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//! The Tokio implementation of a Fuze.
use Notify;
use ;
/// A mechanism to wait for a single signal which can be checked at any time.
///
/// A Fuze can be checked synchronously, and will show up as burnt only once it’s been burnt. It
/// can be awaited while it’s unburnt, and it can be Cloned and used without `mut` at any time.
///
/// Useful for exit conditions and as a one-off no-payload channel.
///
/// # Example
///
/// Basic usage:
///
/// ```
/// # use fuze::tokio::Fuze;
/// use std::time::Duration;
/// use tokio::{runtime::Runtime, time::sleep};
/// let rt = Runtime::new().unwrap();
///
/// let f1 = Fuze::new();
/// assert_eq!(f1.burnt(), false);
///
/// let f2 = f1.clone();
/// rt.block_on(async move {
/// assert_eq!(f2.burnt(), false);
///
/// let f3 = f2.clone();
/// let t = tokio::spawn(async move {
/// assert_eq!(f3.burnt(), false);
///
/// sleep(Duration::from_secs(1)).await;
///
/// // this first burn unblocks anything that wait()s on the fuze:
/// f3.burn();
///
/// assert_eq!(f3.burnt(), true);
///
/// // this second burn does nothing:
/// f3.burn();
///
/// assert_eq!(f3.burnt(), true);
/// });
///
/// // this call will block until the f3.burn() call above:
/// println!("first");
/// f2.wait().await;
/// assert_eq!(f2.burnt(), true);
///
/// // now that the fuze is burnt, this call returns immediately:
/// println!("second");
/// f2.wait().await;
///
/// t.await;
/// });
///
/// assert_eq!(f1.burnt(), true);
/// ```
;