pub struct RenderedFrame<'a> {
pub buffer: &'a Buffer,
pub diff: Option<BufferDiff>,
pub frame_idx: u64,
}Expand description
Rendered frame output from WasmRunner::render.
Fields§
§buffer: &'a BufferThe full rendered buffer.
diff: Option<BufferDiff>Diff against the previous frame (None on first render or after resize).
frame_idx: u64Sequential frame index (starts at 0).
Auto Trait Implementations§
impl<'a> Freeze for RenderedFrame<'a>
impl<'a> RefUnwindSafe for RenderedFrame<'a>
impl<'a> Send for RenderedFrame<'a>
impl<'a> Sync for RenderedFrame<'a>
impl<'a> Unpin for RenderedFrame<'a>
impl<'a> UnwindSafe for RenderedFrame<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more