#[repr(C)]pub struct CCallbackBase<P: 'static> {
pub vftable: VPtr<dyn CCallbackBaseVmt<P>, Self>,
pub callback_flags: CallbackFlags,
pub callback_id: i32,
}Fields§
§vftable: VPtr<dyn CCallbackBaseVmt<P>, Self>§callback_flags: CallbackFlagsInternal Steam flags
callback_id: i32The unique ID for the callback type (e.g., 1101 for UserStatsReceived_t)
Auto Trait Implementations§
impl<P> Freeze for CCallbackBase<P>
impl<P> RefUnwindSafe for CCallbackBase<P>
impl<P> Send for CCallbackBase<P>
impl<P> Sync for CCallbackBase<P>
impl<P> Unpin for CCallbackBase<P>
impl<P> UnsafeUnpin for CCallbackBase<P>
impl<P> UnwindSafe for CCallbackBase<P>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more