(sound)
}
}
impl From<FrameworkError> for EngineError {
fn from(renderer: FrameworkError) -> Self {
Self::Renderer(renderer)
}
}
impl From<Box<dyn Error>> for EngineError {
fn from(e: Box<dyn Error>) -> Self {
Self::Custom(format!("{e:?}"))
}
}