frappe 0.4.7

Functional Reactive Programming library for Rust
Documentation
# frappe - FRP library for Rust

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Frappe is a concurrent Event-Driven FRP library. It aims to provide a simple, efficient and
Rust-idiomatic way to write interactive applications in a declarative way.

Events are processed in streams, and they can be accumulated and read using signals.
Also stream events can be turned into futures using the `Stream::next` method, so you can
listen to them via async/await.

## Usage

```Rust
use frappe::Sink;

fn main() {
    // values are sent from a sink..
    let sink = Sink::new();
    // ..into a stream chain
    let stream = sink.stream().inspect(|a| println!("--sent: {}", a));

    // `hold` creates a Signal that stores the last value sent to the stream
    let last = stream.hold(0);

    // stream callbacks receive a MaybeOwned<T> argument, so we need to deref the value
    let sum = stream.fold(0, |acc, n| acc + *n);

    let half_even = stream
        // the methods filter, map, fold are analogous to Iterator operations
        .filter(|n| n % 2 == 0)
        .map(|n| *n / 2)
        .fold(Vec::new(), |mut vec, n| {
            vec.push(*n);
            vec
        }) // note: .collect::<Vec<_>>() does the same
        .map(|v| format!("{:?}", v));

    // we can send individual values
    sink.send(6);
    sink.send(42);
    sink.send(-1);
    // or multiple ones at once
    sink.feed(10..15);

    // `sample` gets a copy of the value stored in the signal
    println!("last: {}", last.sample());
    // printing a signal samples it
    println!("sum: {}", sum);
    println!("half_even: {}", half_even);
}
```

You can also check the [frappe-gtk examples](https://github.com/wolfiestyle/frappe-gtk/tree/master/examples)
for more complex usage examples on GUI applications.