pub struct RecurringTask<TTaskData: Send + 'static> { /* private fields */ }Expand description
A custom task created by fromsoftware-rs that can masquerade as one of the
game’s native tasks.
We assume that the subset of this structure that the games care (especially the vftable) about is the same across games. So far, we know it works on both DS3 and ER.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl<TTaskData> !Freeze for RecurringTask<TTaskData>
impl<TTaskData> !RefUnwindSafe for RecurringTask<TTaskData>
impl<TTaskData> !Send for RecurringTask<TTaskData>
impl<TTaskData> !Sync for RecurringTask<TTaskData>
impl<TTaskData> Unpin for RecurringTask<TTaskData>
impl<TTaskData> !UnwindSafe for RecurringTask<TTaskData>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more