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//! Concrete contract operations for `Executor<Runtime>`.
//!
//! These are the local-mode PUT/UPDATE/GET/verify/reclaim implementations
//! the request dispatcher and the `ContractExecutor` trait impl delegate
//! into, plus the network-aware related-contract validation helper. The
//! generic, runtime-agnostic `bridged_*` methods live in `executor_impl.rs`;
//! this module holds the `Runtime`-specialized logic.
use super::*;
impl Executor<Runtime> {
pub(super) async fn perform_contract_put(
&mut self,
contract: ContractContainer,
state: WrappedState,
related_contracts: RelatedContracts<'_>,
) -> Response {
let key = contract.key();
let params = contract.params();
if self.get_local_contract(key.id()).await.is_ok() {
// Contract already exists — merge states locally and broadcast async.
//
// We intentionally do NOT delegate to perform_contract_update here because
// its network mode path uses op_request() which blocks waiting for the
// network operation to complete (120s timeout). For client-initiated puts
// (e.g. fdev publish), the client needs a timely response. The network
// broadcast is fire-and-forget — if it fails, subscribers will still get
// the update via their next sync.
//
// NOTE: This simplified path does not handle contracts that require related
// contracts for update_state or validate_state. If update_state returns
// MissingRelated (new_state=None with non-empty related), it is treated as
// "no change". This is acceptable because no current contracts use related
// contracts (see issue #2870 for completing that mechanism).
let current_state = self
.state_store
.get(&key)
.await
.map_err(ExecutorError::other)?
.clone();
let update = UpdateData::State(state.into());
let update_result = self
.runtime
.update_state(&key, ¶ms, ¤t_state, &[update])
.map_err(|err| ExecutorError::execution(err, Some(InnerOpError::Upsert(key))))?;
// If update_state produced no new state, or the merged state is identical
// to current, return early with the current summary (no work to persist).
let new_state = match update_result.new_state {
Some(s) if s.as_ref() != current_state.as_ref() => {
WrappedState::new(s.into_bytes())
}
_ => {
let summary = self
.runtime
.summarize_state(&key, ¶ms, ¤t_state)
.map_err(|e| ExecutorError::execution(e, None))?;
return Ok(ContractResponse::UpdateResponse { key, summary }.into());
}
};
// Validate before persisting (fetch related contracts from network if needed).
// This is an existing-contract merge, not a fresh store — we don't
// have a `ContractContainer` in hand, so fall back to the
// fetch-from-store path (`None`).
let validate_result = self
.fetch_related_for_validation_network(
&key,
¶ms,
&new_state,
&related_contracts,
None,
)
.await?;
if validate_result != ValidateResult::Valid {
return Err(Self::validation_error_put(key, validate_result));
}
// Commit locally
let written_bytes = new_state.as_ref().len();
// Disk-budget admission gate (#4683): a re-PUT into an ALREADY-hosted
// contract is a CRDT merge — a mutation of an already-counted
// footprint, not a new admission. Use the GROWTH-ONLY check so a
// shrinking/holding merge (`delta <= 0`) always admits even over
// budget (rejecting would stall convergence without freeing bytes);
// only genuine growth is bounded. Nothing has landed → no rollback.
if let Some(op_manager) = &self.op_manager {
if let Err(over) = op_manager.ring.admit_state_update(&key, written_bytes) {
tracing::warn!(
contract = %key,
%over,
"Rejecting re-PUT: disk budget exceeded (growth over budget)"
);
return Err(ExecutorError::request(StdContractError::Put {
key,
cause: over.to_string().into(),
}));
}
}
self.state_store
.update(&key, new_state.clone())
.await
.map_err(ExecutorError::other)?;
// State-write chokepoint (re-PUT): delegate to
// `Ring::commit_state_write` for bump + refresh + report. See
// its rustdoc and `RuntimePool::remove_contract` for the
// EvictContract re-host race this closes.
if let Some(op_manager) = &self.op_manager {
op_manager.ring.commit_state_write(&key, written_bytes);
}
self.send_update_notification(&key, ¶ms, &new_state)
.await
.map_err(|_| {
ExecutorError::request(StdContractError::Put {
key,
cause: "failed while sending notifications".into(),
})
})?;
self.broadcast_state_change(key, new_state.clone()).await;
let summary = self
.runtime
.summarize_state(&key, ¶ms, &new_state)
.map_err(|e| ExecutorError::execution(e, None))?;
return Ok(ContractResponse::UpdateResponse { key, summary }.into());
}
self.verify_and_store_contract(state.clone(), contract, related_contracts)
.await?;
self.send_update_notification(&key, ¶ms, &state)
.await
.map_err(|_| {
ExecutorError::request(StdContractError::Put {
key,
cause: "failed while sending notifications".into(),
})
})?;
self.broadcast_state_change(key, state.clone()).await;
Ok(ContractResponse::PutResponse { key }.into())
}
pub(super) async fn perform_contract_update(
&mut self,
key: ContractKey,
update: UpdateData<'_>,
) -> Response {
let parameters = {
self.state_store
.get_params(&key)
.await
.map_err(ExecutorError::other)?
.ok_or_else(|| {
RequestError::ContractError(StdContractError::Update {
cause: "missing contract parameters".into(),
key,
})
})?
};
let current_state = self
.state_store
.get(&key)
.await
.map_err(ExecutorError::other)?;
let updates = vec![update];
// `Executor::contract_requests` is only invoked from `run_local_node`
// (HTTP/WS local-only entry points). Network-mode UPDATEs from
// clients arrive through `client_event_handling` →
// `start_client_update` and never reach this function.
if self.mode == OperationMode::Local {
let new_state = self
.get_updated_state(¶meters, current_state, key, updates)
.await?;
let summary = self
.runtime
.summarize_state(&key, ¶meters, &new_state)
.map_err(|e| ExecutorError::execution(e, None))?;
return Ok(ContractResponse::UpdateResponse { key, summary }.into());
}
Err(ExecutorError::other(anyhow::anyhow!(
"network UPDATE must dispatch via `start_client_update` (client_events.rs); \
`perform_contract_update` is reachable only in local mode"
)))
}
/// Given a contract and a series of delta updates, it will try to perform an update
/// to the contract state and return the new state. If it fails to update the state,
/// it will return an error.
///
/// If there are missing updates for related contracts, it will try to fetch them from the network.
async fn get_updated_state(
&mut self,
parameters: &Parameters<'_>,
current_state: WrappedState,
key: ContractKey,
mut updates: Vec<UpdateData<'_>>,
) -> Result<WrappedState, ExecutorError> {
let new_state = {
let start = Instant::now();
loop {
let state_update_res = self
.attempt_state_update(parameters, ¤t_state, &key, &updates)
.await?;
let missing = match state_update_res {
Either::Left(new_state) => {
break new_state;
}
Either::Right(missing) => missing,
};
// some required contracts are missing
let required_contracts = missing.len() + 1;
for RelatedContract {
contract_instance_id: id,
mode,
} in missing
{
// Try to look up the full key; if not found, treat as missing
let local_state = if let Some(related_key) = self.lookup_key(&id) {
self.state_store.get(&related_key).await.ok()
} else {
None
};
match local_state {
Some(state) => {
// in this case we are already subscribed to and are updating this contract,
// we can try first with the existing value
updates.push(UpdateData::RelatedState {
related_to: id,
state: state.into(),
});
}
None => {
let state = match self.local_state_or_from_network(&id, false).await? {
Either::Left(state) => state,
Either::Right(GetResult {
state, contract, ..
}) => {
let Some(contract) = contract else {
return Err(ExecutorError::request(
RequestError::ContractError(StdContractError::Get {
key,
cause: "Missing contract".into(),
}),
));
};
self.verify_and_store_contract(
state.clone(),
contract.clone(),
RelatedContracts::default(),
)
.await?;
state
}
};
updates.push(UpdateData::State(state.into()));
match mode {
RelatedMode::StateOnce => {}
RelatedMode::StateThenSubscribe => {
// After storing, we should be able to look up the key
if let Some(related_key) = self.lookup_key(&id) {
self.subscribe(related_key).await?;
}
}
}
}
}
}
if updates.len() + 1 /* includes the original contract being updated update */ >= required_contracts
{
// try running again with all the related contracts retrieved
continue;
} else if start.elapsed() > Duration::from_secs(10) {
/* make this timeout configurable, and anyway should be controlled globally*/
return Err(RequestError::Timeout.into());
}
}
};
// Validate before persisting or broadcasting (fetch related contracts from network if needed).
// This is an UPDATE on an already-hosted contract, not a fresh store —
// no `ContractContainer` in hand, so fall back to fetch-from-store (`None`).
let result = self
.fetch_related_for_validation_network(
&key,
parameters,
&new_state,
&RelatedContracts::default(),
None,
)
.await?;
if result != ValidateResult::Valid {
return Err(Self::validation_error(key, result));
}
if new_state.as_ref() != current_state.as_ref() {
self.commit_state_update(&key, parameters, &new_state)
.await?;
}
Ok(new_state)
}
async fn get_local_contract(
&self,
id: &ContractInstanceId,
) -> Result<State<'static>, Either<Box<RequestError>, anyhow::Error>> {
let Some(full_key) = self.lookup_key(id) else {
return Err(Either::Right(
StdContractError::MissingRelated { key: *id }.into(),
));
};
let Ok(contract) = self.state_store.get(&full_key).await else {
return Err(Either::Right(
StdContractError::MissingRelated { key: *id }.into(),
));
};
// SAFETY: `contract` is alive for the remainder of this function,
// and `state` does not escape this scope, so the reborrowed slice
// remains valid for its entire use.
let state: &[u8] = unsafe { std::mem::transmute::<&[u8], &'_ [u8]>(contract.as_ref()) };
Ok(State::from(state))
}
/// Verify and store a contract with depth=1 related contract resolution.
///
/// 1. Store the contract code in the runtime store
/// 2. Validate state (fetching related contracts if requested, one round only)
/// 3. If valid, persist to state_store
async fn verify_and_store_contract(
&mut self,
state: WrappedState,
contract: ContractContainer,
related_contracts: RelatedContracts<'_>,
) -> Result<(), ExecutorError> {
let key = contract.key();
let params = contract.params();
let state_hash = blake3::hash(state.as_ref());
tracing::debug!(
contract = %key,
state_size = state.as_ref().len(),
state_hash = %state_hash,
params_size = params.as_ref().len(),
"starting contract verification and storage"
);
// Disk-budget admission gate for the code blob (#4683, PR 3): charge the
// blob only if it is not already on disk (dedup — a re-PUT of existing
// code adds nothing). Reject before storing; nothing has landed.
//
// Probe by CODE HASH (#4218), not by instance id via `fetch_contract`: a
// new instance of already-stored code (same code hash, different params)
// shares the one on-disk `.wasm` blob, so it must NOT be charged again.
// An instance-keyed probe reported such a second instance as absent and
// double-counted the shared blob — divergently across pool executors,
// whose instance indexes were previously per-executor.
let code_already_stored = self
.runtime
.contract_store
.code_blob_stored(key.code_hash());
let blob_len = contract.data().len();
if !code_already_stored {
if let Some(op_manager) = &self.op_manager {
if let Err(over) = op_manager.ring.admit_wasm_write(blob_len) {
tracing::warn!(
contract = %key,
%over,
"Rejecting PUT: disk budget exceeded (contract code)"
);
return Err(ExecutorError::request(StdContractError::Put {
key,
cause: over.to_string().into(),
}));
}
}
}
// Keep a cheap (Arc-backed) clone in hand so validation below can use
// it directly instead of re-fetching from `contract_store` on a
// module-cache miss (issue #2216: avoids the store→fetch round-trip).
let contract_for_validation = contract.clone();
// Store contract code in runtime store
self.runtime
.contract_store
.store_contract(contract)
.map_err(|e| {
tracing::error!(
contract = %key,
error = %e,
"failed to store contract in runtime"
);
ExecutorError::other(e)
})?;
// Charge the newly-written blob to the disk tracker NOW (#4683), before
// the state gate below, so the state gate sees the wasm just stored (no
// per-PUT double-count overshoot) and a burst of distinct-code PUTs stays
// bounded within a du-walk window. Reversed at each removal site below if
// the PUT fails. Only when the code was newly stored (deduped away above).
let charged_wasm: Option<usize> = if !code_already_stored {
if let Some(op_manager) = &self.op_manager {
op_manager.ring.record_wasm_write(blob_len);
Some(blob_len)
} else {
None
}
} else {
None
};
// Validate with depth=1 related contract resolution.
//
// DEPTH PROTECTION: fetch_related_for_validation enforces depth=1 —
// if validate_state returns RequestRelated(ids), we fetch those contracts
// and retry exactly once. A second RequestRelated is rejected as an error.
// This prevents:
// - Recursive depth (related contracts requesting their own related contracts)
// - Amplification attacks (contract requesting new contracts on every retry)
// - Self-reference (contract requesting its own state)
// - Excessive fan-out (max 10 related contracts per request)
// See MAX_RELATED_CONTRACTS_PER_REQUEST and RELATED_FETCH_TIMEOUT constants.
let result = self
.fetch_related_for_validation_network(
&key,
¶ms,
&state,
&related_contracts,
Some(&contract_for_validation),
)
.await
.inspect_err(|_| {
if let Err(e) = self.runtime.contract_store.remove_contract(&key) {
tracing::warn!(contract = %key, error = %e, "failed to remove contract after validation failure");
}
// Reverse the wasm charge (#4683): the blob is removed.
if let (Some(len), Some(op_manager)) = (charged_wasm, &self.op_manager) {
op_manager.ring.record_wasm_removed(len);
}
})?;
// fetch_related_for_validation resolves RequestRelated internally,
// so only Valid or Invalid are possible here.
if result != ValidateResult::Valid {
if let Err(e) = self.runtime.contract_store.remove_contract(&key) {
tracing::warn!(contract = %key, error = %e, "failed to remove contract after invalid validation");
}
// Reverse the wasm charge (#4683): the blob is removed.
if let (Some(len), Some(op_manager)) = (charged_wasm, &self.op_manager) {
op_manager.ring.record_wasm_removed(len);
}
return Err(ExecutorError::request(StdContractError::Put {
key,
cause: "not valid".into(),
}));
}
tracing::debug!(
contract = %key,
state_size = state.as_ref().len(),
"storing contract state"
);
let written_bytes = state.as_ref().len();
// Disk-budget admission gate for the state (#4683, PR 3): reject before
// the store. Roll back the contract code we stored above (reuse the same
// `remove_contract` rollback the validation-failure paths use) so a
// rejected PUT leaves no partial state on disk.
if let Some(op_manager) = &self.op_manager {
if let Err(over) = op_manager.ring.admit_state_write(&key, written_bytes) {
tracing::warn!(
contract = %key,
%over,
"Rejecting PUT: disk budget exceeded"
);
if let Err(e) = self.runtime.contract_store.remove_contract(&key) {
tracing::warn!(contract = %key, error = %e, "failed to remove contract after disk-budget rejection");
}
// Reverse the wasm charge (#4683): the blob is removed.
if let Some(len) = charged_wasm {
op_manager.ring.record_wasm_removed(len);
}
return Err(ExecutorError::request(StdContractError::Put {
key,
cause: over.to_string().into(),
}));
}
}
self.state_store
.store(key, state, params)
.await
.map_err(|e| {
tracing::error!(
contract = %key,
error = %e,
"failed to store contract state"
);
ExecutorError::other(e)
})?;
// State-write chokepoint (verify_and_store PUT): delegate to
// `Ring::commit_state_write` for bump + refresh + report. See
// its rustdoc and `RuntimePool::remove_contract` for the
// EvictContract re-host race this closes.
if let Some(op_manager) = &self.op_manager {
op_manager.ring.commit_state_write(&key, written_bytes);
}
Ok(())
}
/// Reclaim a contract's on-disk storage after it was evicted from the
/// hosting cache.
///
/// Deletes (1) the persisted state and parameters from the `StateStore`
/// and (2) the WASM code blob from the `ContractStore`. The contract-store
/// removal is code-hash refcount-safe: the shared `.wasm` blob is only
/// deleted once no other contract instance references the same code.
///
/// Both steps are best-effort and independent: if one fails, the other is
/// still attempted so a partial reclaim is achieved rather than none. The
/// method is idempotent — both `StateStore::delete` and
/// `ContractStore::remove_contract` tolerate already-missing entries — so a
/// double eviction is harmless.
///
/// Return value:
/// - `Ok(ReclaimOutcome::Full)` — both halves are absent at end (either
/// both deleted in this call, or one was already missing and the other
/// was deleted, or both were already missing).
/// - `Ok(ReclaimOutcome::Partial)` — exactly one half failed with a real
/// error while the other succeeded. The caller MUST retain the
/// pending-reclamation entry so a future sweep retries the remaining
/// work. Closes the disk-leak edge case where a transient DB/FS
/// error in one half leaves the other half permanently leaked. See
/// PR #4212 review round 8.
/// - `Err` — BOTH halves failed; surfaced so the caller can log/retry.
///
/// This is the inherent implementation; the `ContractExecutor::remove_contract`
/// trait method delegates to it and translates the outcome into
/// pending-reclamation management.
pub(super) async fn reclaim_contract_storage(
&mut self,
key: &ContractKey,
) -> Result<ReclaimOutcome, ExecutorError> {
let state_result = match self.state_store.delete(key).await {
Ok(()) => {
// Disk-usage accounting (#4683): drop this contract's state
// contribution from the aggregate on-disk total. Observational
// only in this PR. No-op until the tracker is seeded.
if let Some(op_manager) = &self.op_manager {
op_manager.ring.record_state_removed(key);
}
Ok(())
}
Err(e) => {
tracing::warn!(
contract = %key,
error = %e,
"failed to delete persisted state while reclaiming evicted contract"
);
Err(())
}
};
let code_result = match self.runtime.contract_store.remove_contract(key) {
Ok(()) => Ok(()),
Err(e) => {
tracing::warn!(
contract = %key,
error = %e,
"failed to delete WASM code while reclaiming evicted contract"
);
Err(())
}
};
let state_ok = state_result.is_ok();
let code_ok = code_result.is_ok();
if !state_ok && !code_ok {
return Err(ExecutorError::other(anyhow::anyhow!(
"failed to reclaim any on-disk storage for contract {key}"
)));
}
let outcome = if state_ok && code_ok {
ReclaimOutcome::Full
} else {
ReclaimOutcome::Partial
};
tracing::info!(
contract = %key,
state_deleted = state_ok,
code_deleted = code_ok,
?outcome,
"reclaimed on-disk storage for evicted contract"
);
Ok(outcome)
}
}
/// Outcome of [`Executor::reclaim_contract_storage`].
///
/// The split exists so the caller (`RuntimePool::remove_contract`) can decide
/// whether to clear the pending-reclamation entry (on `Full`) or leave it for
/// a future retry (on `Partial`). See PR #4212 review round 8.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) enum ReclaimOutcome {
/// Both state and code are absent at end of the reclaim call.
Full,
/// Exactly one half failed with a real error; the other succeeded (or was
/// already absent). The pending-reclamation entry should be retained so a
/// future sweep retries the remaining work.
Partial,
}
impl Executor<Runtime> {
/// Network-aware variant retained for the PUT path.
///
/// The base `fetch_related_for_validation` on the bridged impl now also
/// escalates to network GET via `op_manager` when the local state_store
/// lookup misses, so the two implementations are functionally equivalent
/// for `Executor<Runtime>`. This variant is kept because it exposes the
/// `local_state_or_from_network` helper directly and several PUT call
/// sites already wire through it; collapsing the two would touch more
/// surface area than the bug fix needs.
///
/// `already_fetched_contract`: when the caller already holds the
/// `ContractContainer` being validated (e.g. `verify_and_store_contract`,
/// which just handed it to `contract_store.store_contract`), pass it here
/// so a module-cache miss compiles directly from it instead of re-fetching
/// the same bytes from `contract_store` (issue #2216). `None` for callers
/// that don't have it in hand — behaves exactly as before.
async fn fetch_related_for_validation_network(
&mut self,
key: &ContractKey,
params: &Parameters<'_>,
state: &WrappedState,
initial_related: &RelatedContracts<'_>,
already_fetched_contract: Option<&ContractContainer>,
) -> Result<ValidateResult, ExecutorError> {
let result = match already_fetched_contract {
Some(contract) => self
.runtime
.validate_state_with_contract(key, params, state, initial_related, contract)
.map_err(|e| ExecutorError::execution(e, None))?,
None => self
.runtime
.validate_state(key, params, state, initial_related)
.map_err(|e| ExecutorError::execution(e, None))?,
};
let requested_ids = match result {
ValidateResult::Valid | ValidateResult::Invalid => return Ok(result),
ValidateResult::RequestRelated(ids) => ids,
};
// Apply the same safety checks as the base helper
if requested_ids.is_empty() {
return Err(ExecutorError::request(StdContractError::Put {
key: *key,
cause: "contract requested related contracts but provided empty list".into(),
}));
}
let self_id = key.id();
if requested_ids.iter().any(|id| id == self_id) {
return Err(ExecutorError::request(StdContractError::Put {
key: *key,
cause: "contract cannot request itself as a related contract".into(),
}));
}
let unique_ids: HashSet<ContractInstanceId> = requested_ids.into_iter().collect();
if unique_ids.len() > MAX_RELATED_CONTRACTS_PER_REQUEST {
return Err(ExecutorError::request(StdContractError::Put {
key: *key,
cause: format!(
"contract requested {} related contracts, limit is {}",
unique_ids.len(),
MAX_RELATED_CONTRACTS_PER_REQUEST
)
.into(),
}));
}
tracing::debug!(
contract = %key,
related_count = unique_ids.len(),
"Fetching related contracts (with network fallback) for validation"
);
let mut related_map: HashMap<ContractInstanceId, Option<State<'static>>> =
HashMap::with_capacity(unique_ids.len());
// Parallel fetch — see fetch_related_for_validation for rationale
// (freenet/freenet-core#4077). The serial loop here had the same
// 10s/N effective per fetch problem.
//
// We can't reuse the `&mut self` `local_state_or_from_network`
// helper across multiple concurrent futures, so the per-id body
// is inlined: try the local state_store first, escalate to
// `fetch_related_via_network` (which only borrows
// `&Option<Arc<OpManager>>`). Reborrow as `&Self` so the
// per-id futures share an immutable borrow; the outer
// `&mut self` is reclaimed once `fetch_all` is awaited.
let this: &Self = &*self;
let fetch_all = async {
let results: Vec<(ContractInstanceId, Result<State<'static>, ExecutorError>)> =
futures::future::join_all(unique_ids.iter().map(|id| {
let id = *id;
async move {
if let Some(full_key) = this.lookup_key(&id) {
if let Ok(state) = this.state_store.get(&full_key).await {
return (id, Ok(State::from(state.as_ref().to_vec())));
}
}
let outcome = fetch_related_via_network(this.op_manager.as_ref(), &id)
.await
.map(|state| State::from(state.as_ref().to_vec()));
(id, outcome)
}
}))
.await;
for (id, res) in results {
related_map.insert(id, Some(res?));
}
Ok::<(), ExecutorError>(())
};
match tokio::time::timeout(RELATED_FETCH_TIMEOUT, fetch_all).await {
Ok(Ok(())) => {}
Ok(Err(e)) => return Err(e),
Err(_elapsed) => {
return Err(ExecutorError::request(StdContractError::Put {
key: *key,
cause: "timed out fetching related contracts".into(),
}));
}
}
// Merge initial_related with newly fetched states
let initial_owned = initial_related.clone().into_owned();
for (id, state) in initial_owned.states() {
if let Some(s) = state {
related_map
.entry(*id)
.or_insert_with(|| Some(s.clone().into_owned()));
}
}
let populated_related = RelatedContracts::from(related_map);
let retry_result = match already_fetched_contract {
Some(contract) => self
.runtime
.validate_state_with_contract(key, params, state, &populated_related, contract)
.map_err(|e| ExecutorError::execution(e, None))?,
None => self
.runtime
.validate_state(key, params, state, &populated_related)
.map_err(|e| ExecutorError::execution(e, None))?,
};
if let ValidateResult::RequestRelated(_) = &retry_result {
return Err(ExecutorError::request(StdContractError::Put {
key: *key,
cause: "contract requested additional related contracts after first round (depth=1 limit exceeded)".into(),
}));
}
Ok(retry_result)
}
}