fret-ui 0.1.0

Mechanism-layer UI engine for Fret with tree, layout, focus, routing, and interaction contracts.
Documentation
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use super::super::*;

impl<H: UiHost> UiTree<H> {
    #[stacksafe::stacksafe]
    #[allow(clippy::too_many_arguments)]
    pub(crate) fn paint_node(
        &mut self,
        app: &mut H,
        services: &mut dyn UiServices,
        node: NodeId,
        bounds: Rect,
        scene: &mut Scene,
        scale_factor: f32,
        paint_style: crate::tree::paint_style::PaintStyleState,
        accumulated_transform: Transform2D,
    ) {
        if self.debug_enabled {
            self.debug_stats.paint_nodes = self.debug_stats.paint_nodes.saturating_add(1);
        }

        let prev_bounds_origin = self.nodes.get(node).map(|n| n.bounds.origin);
        if let Some(n) = self.nodes.get_mut(node) {
            n.bounds = bounds;
            n.bounds_written_paint_pass = self.paint_pass;
        }

        let local_transform = self.node_render_transform(node);
        let current_transform = match local_transform {
            Some(t) => accumulated_transform.compose(t),
            None => accumulated_transform,
        };
        let sf = scale_factor;

        let (invalidated, hit_test_only_paint_invalidated, prev_cache) = match self.nodes.get(node)
        {
            Some(n) => (
                n.invalidation.paint,
                n.paint_invalidated_by_hit_test_only,
                n.paint_cache,
            ),
            None => return,
        };

        let view_cache = self
            .nodes
            .get(node)
            .map(|n| n.view_cache)
            .unwrap_or_default();
        let span = if view_cache.enabled && tracing::enabled!(tracing::Level::TRACE) {
            tracing::trace_span!(
                "ui.cache_root.paint",
                node = ?node,
                view_cache_active = self.view_cache_active(),
                contained_layout = view_cache.contained_layout,
                invalidated = invalidated,
                frame_id = app.frame_id().0,
            )
        } else {
            tracing::Span::none()
        };
        let _span_guard = span.enter();

        if self.window.is_some()
            && let Some(element) = self.nodes.get(node).and_then(|n| n.element)
        {
            let (_, record_elapsed) = fret_perf::measure(self.debug_enabled, || {
                let visual = if current_transform == Transform2D::IDENTITY {
                    bounds
                } else {
                    rect_aabb_transformed(bounds, current_transform)
                };
                self.scratch_visual_bounds_records.push((element, visual));
            });
            if let Some(record_elapsed) = record_elapsed {
                self.debug_stats.paint_record_visual_bounds_time = self
                    .debug_stats
                    .paint_record_visual_bounds_time
                    .saturating_add(record_elapsed);
                self.debug_stats.paint_record_visual_bounds_calls = self
                    .debug_stats
                    .paint_record_visual_bounds_calls
                    .saturating_add(1);
            }
        }

        let (key, key_elapsed) = fret_perf::measure(self.debug_enabled, || {
            let theme_revision = Theme::global(&*app).revision();
            let children_render_transform = self.node_children_render_transform(node);
            let child_transform = children_render_transform.unwrap_or(Transform2D::IDENTITY);
            let inherited_text_style_fingerprint = self.window.and_then(|window| {
                crate::declarative::frame::inherited_text_style_for_node(app, window, node)
                    .as_ref()
                    .map(crate::text_props::text_style_refinement_fingerprint)
            });
            PaintCacheKey::new(
                bounds,
                sf,
                theme_revision,
                paint_style,
                inherited_text_style_fingerprint,
                child_transform,
            )
        });
        let relax_view_cache_gating = super::paint_cache_relax_view_cache_gating();
        let allow_hit_test_only = super::paint_cache_allow_hit_test_only();
        let cache_enabled = self.paint_cache_enabled()
            && self.node_render_transform(node).is_none()
            && (!self.view_cache_active()
                || relax_view_cache_gating
                || self.nodes.get(node).is_some_and(|n| n.view_cache.enabled));
        if let Some(key_elapsed) = key_elapsed {
            self.debug_stats.paint_cache_key_time = self
                .debug_stats
                .paint_cache_key_time
                .saturating_add(key_elapsed);
        }

        let replay_allowed_by_hit_test_only_gate =
            invalidated && allow_hit_test_only && hit_test_only_paint_invalidated;
        let paint_cache_replay_allowed = !invalidated || replay_allowed_by_hit_test_only_gate;
        if cache_enabled && paint_cache_replay_allowed {
            if replay_allowed_by_hit_test_only_gate && self.debug_enabled {
                self.debug_stats.paint_cache_hit_test_only_replay_allowed = self
                    .debug_stats
                    .paint_cache_hit_test_only_replay_allowed
                    .saturating_add(1);
            }
            struct PaintCacheReplayCtx {
                range_start: usize,
                range_end: usize,
                delta: Point,
                delta_visual: Point,
            }

            let (replay_ctx, hit_check_elapsed) = fret_perf::measure(self.debug_enabled, || {
                let prev = prev_cache?;
                if prev.generation != self.paint_cache.source_generation {
                    return None;
                }
                if prev.key != key {
                    return None;
                }
                if !prev_bounds_origin.is_some_and(|origin| {
                    (origin.x.0 - prev.origin.x.0).abs() <= 0.01
                        && (origin.y.0 - prev.origin.y.0).abs() <= 0.01
                }) {
                    return None;
                }

                let range_start = prev.start as usize;
                let range_end = prev.end as usize;
                if range_start > range_end || range_end > self.paint_cache.prev_ops.len() {
                    return None;
                }

                let delta = Point::new(
                    bounds.origin.x - prev.origin.x,
                    bounds.origin.y - prev.origin.y,
                );
                let delta_visual = if let Some(window) = self.window
                    && let Some(element) = self.nodes.get(node).and_then(|n| n.element)
                    && let Some(prev_visual) =
                        crate::elements::with_window_state(app, window, |st| {
                            st.last_visual_bounds(element)
                                .or_else(|| st.last_bounds(element))
                        }) {
                    let current_visual = if current_transform == Transform2D::IDENTITY {
                        bounds
                    } else {
                        rect_aabb_transformed(bounds, current_transform)
                    };
                    let size_dx = (current_visual.size.width.0 - prev_visual.size.width.0).abs();
                    let size_dy = (current_visual.size.height.0 - prev_visual.size.height.0).abs();
                    if size_dx <= 0.01 && size_dy <= 0.01 {
                        Point::new(
                            current_visual.origin.x - prev_visual.origin.x,
                            current_visual.origin.y - prev_visual.origin.y,
                        )
                    } else {
                        Point::new(Px(0.0), Px(0.0))
                    }
                } else {
                    Point::new(Px(0.0), Px(0.0))
                };

                Some(PaintCacheReplayCtx {
                    range_start,
                    range_end,
                    delta,
                    delta_visual,
                })
            });
            if let Some(hit_check_elapsed) = hit_check_elapsed {
                self.debug_stats.paint_cache_hit_check_time = self
                    .debug_stats
                    .paint_cache_hit_check_time
                    .saturating_add(hit_check_elapsed);
            }

            if let Some(ctx) = replay_ctx {
                let PaintCacheReplayCtx {
                    range_start,
                    range_end,
                    delta,
                    delta_visual,
                } = ctx;

                let start = scene.ops_len();
                let trace_enabled = tracing::enabled!(tracing::Level::TRACE);
                let (replayed_ops, replay_elapsed) = fret_perf::measure_span_with(
                    self.debug_enabled,
                    trace_enabled,
                    || {
                        tracing::trace_span!(
                            "fret.ui.paint_cache.replay",
                            node = ?node,
                            ops = tracing::field::Empty,
                            scale_factor = sf,
                        )
                    },
                    |span| {
                        scene.replay_ops_translated(
                            &self.paint_cache.prev_ops[range_start..range_end],
                            delta,
                        );
                        let end = scene.ops_len();
                        let replayed_ops = end.saturating_sub(start);
                        span.record("ops", replayed_ops as u64);
                        replayed_ops
                    },
                );
                if let Some(replay_elapsed) = replay_elapsed {
                    self.debug_stats.paint_cache_replay_time = self
                        .debug_stats
                        .paint_cache_replay_time
                        .saturating_add(replay_elapsed);
                }
                self.debug_record_paint_cache_replay(node, replayed_ops as u32);

                if let Some((prev, next)) = self.nodes.get_mut(node).map(|n| {
                    let prev = n.invalidation;
                    n.paint_cache = Some(PaintCacheEntry {
                        generation: self.paint_cache.target_generation,
                        key,
                        origin: bounds.origin,
                        start: start as u32,
                        end: (start + replayed_ops) as u32,
                    });
                    n.invalidation.paint = false;
                    n.paint_invalidated_by_hit_test_only = false;
                    (prev, n.invalidation)
                }) {
                    self.update_invalidation_counters(prev, next);
                }

                if delta.x.0 != 0.0 || delta.y.0 != 0.0 {
                    // Paint-cache replay translates recorded draw ops by `delta` without visiting
                    // descendants. Keep hit-testing and semantics consistent by translating the
                    // retained subtree bounds too (mirrors the layout-only translation fast path).
                    //
                    // Without this, cached subtrees that move (e.g. due to parent layout changes)
                    // can render correctly while their descendant bounds remain stale, causing
                    // incorrect pointer routing and stale semantics geometry.
                    let (translated_nodes, translate_elapsed) =
                        fret_perf::measure(self.debug_enabled, || {
                            let mut translated_nodes: u32 = 0;
                            let window = self.window;
                            let paint_pass = self.paint_pass;
                            let mut stack = self.take_scratch_node_stack();
                            stack.clear();
                            let mut i = 0usize;
                            loop {
                                let child = self
                                    .nodes
                                    .get(node)
                                    .and_then(|n| n.children.get(i))
                                    .copied();
                                let Some(child) = child else {
                                    break;
                                };
                                stack.push(child);
                                i += 1;
                            }

                            while let Some(id) = stack.pop() {
                                let Some(n) = self.nodes.get_mut(id) else {
                                    continue;
                                };
                                if n.bounds_written_paint_pass == paint_pass {
                                    continue;
                                }
                                translated_nodes = translated_nodes.saturating_add(1);
                                n.bounds.origin = Point::new(
                                    n.bounds.origin.x + delta.x,
                                    n.bounds.origin.y + delta.y,
                                );
                                n.bounds_written_paint_pass = paint_pass;
                                if let Some(mut cache) = n.paint_cache {
                                    cache.origin = Point::new(
                                        cache.origin.x + delta.x,
                                        cache.origin.y + delta.y,
                                    );
                                    n.paint_cache = Some(cache);
                                }
                                if let Some(window) = window
                                    && let Some(element) = n.element
                                {
                                    crate::elements::record_bounds_for_element(
                                        app, window, element, n.bounds,
                                    );
                                }
                                for &child in &n.children {
                                    stack.push(child);
                                }
                            }
                            self.restore_scratch_node_stack(stack);
                            translated_nodes
                        });
                    if let Some(translate_elapsed) = translate_elapsed {
                        self.debug_stats.paint_cache_bounds_translate_time = self
                            .debug_stats
                            .paint_cache_bounds_translate_time
                            .saturating_add(translate_elapsed);
                        self.debug_stats.paint_cache_bounds_translated_nodes = self
                            .debug_stats
                            .paint_cache_bounds_translated_nodes
                            .saturating_add(translated_nodes);
                    }
                }
                if delta_visual.x.0 != 0.0 || delta_visual.y.0 != 0.0 {
                    // Paint-cache replay can run under a different accumulated transform than
                    // the previous frame (e.g. scroll containers apply a children-only render
                    // transform). Without visiting descendants, their last-frame visual bounds
                    // would remain stale even while the subtree is rendered under the updated
                    // transform. Translate descendant visual bounds by the same delta so
                    // anchored overlays and hit-tested geometry stay consistent.
                    let window = self.window;
                    let mut stack: Vec<NodeId> = Vec::new();
                    let mut i = 0usize;
                    loop {
                        let child = self
                            .nodes
                            .get(node)
                            .and_then(|n| n.children.get(i))
                            .copied();
                        let Some(child) = child else {
                            break;
                        };
                        stack.push(child);
                        i += 1;
                    }

                    while let Some(id) = stack.pop() {
                        let Some(n) = self.nodes.get(id) else {
                            continue;
                        };
                        if let Some(window) = window
                            && let Some(element) = n.element
                            && let Some(prev_visual) =
                                crate::elements::with_window_state(app, window, |st| {
                                    st.last_visual_bounds(element)
                                        .or_else(|| st.last_bounds(element))
                                })
                        {
                            let visual = Rect::new(
                                Point::new(
                                    prev_visual.origin.x + delta_visual.x,
                                    prev_visual.origin.y + delta_visual.y,
                                ),
                                prev_visual.size,
                            );
                            crate::elements::record_visual_bounds_for_element(
                                app, window, element, visual,
                            );
                        }
                        for &child in &n.children {
                            stack.push(child);
                        }
                    }
                }

                self.paint_cache.hits = self.paint_cache.hits.saturating_add(1);
                self.paint_cache.replayed_ops = self
                    .paint_cache
                    .replayed_ops
                    .saturating_add(replayed_ops as u32);
                return;
            }
            if replay_allowed_by_hit_test_only_gate
                && self.debug_enabled
                && prev_cache.is_some_and(|prev| {
                    prev.generation == self.paint_cache.source_generation && prev.key != key
                })
            {
                self.debug_stats
                    .paint_cache_hit_test_only_replay_rejected_key_mismatch = self
                    .debug_stats
                    .paint_cache_hit_test_only_replay_rejected_key_mismatch
                    .saturating_add(1);
            }
            self.paint_cache.misses = self.paint_cache.misses.saturating_add(1);
        }

        // Clear the "dirty" flag before invoking widget paint so that paint-triggered invalidations
        // (e.g. `request_animation_frame()`) can be recorded for the next frame even when paint
        // caching is enabled.
        if let Some((prev, next)) = self.nodes.get_mut(node).map(|n| {
            let prev = n.invalidation;
            n.invalidation.paint = false;
            n.paint_invalidated_by_hit_test_only = false;
            (prev, n.invalidation)
        }) {
            self.update_invalidation_counters(prev, next);
        }

        let mut observations = SmallCopyList::<(ModelId, Invalidation), 8>::default();
        let mut observe_model = |model: ModelId, inv: Invalidation| {
            observations.push((model, inv));
        };

        let mut global_observations = SmallCopyList::<(TypeId, Invalidation), 8>::default();
        let mut observe_global = |id: TypeId, inv: Invalidation| {
            global_observations.push((id, inv));
        };

        if self.debug_enabled {
            self.debug_stats.paint_nodes_performed =
                self.debug_stats.paint_nodes_performed.saturating_add(1);
        }

        let mut widget_type: &'static str = "<unknown>";
        let (start, widget_elapsed) = fret_perf::measure(self.debug_enabled, || {
            if self.debug_enabled {
                self.debug_paint_stack.push(DebugPaintStackFrame {
                    child_inclusive_time: Duration::default(),
                    child_inclusive_scene_ops_delta: 0,
                });
            }
            let start = scene.ops_len();
            self.with_widget_mut(node, |widget, tree| {
                if tree.debug_enabled {
                    widget_type = widget.debug_type_name();
                }
                let children_render_transform = widget
                    .children_render_transform(bounds)
                    .filter(|t| t.inverse().is_some());
                let mut children_buf = SmallNodeList::<32>::default();
                if let Some(children) = tree.nodes.get(node).map(|n| n.children.as_slice()) {
                    children_buf.set(children);
                }
                let window = tree.window;
                let focus = tree.focus;
                let mut cx = PaintCx {
                    app,
                    node,
                    window,
                    focus,
                    children: children_buf.as_slice(),
                    bounds,
                    scale_factor: sf,
                    paint_style,
                    accumulated_transform: current_transform,
                    children_render_transform,
                    services: &mut *services,
                    observe_model: &mut observe_model,
                    observe_global: &mut observe_global,
                    scene,
                    tree,
                };
                let transform = widget.render_transform(bounds);
                let pushed_transform = if let Some(transform) = transform
                    && transform.inverse().is_some()
                {
                    cx.scene.push(SceneOp::PushTransform { transform });
                    true
                } else {
                    false
                };

                cx.tree.debug_paint_widget_exclusive_resume();
                widget.paint(&mut cx);
                let _ = cx.tree.debug_paint_widget_exclusive_pause();

                if pushed_transform {
                    cx.scene.push(SceneOp::PopTransform);
                }
            });
            start
        });
        let end = scene.ops_len();

        if let Some(inclusive_time) = widget_elapsed {
            const MAX_PAINT_WIDGET_HOTSPOTS: usize = 16;
            let inclusive_scene_ops_delta = end.saturating_sub(start).min(u32::MAX as usize) as u32;
            let (child_inclusive_time, child_inclusive_scene_ops_delta) = self
                .debug_paint_stack
                .pop()
                .map(|f| (f.child_inclusive_time, f.child_inclusive_scene_ops_delta))
                .unwrap_or_default();
            let exclusive_time = inclusive_time.saturating_sub(child_inclusive_time);
            let exclusive_scene_ops_delta =
                inclusive_scene_ops_delta.saturating_sub(child_inclusive_scene_ops_delta);

            if let Some(parent) = self.debug_paint_stack.last_mut() {
                parent.child_inclusive_time += inclusive_time;
                parent.child_inclusive_scene_ops_delta = parent
                    .child_inclusive_scene_ops_delta
                    .saturating_add(inclusive_scene_ops_delta);
            }

            // Hotspot recording can be relatively expensive (element-kind lookup, debug path, list
            // insertion). Fast-path the common case where this node can't make it into the top-N.
            let should_record_hotspot =
                if self.debug_paint_widget_hotspots.len() < MAX_PAINT_WIDGET_HOTSPOTS {
                    true
                } else {
                    self.debug_paint_widget_hotspots
                        .last()
                        .is_some_and(|h| h.exclusive_time < exclusive_time)
                };

            if should_record_hotspot {
                let element = self.nodes.get(node).and_then(|n| n.element);
                let element_kind = self.window.and_then(|window| {
                    crate::declarative::frame::element_record_for_node(app, window, node)
                        .map(|record| record.instance.kind_name())
                });
                let element_path = if self.debug_enabled {
                    #[cfg(feature = "diagnostics")]
                    {
                        self.window.and_then(|window| {
                            element.and_then(|element| {
                                crate::elements::with_window_state(app, window, |st| {
                                    st.debug_path_for_element(element)
                                })
                            })
                        })
                    }
                    #[cfg(not(feature = "diagnostics"))]
                    {
                        None
                    }
                } else {
                    None
                };

                let record = UiDebugPaintWidgetHotspot {
                    node,
                    element,
                    element_kind,
                    element_path,
                    widget_type,
                    inclusive_time,
                    exclusive_time,
                    inclusive_scene_ops_delta,
                    exclusive_scene_ops_delta,
                };
                let idx = self
                    .debug_paint_widget_hotspots
                    .iter()
                    .position(|h| h.exclusive_time < record.exclusive_time)
                    .unwrap_or(self.debug_paint_widget_hotspots.len());
                self.debug_paint_widget_hotspots.insert(idx, record);
                if self.debug_paint_widget_hotspots.len() > MAX_PAINT_WIDGET_HOTSPOTS {
                    self.debug_paint_widget_hotspots
                        .truncate(MAX_PAINT_WIDGET_HOTSPOTS);
                }
            }
        }

        let (_, obs_elapsed) = fret_perf::measure(self.debug_enabled, || {
            self.observed_in_paint.record(node, observations.as_slice());
            self.observed_globals_in_paint
                .record(node, global_observations.as_slice());
        });
        if let Some(obs_elapsed) = obs_elapsed {
            self.debug_stats.paint_observation_record_time = self
                .debug_stats
                .paint_observation_record_time
                .saturating_add(obs_elapsed);
        }
        if let Some(n) = self.nodes.get_mut(node) {
            if cache_enabled {
                n.paint_cache = Some(PaintCacheEntry {
                    generation: self.paint_cache.target_generation,
                    key,
                    origin: bounds.origin,
                    start: start as u32,
                    end: end as u32,
                });
            } else {
                // When caching is disabled for this node (e.g. due to a render transform),
                // ensure we don't keep a stale cache entry that could be replayed later.
                n.paint_cache = None;
            }
        }
    }
}