frust-render 0.5.2

GPU backend for Frust: renders a frust-scene display list into a window surface through the frust-engine strip pipeline on wgpu.
Documentation

frust-render

frust-render is the GPU backend layer of Frust. It takes the renderer-agnostic frust_scene::Scene display list and renders it into a window's swapchain, driving the frust-engine strip pipeline over the frust-gpu device and surface foundation. Platform shells use it through RenderContext and SurfaceRenderer.

Applications do not normally depend on this crate directly; they reach it through the frust facade crate.

License

Licensed under either of Apache License, Version 2.0 (LICENSE-APACHE) or MIT license (LICENSE-MIT) at your option (SPDX: MIT OR Apache-2.0).