[[bench]]
harness = false
name = "ecs_benchmarks"
path = "benches/ecs_benchmarks.rs"
[dependencies.paste]
version = "1.0.15"
[dependencies.rayon]
version = "1.11"
[dependencies.serde]
features = ["derive"]
version = "1.0"
[dev-dependencies.criterion]
features = ["html_reports"]
version = "0.7.0"
[dev-dependencies.macroquad]
version = "0.4.14"
[dev-dependencies.rand]
version = "0.9.2"
[[example]]
name = "asteroids"
path = "examples/asteroids.rs"
[[example]]
name = "boids"
path = "examples/boids.rs"
[[example]]
name = "pong"
path = "examples/pong.rs"
[[example]]
name = "scheduling"
path = "examples/scheduling.rs"
[[example]]
name = "simple"
path = "examples/simple.rs"
[lib]
doctest = false
name = "freecs"
path = "src/lib.rs"
[package]
authors = ["Matthew Berger <matthewjordanberger@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
description = """
A high-performance, archetype-based Entity Component System (ECS) written in Rust.\r
"""
edition = "2024"
homepage = "https://github.com/matthewjberger/freecs"
keywords = ["macro", "ecs"]
license = "MIT"
name = "freecs"
readme = "README.md"
repository = "https://github.com/matthewjberger/freecs"
rust-version = "1.90"
version = "1.0.2"