# Frosty Grass

**Frosty Grass** is a Rust crate that provides a simple plugin for the [Bevy](https://bevyengine.org/) game engine. The plugin renders simple grass on top of 3D meshes using GPU instancing.
## Features
- **GPU Instancing:** Leverage the power of GPU instancing for efficient rendering of a large number of grass instances.
- **Integration with Bevy:** Seamlessly integrate the grass renderer into your Bevy project with minimal setup.
## Planned Features
- Sampling grass properties from image maps
- color
- height
- density
## Examples
- Run `cargo run --example grass_field` to see an example of randomly generated terrain covered in grass. Use `WASD` to move around, `QE` to turn, and `SPACE SHIFT` to go up and down.
## License
This crate is licensed under the MIT OR Apache-2.0 licenses
## Contributing
I welcome contributions! If you find any issues or have ideas for improvements, please open an issue or submit a pull request.
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