#[cfg(test)]
mod tests {
use super::*;
use ftui_widgets::sparkline::Sparkline;
use ftui_render::frame::Frame;
use ftui_render::grapheme_pool::GraphemePool;
use ftui_core::geometry::Rect;
use ftui_widgets::Widget;
#[test]
fn repro_baseline_ignored() {
let data = vec![4.0, 6.0];
let sparkline = Sparkline::new(&data)
.min(0.0)
.max(10.0)
.baseline(5.0);
let area = Rect::new(0, 0, 2, 1);
let mut pool = GraphemePool::new();
let mut frame = Frame::new(2, 1, &mut pool);
sparkline.render(area, &mut frame);
let c0 = frame.buffer.get(0, 0).unwrap().content.as_char().unwrap();
let c1 = frame.buffer.get(1, 0).unwrap().content.as_char().unwrap();
println!("c0: '{}', c1: '{}'", c0, c1);
assert_eq!(c0, ' ', "Value below baseline should be empty");
assert_ne!(c1, ' ');
}
}