froggy 0.3.0

Froggy is a prototype for the Component Graph System programming model. It aims to combine the convenience of composition-style Object-Oriented Programming with the performance close to Entity-Component Systems.
Documentation
# froggy
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Froggy is a prototype for [Component Graph System](https://github.com/kvark/froggy/wiki/Component-Graph-System). Froggy is not an ECS (it could as well be named "finecs" but then it would have "ecs" in the name... yikes)! Give it a try if:
  - you are open to new paradigms and programming models
  - you are tired of being forced to think in terms of ECS
  - you like simple composable things

Check [ecs_bench](https://github.com/lschmierer/ecs_bench) for performance comparisons with actual ECS systems.

## Example

```rust
extern crate froggy;

fn main() {
    let mut positions = froggy::Storage::new();
    // create entities
    let entities = vec![
        positions.create(1u8), positions.create(4u8), positions.create(9u8)
    ];
    // update positions
    for e in &entities {
        positions[e] += 1;
    }
}
```