[dependencies.anyhow]
version = "1.0"
[dependencies.bytemuck]
features = ["derive"]
version = "1.14"
[dependencies.cfg-if]
version = "1.0.0"
[dependencies.cgmath]
version = "0.18"
[dependencies.egui]
version = "0.26.0"
[dependencies.egui-wgpu]
features = ["winit"]
version = "0.26.0"
[dependencies.egui-winit]
default-features = false
version = "0.26.0"
[dependencies.env_logger]
version = "0.11.2"
[dependencies.fxhash]
version = "0.2.1"
[dependencies.gltf]
version = "1.4.0"
[dependencies.glyphon]
version = "0.5.0"
[dependencies.image]
default-features = false
features = ["png", "jpeg"]
version = "0.24"
[dependencies.include-wgsl-oil]
version = "0.2.4"
[dependencies.log]
version = "0.4"
[dependencies.pollster]
version = "0.3"
[dependencies.web-time]
version = "1.0.0"
[dependencies.wgpu]
version = "0.19.1"
[dependencies.winit]
version = "0.29.10"
[lib]
crate-type = ["cdylib", "rlib"]
[package]
description = "A core for a basic render/game engine designed to have little overhead."
edition = "2021"
exclude = ["*.md"]
license = "MIT"
name = "forte_engine"
readme = "README.md"
version = "0.2.3"
[package.metadata.wgsl]
include = ["shaders/*.wgsl"]
[target."cfg(target_arch = \"wasm32\")".dependencies.console_error_panic_hook]
version = "0.1.6"
[target."cfg(target_arch = \"wasm32\")".dependencies.console_log]
version = "1.0"
[target."cfg(target_arch = \"wasm32\")".dependencies.wasm-bindgen]
version = "0.2"
[target."cfg(target_arch = \"wasm32\")".dependencies.wasm-bindgen-futures]
version = "0.4.30"
[target."cfg(target_arch = \"wasm32\")".dependencies.web-sys]
features = ["Document", "Window", "Element"]
version = "0.3"
[target."cfg(target_arch = \"wasm32\")".dependencies.wgpu]
default-features = false
features = ["webgl"]
version = "0.19.1"