use ftui_core::geometry::Rect;
use ftui_layout::Constraint;
use ftui_layout::grid::Grid;
#[test]
fn test_grid_gap_overflow() {
let grid = Grid::new()
.rows([Constraint::Fixed(1), Constraint::Fixed(1)])
.columns([Constraint::Fixed(1), Constraint::Fixed(1)])
.row_gap(20)
.col_gap(20);
let area = Rect::new(0, 0, 1, 1);
let layout = grid.split(area);
let cell = layout.cell(1, 1);
assert!(
cell.x <= area.right() && cell.y <= area.bottom(),
"Cell {cell:?} is outside area {area:?}"
);
}