pub struct ScrollView { /* private fields */ }Implementations§
Source§impl ScrollView
impl ScrollView
pub fn new() -> Self
pub fn bind_scroll_state(&self, scroll_state: ScrollState) -> &Self
pub fn scroll_state(&self) -> ScrollState
pub fn is_vertical_scroll_enabled(&self) -> bool
pub fn is_horizontal_scroll_enabled(&self) -> bool
pub fn width(&self, width: f32, unit: Unit) -> &Self
pub fn width_len(&self, length: Length) -> &Self
pub fn height(&self, height: f32, unit: Unit) -> &Self
pub fn height_len(&self, length: Length) -> &Self
pub fn fill_width(&self) -> &Self
pub fn fill_height(&self) -> &Self
pub fn fill_size(&self) -> &Self
pub fn fill_width_percent(&self, percent: f32) -> &Self
pub fn fill_height_percent(&self, percent: f32) -> &Self
pub fn min_width(&self, value: f32, unit: Unit) -> &Self
pub fn max_width(&self, value: f32, unit: Unit) -> &Self
pub fn min_height(&self, value: f32, unit: Unit) -> &Self
pub fn max_height(&self, value: f32, unit: Unit) -> &Self
pub fn flex_basis(&self, value: f32) -> &Self
pub fn scroll_enabled(&self, enabled_x: bool, enabled_y: bool) -> &Self
pub fn scroll_enabled_x(&self, enabled: bool) -> &Self
pub fn scroll_enabled_y(&self, enabled: bool) -> &Self
pub fn friction(&self, friction: f32) -> &Self
pub fn smooth_scrolling(&self, smooth_scrolling: bool) -> &Self
pub fn scroll_offset(&self, offset_x: f32, offset_y: f32) -> &Self
pub fn scroll_content_size(&self, width: f32, height: f32) -> &Self
pub fn persist_scroll(&self, persist: bool) -> &Self
pub fn set_runtime_scroll_offset(&self, offset_x: f32, offset_y: f32)
pub fn scroll_to(&self, offset_x: f32, offset_y: f32) -> &Self
pub fn scroll_to_animated( &self, offset_x: f32, offset_y: f32, timing: AnimationTiming, ) -> &Self
pub fn transitions(&self, transitions: Option<NodeTransitions>) -> &Self
pub fn focusable(&self, enabled: bool, tab_index: i32) -> &Self
pub fn on_wheel(&self, handler: impl Fn(&mut WheelEventArgs) + 'static) -> &Self
pub fn on_pan_gesture( &self, handler: impl Fn(&mut GestureEventArgs) + 'static, ) -> &Self
pub fn on_pinch_gesture( &self, handler: impl Fn(&mut GestureEventArgs) + 'static, ) -> &Self
pub fn long_press_options( &self, minimum_duration_ms: i32, movement_tolerance: f32, ) -> &Self
pub fn on_long_press( &self, handler: impl Fn(&mut LongPressEventArgs) + 'static, ) -> &Self
pub fn child<T: Node>(&self, child: &T) -> &Self
pub fn children<I, C>(&self, children: I) -> &Self
Trait Implementations§
Source§impl Clone for ScrollView
impl Clone for ScrollView
Source§fn clone(&self) -> ScrollView
fn clone(&self) -> ScrollView
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for ScrollView
impl Default for ScrollView
Source§impl Node for ScrollView
impl Node for ScrollView
fn node_id(&self, node_id: impl Into<String>) -> &Selfwhere
Self: Sized,
fn semantic_role(&self, role: SemanticRole) -> &Selfwhere
Self: Sized,
fn semantic_label(&self, label: impl Into<String>) -> &Selfwhere
Self: Sized,
fn semantic_checked(&self, state: SemanticCheckedState) -> &Selfwhere
Self: Sized,
fn semantic_disabled(&self, disabled: bool) -> &Selfwhere
Self: Sized,
fn clear_semantic_disabled(&self) -> &Selfwhere
Self: Sized,
fn semantic_selected(&self, selected: bool) -> &Selfwhere
Self: Sized,
fn clear_semantic_selected(&self) -> &Selfwhere
Self: Sized,
fn semantic_expanded(&self, expanded: bool) -> &Selfwhere
Self: Sized,
fn clear_semantic_expanded(&self) -> &Selfwhere
Self: Sized,
fn semantic_value_range(
&self,
value_now: f32,
value_min: f32,
value_max: f32,
) -> &Selfwhere
Self: Sized,
fn clear_semantic_value_range(&self) -> &Selfwhere
Self: Sized,
fn semantic_orientation(&self, orientation: Orientation) -> &Selfwhere
Self: Sized,
fn request_semantic_announcement(&self) -> &Selfwhere
Self: Sized,
fn child_count(&self) -> usize
fn is_enabled(&self) -> bool
fn is_visible(&self) -> bool
fn cursor_style(&self) -> CursorStyle
fn persist_state(&self, adapter: Rc<dyn PersistedStateAdapter>) -> &Selfwhere
Self: Sized,
fn handle(&self) -> NodeHandle
fn has_built_handle(&self) -> bool
Source§fn on_pointer_click(
&self,
handler: impl Fn(&mut PointerEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn on_pointer_click(
&self,
handler: impl Fn(&mut PointerEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
Handles the low-level routed pointer-click event. Read more
Source§fn on_pointer_double_click(
&self,
handler: impl Fn(&mut PointerEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn on_pointer_double_click(
&self,
handler: impl Fn(&mut PointerEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
Handles a low-level routed pointer double-click after the ordinary pointer-click callback.
Source§fn on_pointer_triple_click(
&self,
handler: impl Fn(&mut PointerEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn on_pointer_triple_click(
&self,
handler: impl Fn(&mut PointerEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
Handles a low-level routed pointer triple-click after the ordinary pointer-click callback.
fn on_pointer_down(
&self,
handler: impl Fn(&mut PointerEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn on_pointer_move(
&self,
handler: impl Fn(&mut PointerEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn on_pointer_up(
&self,
handler: impl Fn(&mut PointerEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn on_pointer_enter(
&self,
handler: impl Fn(&mut PointerEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn on_pointer_leave(
&self,
handler: impl Fn(&mut PointerEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn on_pointer_cancel(
&self,
handler: impl Fn(&mut PointerEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn on_wheel(&self, handler: impl Fn(&mut WheelEventArgs) + 'static) -> &Selfwhere
Self: Sized,
fn on_pan_gesture(
&self,
handler: impl Fn(&mut GestureEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn on_pinch_gesture(
&self,
handler: impl Fn(&mut GestureEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn long_press_options(
&self,
minimum_duration_ms: i32,
movement_tolerance: f32,
) -> &Selfwhere
Self: Sized,
fn on_long_press(
&self,
handler: impl Fn(&mut LongPressEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn focusable(&self, enabled: bool, tab_index: i32) -> &Selfwhere
Self: Sized,
fn focus_now(&self) -> &Selfwhere
Self: Sized,
fn enabled(&self, enabled: bool) -> &Selfwhere
Self: Sized,
fn visibility(&self, visibility: Visibility) -> &Selfwhere
Self: Sized,
fn cursor(&self, style: CursorStyle) -> &Selfwhere
Self: Sized,
fn clear_cursor(&self) -> &Selfwhere
Self: Sized,
fn on_key_down(&self, handler: impl Fn(&mut KeyEventArgs) + 'static) -> &Selfwhere
Self: Sized,
fn on_key_up(&self, handler: impl Fn(&mut KeyEventArgs) + 'static) -> &Selfwhere
Self: Sized,
fn on_focus_changed(
&self,
handler: impl Fn(FocusChangedEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn drag_allowed_effects(&self, effects: DragDropEffects) -> &Selfwhere
Self: Sized,
fn drag_data(
&self,
handler: impl Fn() -> Option<DragDataObject> + 'static,
) -> &Selfwhere
Self: Sized,
fn clear_drag_data(&self) -> &Selfwhere
Self: Sized,
fn allow_drop(&self, flag: bool) -> &Selfwhere
Self: Sized,
fn on_drag_completed(
&self,
handler: impl Fn(DragCompletedEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn on_drag_enter(
&self,
handler: impl Fn(DragEventArgs) -> DropProposal + 'static,
) -> &Selfwhere
Self: Sized,
fn on_drag_over(
&self,
handler: impl Fn(DragEventArgs) -> DropProposal + 'static,
) -> &Selfwhere
Self: Sized,
fn on_drag_leave(&self, handler: impl Fn(DragEventArgs) + 'static) -> &Selfwhere
Self: Sized,
fn on_drop(&self, handler: impl Fn(DragEventArgs) + 'static) -> &Selfwhere
Self: Sized,
fn allow_external_drop(&self, flag: bool) -> &Selfwhere
Self: Sized,
fn on_external_drag_enter(
&self,
handler: impl Fn(ExternalDropEventArgs) -> DropProposal + 'static,
) -> &Selfwhere
Self: Sized,
fn on_external_drag_over(
&self,
handler: impl Fn(ExternalDropEventArgs) -> DropProposal + 'static,
) -> &Selfwhere
Self: Sized,
fn on_external_drag_leave(
&self,
handler: impl Fn(ExternalDropEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn on_external_drop(
&self,
handler: impl Fn(ExternalDropEventArgs) + 'static,
) -> &Selfwhere
Self: Sized,
fn get_bounds(&self) -> [f32; 4]
fn absolute_to_local_position( &self, absolute_x: f32, absolute_y: f32, ) -> [f32; 2]
fn local_to_absolute_position(&self, local_x: f32, local_y: f32) -> [f32; 2]
fn ensure_handle(&self)
fn build(&self)
fn dispose(&self)
fn build_children(&self)
fn append_child<T: Node>(&self, child: &T)
fn remove_child<T: Node>(&self, child: &T) -> bool
fn parent_handle(&self) -> Option<NodeHandle>
fn notify_retained_layout_mutation(&self)
fn notify_retained_mutation(&self)
fn notify_retained_child_layout_changed(&self)
fn preserve_selection_on_pointer_down(&self, preserve: bool) -> &Selfwhere
Self: Sized,
fn tool_tip(&self, tool_tip: ToolTip) -> &Selfwhere
Self: Sized,
fn tool_tip_text(&self, text: impl Into<String>) -> &Selfwhere
Self: Sized,
fn clear_tool_tip(&self) -> &Selfwhere
Self: Sized,
Source§impl ThemeBindable for ScrollView
impl ThemeBindable for ScrollView
fn bind_theme(&self, handler: impl Fn(&Self, Theme) + 'static) -> &Self
Auto Trait Implementations§
impl !RefUnwindSafe for ScrollView
impl !Send for ScrollView
impl !Sync for ScrollView
impl !UnwindSafe for ScrollView
impl Freeze for ScrollView
impl Unpin for ScrollView
impl UnsafeUnpin for ScrollView
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more