use ;
/*
#[test]
fn test_0() {
let socket = UdpSocket::bind("127.0.0.1:0").unwrap();
let addr = socket.local_addr().unwrap();
thread::spawn(move || {
let _r = Addr::default()
.set_broadcast_addr(addr)
.receiver_addr(socket)
.unwrap();
});
thread::sleep(Duration::from_secs(1));
let _sender = Addr::default().sender_addr().unwrap();
}*/