fsqlite-vdbe 0.1.8

Virtual database engine bytecode interpreter
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
// bd-3lj3: §12.8 CREATE TRIGGER — Heap Frame Stack + SQLITE_MAX_TRIGGER_DEPTH
//
// Heap-allocated frame stack for nested trigger/subprogram execution.
// MUST NOT use Rust call-stack recursion. Each trigger invocation pushes a
// VdbeFrame onto a Vec<VdbeFrame>; depth is enforced deterministically via
// SQLITE_MAX_TRIGGER_DEPTH (default 1000). A Cx-budgeted memory ceiling caps
// total register-file bytes across frames.

use fsqlite_error::FrankenError;
use fsqlite_types::value::SqliteValue;

/// Default maximum trigger nesting depth (matches C SQLite `SQLITE_MAX_TRIGGER_DEPTH`).
/// Derived from the canonical constant in `fsqlite-types::limits`.
pub const SQLITE_MAX_TRIGGER_DEPTH: usize = fsqlite_types::limits::MAX_TRIGGER_DEPTH as usize;

/// Result of evaluating a RAISE function inside a trigger body.
///
/// The executor inspects this after each trigger step to determine
/// whether to proceed, skip the DML, or unwind the transaction.
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum RaiseResult {
    /// RAISE(IGNORE): in a BEFORE trigger, skip the DML operation entirely.
    Ignore,
    /// RAISE(ROLLBACK, msg): roll back the entire transaction.
    Rollback(String),
    /// RAISE(ABORT, msg): abort the current statement (undo statement changes).
    Abort(String),
    /// RAISE(FAIL, msg): abort but keep prior statement changes.
    Fail(String),
}

/// Register range in the parent frame for OLD/NEW pseudo-table access.
///
/// In VDBE terms, OLD and NEW reference specific register ranges in the
/// parent frame, passed to the subprogram via `OP_Program` operands.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct PseudoTableMapping {
    /// First register of the OLD row (before the DML change).
    /// `None` for INSERT triggers (no OLD row).
    pub old_base: Option<i32>,
    /// First register of the NEW row (after the DML change).
    /// `None` for DELETE triggers (no NEW row).
    pub new_base: Option<i32>,
    /// Number of columns in the mapped row.
    pub num_columns: i32,
}

/// A single VDBE execution frame on the heap-allocated frame stack.
///
/// Pushed when entering a trigger body, popped on exit or error.
/// Contains the full interpreter state needed to resume the parent.
#[derive(Debug, Clone)]
pub struct VdbeFrame {
    /// Saved program counter of the parent (instruction to resume after return).
    pub saved_pc: i32,
    /// The register file snapshot for this frame.
    pub registers: Vec<SqliteValue>,
    /// Number of cursors active in this frame.
    pub n_cursor: i32,
    /// Index of the subprogram being executed (references a VdbeProgram table).
    pub subprogram_idx: i32,
    /// The trigger name that caused this frame (for recursion detection).
    pub trigger_name: String,
    /// OLD/NEW pseudo-table register mappings for the parent frame.
    pub pseudo_tables: Option<PseudoTableMapping>,
    /// Whether a RAISE result is pending in this frame.
    pub raise_result: Option<RaiseResult>,
}

impl VdbeFrame {
    /// Estimated memory usage of this frame in bytes.
    ///
    /// Accounts for the register file (8 bytes per `SqliteValue` slot baseline,
    /// plus actual heap data for Text/Blob), trigger name, and fixed overhead.
    #[allow(clippy::cast_possible_truncation)]
    pub fn estimated_memory(&self) -> usize {
        let base_overhead = std::mem::size_of::<Self>();
        let reg_mem: usize = self
            .registers
            .iter()
            .map(|v| {
                std::mem::size_of::<SqliteValue>()
                    + match v {
                        SqliteValue::Text(s) => s.len(),
                        SqliteValue::Blob(b) => b.len(),
                        _ => 0,
                    }
            })
            .sum();
        let name_mem = self.trigger_name.len();
        base_overhead + reg_mem + name_mem
    }
}

/// Heap-allocated frame stack for nested trigger execution.
///
/// Enforces two independent limits:
/// 1. `max_depth`: maximum nesting depth (default `SQLITE_MAX_TRIGGER_DEPTH`).
/// 2. `cx_memory_budget`: maximum total register-file bytes across all frames.
///
/// The `recursive_triggers` flag controls whether self-recursive triggers are
/// allowed (OFF by default, matching `PRAGMA recursive_triggers`).
#[derive(Debug)]
pub struct FrameStack {
    /// The stack of active frames (index 0 = outermost trigger), along with their memory cost at push time.
    frames: Vec<(VdbeFrame, usize)>,
    /// Maximum nesting depth.
    max_depth: usize,
    /// Cx memory budget (total bytes allowed across all frames).
    cx_memory_budget: usize,
    /// Current tracked memory across all active frames.
    current_memory: usize,
    /// Whether self-recursive triggers are allowed.
    recursive_triggers: bool,
}

impl FrameStack {
    /// Create a new frame stack with the given depth limit and memory budget.
    pub fn new(max_depth: usize, cx_memory_budget: usize) -> Self {
        Self {
            frames: Vec::new(),
            max_depth,
            cx_memory_budget,
            current_memory: 0,
            recursive_triggers: false,
        }
    }

    /// Create a frame stack with default settings.
    pub fn with_defaults() -> Self {
        // Default Cx budget: 64 MiB (generous for typical workloads).
        Self::new(SQLITE_MAX_TRIGGER_DEPTH, 64 * 1024 * 1024)
    }

    /// Current nesting depth (number of frames on the stack).
    pub fn depth(&self) -> usize {
        self.frames.len()
    }

    /// Whether the stack is empty.
    pub fn is_empty(&self) -> bool {
        self.frames.is_empty()
    }

    /// Set the recursive triggers flag (PRAGMA recursive_triggers).
    pub fn set_recursive_triggers(&mut self, enabled: bool) {
        self.recursive_triggers = enabled;
    }

    /// Whether recursive triggers are enabled.
    pub fn recursive_triggers(&self) -> bool {
        self.recursive_triggers
    }

    /// Current tracked memory usage across all frames.
    pub fn current_memory(&self) -> usize {
        self.current_memory
    }

    /// Push a new frame onto the stack.
    ///
    /// Checks the depth limit, self-recursion policy, and Cx memory budget
    /// BEFORE allocating. Returns `Err` if any limit is exceeded.
    pub fn push_frame(&mut self, frame: VdbeFrame) -> Result<(), FrankenError> {
        // Check depth limit.
        if self.frames.len() >= self.max_depth {
            return Err(FrankenError::Internal(format!(
                "trigger depth limit exceeded (max {})",
                self.max_depth
            )));
        }

        // Check recursive trigger policy.
        if !self.recursive_triggers {
            let is_self_recursive = self
                .frames
                .iter()
                .any(|(f, _)| f.trigger_name == frame.trigger_name);
            if is_self_recursive {
                return Err(FrankenError::Internal(
                    "recursive triggers are disabled (PRAGMA recursive_triggers = OFF)".to_owned(),
                ));
            }
        }

        // Check Cx memory budget BEFORE allocating.
        let frame_mem = frame.estimated_memory();
        let new_total = self
            .current_memory
            .checked_add(frame_mem)
            .ok_or(FrankenError::OutOfMemory)?;
        if new_total > self.cx_memory_budget {
            return Err(FrankenError::OutOfMemory);
        }

        // All checks passed — push the frame.
        self.current_memory = new_total;
        self.frames.push((frame, frame_mem));
        Ok(())
    }

    /// Pop the top frame from the stack.
    ///
    /// Returns the popped frame, or `None` if the stack is empty.
    pub fn pop_frame(&mut self) -> Option<VdbeFrame> {
        let (frame, pushed_mem) = self.frames.pop()?;
        self.current_memory = self.current_memory.saturating_sub(pushed_mem);
        Some(frame)
    }

    /// Peek at the top frame without removing it.
    pub fn top(&self) -> Option<&VdbeFrame> {
        self.frames.last().map(|(f, _)| f)
    }

    /// Apply a mutation to the top frame while preserving the stack's memory-budget invariant.
    ///
    /// Returns `Ok(false)` if the stack is empty. If the mutation would exceed
    /// the configured memory budget, the frame is left unchanged and
    /// `Err(FrankenError::OutOfMemory)` is returned.
    pub fn update_top(
        &mut self,
        update: impl FnOnce(&mut VdbeFrame),
    ) -> Result<bool, FrankenError> {
        let Some((top, recorded_mem)) = self.frames.last_mut() else {
            return Ok(false);
        };

        let mut candidate = top.clone();
        update(&mut candidate);

        let new_mem = candidate.estimated_memory();
        let base_memory = self.current_memory.saturating_sub(*recorded_mem);
        let new_total = base_memory.saturating_add(new_mem);
        if new_total > self.cx_memory_budget {
            return Err(FrankenError::OutOfMemory);
        }

        *top = candidate;
        *recorded_mem = new_mem;
        self.current_memory = new_total;
        Ok(true)
    }

    /// Unwind all frames (cleanup on error). Returns the unwound frames
    /// in pop order (innermost first).
    pub fn unwind_all(&mut self) -> Vec<VdbeFrame> {
        let mut unwound = Vec::with_capacity(self.frames.len());
        while let Some(frame) = self.pop_frame() {
            unwound.push(frame);
        }
        unwound
    }

    /// Unwind frames until the frame at `target_index` is popped.
    ///
    /// `target_index` is a 0-based index into the stack where 0 is the
    /// outermost frame. Returns the unwound frames in pop order (innermost
    /// first). Missing targets are rejected instead of silently unwinding the
    /// full stack.
    pub fn unwind_to_index(&mut self, target_index: usize) -> Result<Vec<VdbeFrame>, FrankenError> {
        if target_index >= self.frames.len() {
            return Err(FrankenError::Internal(format!(
                "no frame at index {target_index}"
            )));
        }

        let mut unwound = Vec::with_capacity(self.frames.len() - target_index);
        while self.frames.len() > target_index {
            if let Some(frame) = self.pop_frame() {
                unwound.push(frame);
            }
        }
        Ok(unwound)
    }
}

/// Helper to create a `VdbeFrame` for testing or simple trigger entry.
pub fn make_frame(
    saved_pc: i32,
    num_registers: usize,
    n_cursor: i32,
    subprogram_idx: i32,
    trigger_name: impl Into<String>,
) -> VdbeFrame {
    VdbeFrame {
        saved_pc,
        registers: vec![SqliteValue::Null; num_registers],
        n_cursor,
        subprogram_idx,
        trigger_name: trigger_name.into(),
        pseudo_tables: None,
        raise_result: None,
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    // ── Test 1: test_trigger_depth_limit_1000 ──────────────────────────
    #[test]
    fn test_trigger_depth_limit_1000() {
        // Recursive AFTER INSERT trigger with recursive_triggers=ON fires
        // exactly up to depth 1000, then SQLITE_LIMIT on the 1001st push.
        let mut stack = FrameStack::new(SQLITE_MAX_TRIGGER_DEPTH, usize::MAX);
        stack.set_recursive_triggers(true);

        // Push 1000 frames (max depth).
        for i in 0..SQLITE_MAX_TRIGGER_DEPTH {
            let frame = make_frame(
                i32::try_from(i).unwrap(),
                4, // small register file
                0,
                1,
                "trg_recursive",
            );
            stack
                .push_frame(frame)
                .unwrap_or_else(|e| unreachable!("push at depth {i} should succeed: {e}"));
        }
        assert_eq!(stack.depth(), SQLITE_MAX_TRIGGER_DEPTH);

        // The 1001st push must fail.
        let overflow_frame = make_frame(1000, 4, 0, 1, "trg_recursive");
        let err = stack
            .push_frame(overflow_frame)
            .expect_err("push at depth 1001 must fail");
        assert!(
            err.to_string().contains("trigger depth limit exceeded"),
            "expected depth limit error, got: {err}"
        );
    }

    // ── Test 2: test_trigger_no_stack_overflow_at_max_depth ─────────────
    #[test]
    fn test_trigger_no_stack_overflow_at_max_depth() {
        // Reaching depth 1000 does NOT cause Rust stack overflow; returns
        // error code, does not crash. The heap-allocated Vec<VdbeFrame>
        // guarantees no stack growth per trigger.
        let mut stack = FrameStack::new(SQLITE_MAX_TRIGGER_DEPTH, usize::MAX);
        stack.set_recursive_triggers(true);

        for i in 0..SQLITE_MAX_TRIGGER_DEPTH {
            let frame = make_frame(
                i32::try_from(i).unwrap(),
                8, // moderate register file
                2,
                1,
                "trg_deep",
            );
            stack.push_frame(frame).unwrap();
        }

        // Verify all 1000 frames are on the heap.
        assert_eq!(stack.depth(), 1000);

        // Pop all frames cleanly.
        let unwound = stack.unwind_all();
        assert_eq!(unwound.len(), 1000);
        assert!(stack.is_empty());
        assert_eq!(stack.current_memory(), 0);
    }

    // ── Test 3: test_trigger_cx_memory_budget_enforced ──────────────────
    #[test]
    fn test_trigger_cx_memory_budget_enforced() {
        // Large register files per trigger invocation; low Cx budget stops
        // nesting with SQLITE_NOMEM well below depth 1000.

        // Each frame with 1000 registers ~ 1000 * size_of::<SqliteValue>() + overhead.
        // Set budget low enough that it runs out before depth 1000.
        let frame_size_estimate = {
            let sample = make_frame(0, 1000, 0, 1, "trg_mem");
            sample.estimated_memory()
        };

        // Allow exactly 10 frames worth of memory.
        let budget = frame_size_estimate * 10;
        let mut stack = FrameStack::new(SQLITE_MAX_TRIGGER_DEPTH, budget);
        stack.set_recursive_triggers(true);

        let mut pushed = 0;
        for i in 0..SQLITE_MAX_TRIGGER_DEPTH {
            let frame = make_frame(i32::try_from(i).unwrap(), 1000, 0, 1, "trg_mem");
            match stack.push_frame(frame) {
                Ok(()) => pushed += 1,
                Err(e) => {
                    // Must be OutOfMemory, not depth limit.
                    assert!(
                        matches!(e, FrankenError::OutOfMemory),
                        "expected OutOfMemory, got: {e}"
                    );
                    break;
                }
            }
        }

        // Budget should stop us well below 1000.
        assert!(
            pushed < SQLITE_MAX_TRIGGER_DEPTH,
            "expected budget to stop nesting, but pushed all {pushed}"
        );
        assert!(
            pushed <= 10,
            "expected ~10 frames allowed, but got {pushed}"
        );
        assert!(
            pushed >= 10,
            "expected at least 10 frames, but got {pushed}"
        );
    }

    // ── Test 4: test_trigger_recursive_off_prevents_self_fire ───────────
    #[test]
    fn test_trigger_recursive_off_prevents_self_fire() {
        // With recursive_triggers=OFF (default), self-recursive trigger fires
        // exactly once (the initial push succeeds; the second is blocked).
        let mut stack = FrameStack::with_defaults();
        assert!(!stack.recursive_triggers());

        // First push of "trg_self" succeeds.
        let frame1 = make_frame(0, 4, 0, 1, "trg_self");
        stack.push_frame(frame1).expect("first push should succeed");
        assert_eq!(stack.depth(), 1);

        // Second push of the SAME trigger name must fail (self-recursion).
        let frame2 = make_frame(1, 4, 0, 1, "trg_self");
        let err = stack
            .push_frame(frame2)
            .expect_err("self-recursive push must fail when recursive_triggers=OFF");
        assert!(
            err.to_string().contains("recursive triggers are disabled"),
            "expected recursion-disabled error, got: {err}"
        );

        // A DIFFERENT trigger name succeeds (not self-recursive).
        let frame3 = make_frame(2, 4, 0, 2, "trg_other");
        stack
            .push_frame(frame3)
            .expect("different trigger should succeed");
        assert_eq!(stack.depth(), 2);
    }

    // ── Test 5: test_trigger_frame_stack_cleanup_on_error ───────────────
    #[test]
    fn test_trigger_frame_stack_cleanup_on_error() {
        // Chain of 5 triggers where the 5th raises RAISE(ABORT); all 5 frames
        // properly cleaned up, transaction aborted, no memory leaks.
        let mut stack = FrameStack::with_defaults();
        stack.set_recursive_triggers(true);

        // Push 5 different trigger frames.
        for i in 0..5 {
            let frame = make_frame(i, 16, 1, i, format!("trg_chain_{i}"));
            stack.push_frame(frame).unwrap();
        }
        assert_eq!(stack.depth(), 5);

        // The 5th trigger (top of stack) raises RAISE(ABORT, "constraint failed").
        stack
            .update_top(|frame| {
                frame.raise_result = Some(RaiseResult::Abort("constraint failed".to_owned()));
            })
            .expect("raise_result update should succeed");

        // Verify the raise result is accessible.
        let top = stack.top().unwrap();
        assert!(matches!(
            &top.raise_result,
            Some(RaiseResult::Abort(msg)) if msg == "constraint failed"
        ));

        // Unwind all frames (simulates error cleanup).
        let unwound = stack.unwind_all();
        assert_eq!(unwound.len(), 5);

        // Stack is fully cleaned up.
        assert!(stack.is_empty());
        assert_eq!(stack.depth(), 0);
        assert_eq!(stack.current_memory(), 0);

        // Verify the frames came out innermost-first.
        assert_eq!(unwound[0].trigger_name, "trg_chain_4");
        assert_eq!(unwound[4].trigger_name, "trg_chain_0");

        // The first unwound frame should have the RAISE result.
        assert!(unwound[0].raise_result.is_some());
    }

    // ── Test 6: test_trigger_old_new_pseudo_tables ──────────────────────
    #[test]
    fn test_trigger_old_new_pseudo_tables() {
        // BEFORE UPDATE trigger reads OLD.col and NEW.col correctly;
        // modifying NEW changes the value in the register file.
        let mut stack = FrameStack::with_defaults();

        // Parent frame: registers contain the row being updated.
        // OLD values at registers [1..=3], NEW values at [4..=6].
        let mut parent_frame = make_frame(100, 7, 1, 0, "trg_update");
        parent_frame.registers[1] = SqliteValue::Integer(10); // OLD.a
        parent_frame.registers[2] = SqliteValue::Text("hello".into()); // OLD.b
        parent_frame.registers[3] = SqliteValue::Float(std::f64::consts::PI); // OLD.c
        parent_frame.registers[4] = SqliteValue::Integer(20); // NEW.a
        parent_frame.registers[5] = SqliteValue::Text("world".into()); // NEW.b
        parent_frame.registers[6] = SqliteValue::Float(2.72); // NEW.c
        parent_frame.pseudo_tables = Some(PseudoTableMapping {
            old_base: Some(1),
            new_base: Some(4),
            num_columns: 3,
        });
        stack.push_frame(parent_frame).unwrap();

        // Trigger body frame.
        let trigger_frame = make_frame(0, 4, 0, 1, "trg_before_update");
        stack.push_frame(trigger_frame).unwrap();

        // Access OLD/NEW from the parent frame (index 0).
        let parent = &stack.frames[0].0;
        let mapping = parent.pseudo_tables.as_ref().unwrap();

        // Read OLD.a (register at old_base + 0).
        let old_base = usize::try_from(mapping.old_base.expect("old_base must exist"))
            .expect("old_base must be non-negative");
        assert!(matches!(
            parent.registers[old_base],
            SqliteValue::Integer(10)
        ));

        // Read NEW.b (register at new_base + 1).
        let new_base = usize::try_from(mapping.new_base.expect("new_base must exist"))
            .expect("new_base must be non-negative");
        assert!(matches!(&parent.registers[new_base + 1], SqliteValue::Text(s) if &**s == "world"));

        // Modify NEW.a in parent frame (simulates trigger body setting NEW value).
        let parent_mut = &mut stack.frames[0].0;
        let new_base_mut = usize::try_from(
            parent_mut
                .pseudo_tables
                .as_ref()
                .unwrap()
                .new_base
                .expect("new_base must exist"),
        )
        .expect("new_base must be non-negative");
        parent_mut.registers[new_base_mut] = SqliteValue::Integer(999);

        // Verify the modification persists.
        let parent = &stack.frames[0].0;
        let new_base = usize::try_from(
            parent
                .pseudo_tables
                .as_ref()
                .unwrap()
                .new_base
                .expect("new_base must exist"),
        )
        .expect("new_base must be non-negative");
        assert!(matches!(
            parent.registers[new_base],
            SqliteValue::Integer(999)
        ));

        // Verify OLD is unchanged.
        let old_base = usize::try_from(
            parent
                .pseudo_tables
                .as_ref()
                .unwrap()
                .old_base
                .expect("old_base must exist"),
        )
        .expect("old_base must be non-negative");
        assert!(matches!(
            parent.registers[old_base],
            SqliteValue::Integer(10)
        ));

        // Clean up.
        stack.unwind_all();
        assert!(stack.is_empty());
    }

    // ── Additional coverage ─────────────────────────────────────────────

    #[test]
    fn test_update_top_rejects_budget_bypass() {
        let base_frame = make_frame(0, 1, 0, 0, "trg_budget");
        let budget = base_frame.estimated_memory() + 16;
        let mut stack = FrameStack::new(SQLITE_MAX_TRIGGER_DEPTH, budget);
        stack.push_frame(base_frame.clone()).unwrap();

        let before_memory = stack.current_memory();
        let before_frame = stack.top().unwrap().clone();

        let err = stack
            .update_top(|frame| {
                frame.registers[0] = SqliteValue::Text("x".repeat(512).into());
            })
            .expect_err("budget-busting top mutation must fail");
        assert!(matches!(err, FrankenError::OutOfMemory));
        assert_eq!(stack.current_memory(), before_memory);
        assert_eq!(
            stack.top().unwrap().estimated_memory(),
            before_frame.estimated_memory()
        );
        assert!(matches!(
            stack.top().unwrap().registers[0],
            SqliteValue::Null
        ));
    }

    #[test]
    fn test_push_frame_rejects_accounting_overflow() {
        let frame = make_frame(0, 1, 0, 0, "trg_overflow");
        let frame_mem = frame.estimated_memory();
        assert!(frame_mem > 0);

        let preloaded_memory = usize::MAX - (frame_mem - 1);
        let mut stack = FrameStack::new(SQLITE_MAX_TRIGGER_DEPTH, usize::MAX);
        stack.current_memory = preloaded_memory;

        let err = stack
            .push_frame(frame)
            .expect_err("overflowed memory accounting must fail cleanly");
        assert!(matches!(err, FrankenError::OutOfMemory));
        assert_eq!(stack.depth(), 0);
        assert_eq!(stack.current_memory(), preloaded_memory);
    }

    #[test]
    fn test_update_top_refreshes_memory_accounting() {
        let base_frame = make_frame(0, 1, 0, 0, "trg_budget_ok");
        let mut stack = FrameStack::new(SQLITE_MAX_TRIGGER_DEPTH, usize::MAX);
        stack.push_frame(base_frame).unwrap();

        stack
            .update_top(|frame| {
                frame.trigger_name.push_str("_expanded");
                frame.registers[0] = SqliteValue::Blob(vec![7; 128].into());
            })
            .expect("top mutation should succeed");

        let top = stack.top().unwrap();
        assert_eq!(stack.current_memory(), top.estimated_memory());
        assert_eq!(top.trigger_name, "trg_budget_ok_expanded");
        assert!(matches!(&top.registers[0], SqliteValue::Blob(bytes) if bytes.len() == 128));
    }

    #[test]
    fn test_raise_result_variants() {
        let ignore = RaiseResult::Ignore;
        let rollback = RaiseResult::Rollback("oops".to_owned());
        let abort = RaiseResult::Abort("error".to_owned());
        let fail = RaiseResult::Fail("bad".to_owned());

        assert_eq!(ignore, RaiseResult::Ignore);
        assert_ne!(rollback, abort);
        assert!(matches!(fail, RaiseResult::Fail(msg) if msg == "bad"));
    }

    #[test]
    fn test_pseudo_table_mapping_insert_trigger() {
        // INSERT trigger: no OLD row, only NEW.
        let mapping = PseudoTableMapping {
            old_base: None,
            new_base: Some(1),
            num_columns: 3,
        };
        assert!(mapping.old_base.is_none());
        assert_eq!(mapping.new_base, Some(1));
    }

    #[test]
    fn test_pseudo_table_mapping_delete_trigger() {
        // DELETE trigger: OLD row only, no NEW.
        let mapping = PseudoTableMapping {
            old_base: Some(1),
            new_base: None,
            num_columns: 3,
        };
        assert_eq!(mapping.old_base, Some(1));
        assert!(mapping.new_base.is_none());
    }

    #[test]
    fn test_unwind_to_index() {
        let mut stack = FrameStack::with_defaults();
        stack.set_recursive_triggers(true);

        for i in 0..5 {
            let frame = make_frame(i, 4, 0, i, format!("trg_{i}"));
            stack.push_frame(frame).unwrap();
        }

        // Unwind to index 2 — should pop trg_4, trg_3, trg_2.
        let unwound = stack.unwind_to_index(2).unwrap();
        assert_eq!(unwound.len(), 3);
        assert_eq!(unwound[0].trigger_name, "trg_4");
        assert_eq!(unwound[1].trigger_name, "trg_3");
        assert_eq!(unwound[2].trigger_name, "trg_2");
        assert_eq!(stack.depth(), 2); // trg_0 and trg_1 remain
    }

    #[test]
    fn test_unwind_to_index_missing_target_errors() {
        let mut stack = FrameStack::with_defaults();
        stack.push_frame(make_frame(0, 4, 0, 0, "trg_0")).unwrap();
        stack.push_frame(make_frame(1, 4, 0, 1, "trg_1")).unwrap();

        let err = stack
            .unwind_to_index(2)
            .expect_err("missing target index must not unwind the full stack");
        assert!(err.to_string().contains("no frame at index 2"));
        assert_eq!(stack.depth(), 2);
    }

    #[test]
    fn test_pop_empty_stack() {
        let mut stack = FrameStack::with_defaults();
        assert!(stack.pop_frame().is_none());
        assert!(stack.top().is_none());
    }

    #[test]
    fn test_frame_estimated_memory_with_text_blob() {
        let mut frame = make_frame(0, 3, 0, 0, "trg_mem_test");
        frame.registers[0] = SqliteValue::Text("a".repeat(1024).into());
        frame.registers[1] = SqliteValue::Blob(vec![0u8; 2048].into());
        frame.registers[2] = SqliteValue::Integer(42);

        let mem = frame.estimated_memory();
        // Should account for the 1024-byte string + 2048-byte blob.
        assert!(mem > 3000, "memory estimate too low: {mem}");
    }
}