fyrox-impl 0.36.2

Feature-rich, easy-to-use, 2D/3D game engine with a scene editor. Like Godot, but in Rust.
Documentation
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layout (location = 0) in vec3 vertexPosition;
layout (location = 1) in vec4 vertexColor;

layout (std140) uniform Uniforms {
    mat4 worldViewProjection;
};

out vec4 color;

void main()
{
    color = vertexColor;
    gl_Position = worldViewProjection * vec4(vertexPosition, 1.0);
}