fs_mod_parser 0.1.5

Mod File Parser for Farming Simulator
Documentation
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="69">
	<author>FSModAssist Test</author>

	<title> <en>Totally valid FS22 Mod</en></title>

	<description>
		<en><![CDATA[Demonstrates how FSModAssist handles a good mod file.]]></en>
	</description>

	<version>1.0.0.0</version>


	<iconFilename>modIcon.dds</iconFilename>
	<multiplayer supported="true"/>

	<storeItems>
		<storeItem xmlFilename="Dolly.xml"/>
	</storeItems>

	<l10n>
		<text name="config_5WLocking"><en>5th Wheel Locking</en><fr>Verrouillage de la cinquième roue</fr><de>Sattelkupplung Verriegeln</de><it>Quinta ruota di bloccaggio</it><ru>Блокировка пятого колеса</ru><nl>Fifth Wheel vergrendeling</nl><pl>Blokada piątego koła</pl><cz>Uzamčení točnice</cz><es>Bloqueo de quinta rueda</es><pt>Travamento da quinta roda</pt></text>
		<text name="config_5WNoLocking"><en>Locking disabled</en><fr>Verrouillage désactivé</fr><de>Sperre deaktiviert</de><it>Blocco disabilitato</it><ru>Блокировка отключена</ru><nl>Vergrendeling uitgeschakeld</nl><pl>Blokowanie wyłączone</pl><cz>Zamykání deaktivováno</cz><es>Bloqueo desactivado</es><pt>Bloqueio desativado</pt></text>
		<text name="config_5WGentleLocking"><en>Gentle locking</en><fr>Verrouillage doux</fr><de>Schonendes Verriegeln</de><it>Chiusura delicata</it><ru>Бережная блокировка</ru><nl>Zachte vergrendeling</nl><pl>Delikatne blokowanie</pl><cz>Jemné zamykání</cz><es>Bloqueo suave</es><pt>Travamento suave</pt></text>
		<text name="config_5WSemiLocking"><en>Partial locking</en><fr>Verrouillage partiel</fr><de>Teilverriegelung</de><it>Chiusura parziale</it><ru>Частичная блокировка</ru><nl>Gedeeltelijke vergrendeling</nl><pl>Częściowe ryglowanie</pl><cz>Částečné zajištění</cz><es>Bloqueo parcial</es><pt>Bloqueio parcial</pt></text>
		<text name="config_5WHardLocking"><en>Hard Locking</en><fr>Verrouillage dur</fr><de>Harte Verriegelung</de><it>Blocco duro</it><ru>Жесткая блокировка</ru><nl>Harde vergrendeling</nl><pl>Twarde blokowanie</pl><cz>Pevné zamykání</cz><es>Bloqueo duro</es><pt>Travamento rígido</pt></text>
	</l10n>

	<brandColors> <!-- 2 is for metallic/chrome version to match version 1 better -->
		<color name="MANTRID_RED1" value="0.2866 0.0025 0.0025 1" />
		<color name="MANTRID_RED2" value="0.5732 0.0050 0.0050 1" />
		<color name="MANTRID_GREEN1" value="0.0300 0.1569 0.0110 1" />
		<color name="MANTRID_GREEN2" value="0.0600 0.2801 0.0254 1" />
	</brandColors>

	<vehicleSchemaOverlays filename="textures/vehicleSchemaMantrid.dds" imageSize="256 256">
		<overlay name="DOLLY"				uvs="28px 0px 64px 64px"     size="60px 30px"/>
		<overlay name="DOLLY_SELECTED"		uvs="28px 65px 64px 64px"     size="60px 30px"/>
	</vehicleSchemaOverlays>

	<actions>
        <action name="aim_menu" category="SYSTEM" axisType="HALF" ignoreComboMask="false" />
        <action name="aim_hot1" category="SYSTEM" axisType="HALF" ignoreComboMask="false" />
        <action name="aim_hot2" category="SYSTEM" axisType="HALF" ignoreComboMask="false" />
        <action name="aim_hot3" category="SYSTEM" axisType="HALF" ignoreComboMask="false" />
        <action name="aim_hot4" category="SYSTEM" axisType="HALF" ignoreComboMask="false" />
        <action name="aim_hot5" category="SYSTEM" axisType="HALF" ignoreComboMask="false" />
        <action name="aim_hot6" category="SYSTEM" axisType="HALF" ignoreComboMask="false" />
        <action name="aim_hot7" category="SYSTEM" axisType="HALF" ignoreComboMask="false" />
        <action name="aim_hot8" category="SYSTEM" axisType="HALF" ignoreComboMask="false" />
        <action name="aim_hot9" category="SYSTEM" axisType="HALF" ignoreComboMask="false" />
        <action name="aim_togg" axisType="HALF" ignoreComboMask="false" />
    </actions>
    <inputBinding>
        <actionBinding action="aim_menu">
            <binding device="KB_MOUSE_DEFAULT" input="KEY_lshift KEY_slash" />
            <binding device="KB_MOUSE_DEFAULT" input="MOUSE_BUTTON_X1" axisComponent="+" neutralInput="0" index="3"/>
        </actionBinding>
        <actionBinding action="aim_hot1">
            <binding device="KB_MOUSE_DEFAULT" input="KEY_ralt KEY_KP_1" />
        </actionBinding>
        <actionBinding action="aim_hot2">
            <binding device="KB_MOUSE_DEFAULT" input="KEY_ralt KEY_KP_2" />
        </actionBinding>
        <actionBinding action="aim_hot3">
            <binding device="KB_MOUSE_DEFAULT" input="KEY_ralt KEY_KP_3" />
        </actionBinding>
        <actionBinding action="aim_hot4">
            <binding device="KB_MOUSE_DEFAULT" input="KEY_ralt KEY_KP_4" />
        </actionBinding>
        <actionBinding action="aim_hot5">
            <binding device="KB_MOUSE_DEFAULT" input="KEY_ralt KEY_KP_5" />
        </actionBinding>
        <actionBinding action="aim_hot6">
            <binding device="KB_MOUSE_DEFAULT" input="KEY_ralt KEY_KP_6" />
        </actionBinding>
        <actionBinding action="aim_hot7">
            <binding device="KB_MOUSE_DEFAULT" input="KEY_ralt KEY_KP_7" />
        </actionBinding>
        <actionBinding action="aim_hot8">
            <binding device="KB_MOUSE_DEFAULT" input="KEY_ralt KEY_KP_8" />
        </actionBinding>
        <actionBinding action="aim_hot9">
            <binding device="KB_MOUSE_DEFAULT" input="KEY_ralt KEY_KP_9" />
        </actionBinding>
        <actionBinding action="aim_togg">
            <binding device="KB_MOUSE_DEFAULT" input="KEY_ralt KEY_KP_0" />
        </actionBinding>
    </inputBinding>


</modDesc>