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BackFallbackView

Struct BackFallbackView 

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pub struct BackFallbackView<V> { /* private fields */ }
Expand description

An app-level back rule for per-tab navigator stacks: BackFallback claims a back press only when no navigator does (it ranks after every navigator, whatever the wire order), and back_fallback wraps the view it belongs to. The Android/Material tab convention — back at a tab root returns to the home tab, back at the home tab root exits — is one fallback:

use frust::{
    BackFallback, Component, Get, GetUntracked, IndexedStack, NavigatorController, RwSignal,
    Set, View, back_fallback, navigator, text,
};

const HOME: usize = 0;

#[derive(Default)]
struct App;

struct AppState {
    selected: RwSignal<usize>,
    tabs: [NavigatorController<AppState>; 3],
    home_fallback: BackFallback,
}

impl Component for App {
    type State = AppState;

    fn init(&self) -> AppState {
        let selected = RwSignal::new(HOME);
        let tabs = [
            NavigatorController::new(),
            NavigatorController::new(),
            NavigatorController::new(),
        ];
        let probe = tabs.clone();
        // Constructed ONCE. It claims a press only off the home tab with the
        // selected tab at its root; any poppable tab claims first anyway.
        let home_fallback = BackFallback::new(
            move || {
                let sel = selected.get_untracked();
                sel != HOME && probe[sel].depth() <= 1
            },
            move || selected.set(HOME),
        );
        AppState { selected, tabs, home_fallback }
    }

    fn build(&self, state: &mut AppState) -> impl View<AppState> {
        let [home, b, c] = &state.tabs;
        // A tracked read: a selection change rebuilds.
        let sel = state.selected.get();
        back_fallback(
            &state.home_fallback,
            IndexedStack(
                Some(sel),
                (
                    navigator(home, || text("home")),
                    navigator(b, || text("search")),
                    navigator(c, || text("profile")),
                ),
            ),
        )
    }
}

frust::app!(App);

Liveness contract. A fallback claims only while a back_fallback wrapper over it is mounted: leaving the screen unmounts the wrapper and the fallback stops claiming, though the handle lives on in app state. Wrap the view every Component::build that should honor it, like navigator.

Accepted residual. A wrapper mounted inside a branch input does not reach — a non-selected IndexedStack child, or the page under a covering page whose own navigator does not claim — still counts as live (it is mounted). Gate the interest closure there on that branch being current. An app-level back rule for per-tab navigator stacks: BackFallback claims a back press only when no navigator does (it ranks after every navigator, whatever the wire order), and back_fallback wraps the view it belongs to. The Android/Material tab convention — back at a tab root returns to the home tab, back at the home tab root exits — is one fallback:

use frust::{
    BackFallback, Component, Get, GetUntracked, IndexedStack, NavigatorController, RwSignal,
    Set, View, back_fallback, navigator, text,
};

const HOME: usize = 0;

#[derive(Default)]
struct App;

struct AppState {
    selected: RwSignal<usize>,
    tabs: [NavigatorController<AppState>; 3],
    home_fallback: BackFallback,
}

impl Component for App {
    type State = AppState;

    fn init(&self) -> AppState {
        let selected = RwSignal::new(HOME);
        let tabs = [
            NavigatorController::new(),
            NavigatorController::new(),
            NavigatorController::new(),
        ];
        let probe = tabs.clone();
        // Constructed ONCE. It claims a press only off the home tab with the
        // selected tab at its root; any poppable tab claims first anyway.
        let home_fallback = BackFallback::new(
            move || {
                let sel = selected.get_untracked();
                sel != HOME && probe[sel].depth() <= 1
            },
            move || selected.set(HOME),
        );
        AppState { selected, tabs, home_fallback }
    }

    fn build(&self, state: &mut AppState) -> impl View<AppState> {
        let [home, b, c] = &state.tabs;
        // A tracked read: a selection change rebuilds.
        let sel = state.selected.get();
        back_fallback(
            &state.home_fallback,
            IndexedStack(
                Some(sel),
                (
                    navigator(home, || text("home")),
                    navigator(b, || text("search")),
                    navigator(c, || text("profile")),
                ),
            ),
        )
    }
}

frust::app!(App);

Liveness contract. A fallback claims only while a back_fallback wrapper over it is mounted: leaving the screen unmounts the wrapper and the fallback stops claiming, though the handle lives on in app state. Wrap the view every Component::build that should honor it, like navigator.

Accepted residual. A wrapper mounted inside a branch input does not reach — a non-selected IndexedStack child, or the page under a covering page whose own navigator does not claim — still counts as live (it is mounted). Gate the interest closure there on that branch being current. An app-level back rule for per-tab navigator stacks: BackFallback claims a back press only when no navigator does (it ranks after every navigator, whatever the wire order), and back_fallback wraps the view it belongs to. The Android/Material tab convention — back at a tab root returns to the home tab, back at the home tab root exits — is one fallback:

use frust::{
    BackFallback, Component, Get, GetUntracked, IndexedStack, NavigatorController, RwSignal,
    Set, View, back_fallback, navigator, text,
};

const HOME: usize = 0;

#[derive(Default)]
struct App;

struct AppState {
    selected: RwSignal<usize>,
    tabs: [NavigatorController<AppState>; 3],
    home_fallback: BackFallback,
}

impl Component for App {
    type State = AppState;

    fn init(&self) -> AppState {
        let selected = RwSignal::new(HOME);
        let tabs = [
            NavigatorController::new(),
            NavigatorController::new(),
            NavigatorController::new(),
        ];
        let probe = tabs.clone();
        // Constructed ONCE. It claims a press only off the home tab with the
        // selected tab at its root; any poppable tab claims first anyway.
        let home_fallback = BackFallback::new(
            move || {
                let sel = selected.get_untracked();
                sel != HOME && probe[sel].depth() <= 1
            },
            move || selected.set(HOME),
        );
        AppState { selected, tabs, home_fallback }
    }

    fn build(&self, state: &mut AppState) -> impl View<AppState> {
        let [home, b, c] = &state.tabs;
        // A tracked read: a selection change rebuilds.
        let sel = state.selected.get();
        back_fallback(
            &state.home_fallback,
            IndexedStack(
                Some(sel),
                (
                    navigator(home, || text("home")),
                    navigator(b, || text("search")),
                    navigator(c, || text("profile")),
                ),
            ),
        )
    }
}

frust::app!(App);

Liveness contract. A fallback claims only while a back_fallback wrapper over it is mounted: leaving the screen unmounts the wrapper and the fallback stops claiming, though the handle lives on in app state. Wrap the view every Component::build that should honor it, like navigator.

Accepted residual. A wrapper mounted inside a branch input does not reach — a non-selected IndexedStack child, or the page under a covering page whose own navigator does not claim — still counts as live (it is mounted). Gate the interest closure there on that branch being current. The pass-through view back_fallback returns: renders its child unchanged (Element is the child’s own) and counts its own mounts into the BackFallback’s liveness — build increments it before the child builds, teardown decrements it after the child is torn down.

Trait Implementations§

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impl<State: 'static, V: View<State>> View<State> for BackFallbackView<V>

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type Element = <V as View<State>>::Element

The retained widget this view produces.
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fn build(&self, ctx: &mut BuildCtx<'_>) -> Self::Element

Materialise a fresh widget for this view.
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fn rebuild( &self, prev: &Self, element: &mut Self::Element, ctx: &mut BuildCtx<'_>, ) -> ChangeFlags

Reconcile prev (the previous view of the same type) against the live element, mutating it in place and reporting what changed.
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fn teardown(&self, element: &mut Self::Element, ctx: &mut BuildCtx<'_>)

Tear down element when this view is being removed. Read more
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fn message(&self, element: &mut Self::Element, state: &mut State)

Deliver an event message to this view, mutating application state. Read more

Auto Trait Implementations§

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impl<V> !RefUnwindSafe for BackFallbackView<V>

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impl<V> !Send for BackFallbackView<V>

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impl<V> !Sync for BackFallbackView<V>

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impl<V> !UnwindSafe for BackFallbackView<V>

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impl<V> Freeze for BackFallbackView<V>
where V: Freeze,

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impl<V> Unpin for BackFallbackView<V>
where V: Unpin,

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impl<V> UnsafeUnpin for BackFallbackView<V>
where V: UnsafeUnpin,

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> Downcast for T
where T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: SimdFrom<F, S>, S: Simd,

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fn extend_views(self, out: &mut Vec<AnyView<State>>)

Push every element of this sequence, in order, onto out — erasing each with AnyView::new (a no-op for an element already an AnyView).
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where S: Into<Dispatch>,

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