pub const ARROW_PRIMITIVE: &[u8] = include_bytes!("data/ArrowPrimitive.bin");
pub const CAMERA_CALIBRATION: &[u8] = include_bytes!("data/CameraCalibration.bin");
pub const CIRCLE_ANNOTATION: &[u8] = include_bytes!("data/CircleAnnotation.bin");
pub const COLOR: &[u8] = include_bytes!("data/Color.bin");
pub const COMPRESSED_IMAGE: &[u8] = include_bytes!("data/CompressedImage.bin");
pub const COMPRESSED_POINT_CLOUD: &[u8] = include_bytes!("data/CompressedPointCloud.bin");
pub const COMPRESSED_VIDEO: &[u8] = include_bytes!("data/CompressedVideo.bin");
pub const CUBE_PRIMITIVE: &[u8] = include_bytes!("data/CubePrimitive.bin");
pub const CYLINDER_PRIMITIVE: &[u8] = include_bytes!("data/CylinderPrimitive.bin");
#[cfg(feature = "derive")]
pub const DURATION: &[u8] = include_bytes!("data/Duration.bin");
pub const FRAME_TRANSFORM: &[u8] = include_bytes!("data/FrameTransform.bin");
pub const FRAME_TRANSFORMS: &[u8] = include_bytes!("data/FrameTransforms.bin");
pub const GEO_JSON: &[u8] = include_bytes!("data/GeoJSON.bin");
pub const GRID: &[u8] = include_bytes!("data/Grid.bin");
pub const IMAGE_ANNOTATIONS: &[u8] = include_bytes!("data/ImageAnnotations.bin");
pub const JOINT_STATE: &[u8] = include_bytes!("data/JointState.bin");
pub const JOINT_STATES: &[u8] = include_bytes!("data/JointStates.bin");
pub const KEY_VALUE_PAIR: &[u8] = include_bytes!("data/KeyValuePair.bin");
pub const LASER_SCAN: &[u8] = include_bytes!("data/LaserScan.bin");
pub const LINE_PRIMITIVE: &[u8] = include_bytes!("data/LinePrimitive.bin");
pub const LOCATION_FIX: &[u8] = include_bytes!("data/LocationFix.bin");
pub const LOCATION_FIXES: &[u8] = include_bytes!("data/LocationFixes.bin");
pub const LOG: &[u8] = include_bytes!("data/Log.bin");
pub const MODEL_PRIMITIVE: &[u8] = include_bytes!("data/ModelPrimitive.bin");
pub const ODOMETRY: &[u8] = include_bytes!("data/Odometry.bin");
pub const PACKED_ELEMENT_FIELD: &[u8] = include_bytes!("data/PackedElementField.bin");
pub const POINT2: &[u8] = include_bytes!("data/Point2.bin");
pub const POINT3: &[u8] = include_bytes!("data/Point3.bin");
pub const POINT3_IN_FRAME: &[u8] = include_bytes!("data/Point3InFrame.bin");
pub const POINTS_ANNOTATION: &[u8] = include_bytes!("data/PointsAnnotation.bin");
pub const POINT_CLOUD: &[u8] = include_bytes!("data/PointCloud.bin");
pub const POSE: &[u8] = include_bytes!("data/Pose.bin");
pub const POSES_IN_FRAME: &[u8] = include_bytes!("data/PosesInFrame.bin");
pub const POSE_IN_FRAME: &[u8] = include_bytes!("data/PoseInFrame.bin");
pub const QUATERNION: &[u8] = include_bytes!("data/Quaternion.bin");
pub const RAW_AUDIO: &[u8] = include_bytes!("data/RawAudio.bin");
pub const RAW_IMAGE: &[u8] = include_bytes!("data/RawImage.bin");
pub const SCENE_ENTITY: &[u8] = include_bytes!("data/SceneEntity.bin");
pub const SCENE_ENTITY_DELETION: &[u8] = include_bytes!("data/SceneEntityDeletion.bin");
pub const SCENE_UPDATE: &[u8] = include_bytes!("data/SceneUpdate.bin");
pub const SPHERE_PRIMITIVE: &[u8] = include_bytes!("data/SpherePrimitive.bin");
pub const TEXT_ANNOTATION: &[u8] = include_bytes!("data/TextAnnotation.bin");
pub const TEXT_PRIMITIVE: &[u8] = include_bytes!("data/TextPrimitive.bin");
#[cfg(feature = "derive")]
pub const TIMESTAMP: &[u8] = include_bytes!("data/Timestamp.bin");
pub const TRIANGLE_LIST_PRIMITIVE: &[u8] = include_bytes!("data/TriangleListPrimitive.bin");
pub const VECTOR2: &[u8] = include_bytes!("data/Vector2.bin");
pub const VECTOR3: &[u8] = include_bytes!("data/Vector3.bin");
pub const VOXEL_GRID: &[u8] = include_bytes!("data/VoxelGrid.bin");