pub struct TextStyleState {
pub font_size: FontSize,
pub color: Color,
pub text_align: TextAlign,
pub font_families: Vec<Cow<'static, str>>,
pub text_height: TextHeightBehavior,
pub text_overflow: TextOverflow,
pub text_shadows: Vec<TextShadow>,
pub font_slant: FontSlant,
pub font_weight: FontWeight,
pub font_width: FontWidth,
}Fields§
§font_size: FontSize§color: Color§text_align: TextAlign§font_families: Vec<Cow<'static, str>>§text_height: TextHeightBehavior§text_overflow: TextOverflow§text_shadows: Vec<TextShadow>§font_slant: FontSlant§font_weight: FontWeight§font_width: FontWidthImplementations§
Source§impl TextStyleState
impl TextStyleState
pub fn from_data( parent: &TextStyleState, data: &TextStyleData, ) -> TextStyleState
pub fn update( &mut self, node_id: NodeId, parent_text_style: &TextStyleState, element: &Rc<dyn ElementExt>, layout: &mut Torin<NodeId>, )
Trait Implementations§
Source§impl Clone for TextStyleState
impl Clone for TextStyleState
Source§fn clone(&self) -> TextStyleState
fn clone(&self) -> TextStyleState
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TextStyleState
impl Debug for TextStyleState
Source§impl Default for TextStyleState
impl Default for TextStyleState
Source§fn default() -> TextStyleState
fn default() -> TextStyleState
Returns the “default value” for a type. Read more
Source§impl Hash for TextStyleState
impl Hash for TextStyleState
Source§impl PartialEq for TextStyleState
impl PartialEq for TextStyleState
impl StructuralPartialEq for TextStyleState
Auto Trait Implementations§
impl Freeze for TextStyleState
impl RefUnwindSafe for TextStyleState
impl Send for TextStyleState
impl Sync for TextStyleState
impl Unpin for TextStyleState
impl UnwindSafe for TextStyleState
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Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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§unsafe fn clone_to_uninit(&self, dest: *mut u8)
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