use fui_core::{Callback, ControlObject};
use std::cell::RefCell;
use std::rc::Rc;
pub enum MenuItem {
Separator,
Text {
text: String,
shortcut: Option<String>,
icon: Option<Rc<RefCell<dyn ControlObject>>>,
callback: Callback<()>,
sub_items: Vec<MenuItem>,
},
Custom {
content: Rc<RefCell<dyn ControlObject>>,
callback: Callback<()>,
sub_items: Vec<MenuItem>,
},
}
impl MenuItem {
pub fn folder(text: &str, sub_items: Vec<MenuItem>) -> Self {
MenuItem::Text {
text: text.into(),
shortcut: None,
icon: None,
callback: Callback::empty(),
sub_items,
}
}
pub fn simple(text: &str, callback: Callback<()>) -> Self {
MenuItem::Text {
text: text.into(),
shortcut: None,
icon: None,
callback,
sub_items: Vec::new(),
}
}
pub fn full(
text: &str,
shortcut: Option<String>,
icon: Option<Rc<RefCell<dyn ControlObject>>>,
callback: Callback<()>,
) -> Self {
MenuItem::Text {
text: text.into(),
shortcut,
icon,
callback,
sub_items: Vec::new(),
}
}
}