mod controller;
mod curve;
mod simulation;
mod tween;
mod velocity;
pub use controller::{AnimationController, Status};
pub use curve::Curve;
pub use simulation::{
BouncingScrollSimulation, ClampedSimulation, ClampingScrollSimulation, FrictionSimulation,
Simulation, SpringDescription, SpringSimulation, Tolerance, BOUNCING_DRAG, CLAMPING_FRICTION,
MAX_SPRING_TRANSFER_VELOCITY,
};
pub use tween::{Animatable, Animation, Curved, Lerp, Tween, TweenSequence};
pub use velocity::{
PolynomialFit, Velocity, VelocityEstimate, VelocityStrategy, VelocityTracker,
BOUNCING_FLING_WEIGHTS, DESKTOP_FLING_WEIGHTS,
};