forge-audio 0.1.0

Zero-allocation, lock-free audio architecture for real-time DSP, game engines, and WebAssembly
Documentation
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[package]
edition = "2021"
name = "forge-audio"
version = "0.1.0"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Zero-allocation, lock-free audio architecture for real-time DSP, game engines, and WebAssembly"
readme = "README.md"
keywords = [
    "audio",
    "dsp",
    "real-time",
    "lock-free",
    "zero-allocation",
]
categories = [
    "multimedia::audio",
    "game-engines",
    "no-std",
]
license = "AGPL-3.0-or-later"
repository = "https://github.com/13forge/forge-audio"

[lib]
name = "forge_audio"
path = "src/lib.rs"

[dependencies.arc-swap]
version = "1"

[dependencies.blake3]
version = "1"

[dependencies.cpal]
version = "0.15"

[dependencies.glam]
version = "0.29"

[dependencies.hound]
version = "3.5"

[dependencies.num-complex]
version = "0.4"

[dependencies.realfft]
version = "3"

[dependencies.rtrb]
version = "0.3"

[dependencies.serde]
version = "1.0"
features = ["derive"]

[dependencies.serde_json]
version = "1.0"

[dependencies.symphonia]
version = "0.5"
features = [
    "mp3",
    "flac",
    "ogg",
    "wav",
    "aiff",
    "pcm",
    "vorbis",
]

[dev-dependencies.proptest]
version = "1"