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//! `for-else` - Enhanced loop control in Rust
//!
//! This crate provides a procedural macro, `for_!`, that enhances
//! the behavior of the standard `for` loop in Rust. It allows for an additional `else` block
//! that gets executed if the loop completes without encountering a `break` statement.
//!
//! # Usage
//!
//! Add the crate to your `Cargo.toml` dependencies and import the macros:
//!
//! ```bash
//! cargo add for-else
//! ```
//!
//! In your Rust code:
//!
//! ```rust
//! use for_else::for_;
//!
//! // not the best way to test primality, just for demonstration
//! fn is_prime(n: u32) -> bool {
//! if n <= 1 {
//! return false;
//! }
//! for i in 2..n {
//! if n % i == 0 {
//! return false;
//! }
//! }
//! true
//! }
//!
//! for_! { n in 2100..=2110 {
//! if is_prime(n) {
//! println!("Found a prime number: {}", n);
//! break;
//! }
//! } else {
//! println!("No prime numbers found in the range.");
//! }}
//! ```
//!
//! In this example, the program searches for the first prime number in the range [2100, 2110]. If a prime is found, it prints out the number. If no prime is found in the range, the `else` block within the `for_!` macro is executed, notifying the user.
//!
//! See the `for_!` macro documentation for more detailed examples and usage information.
extern crate proc_macro;
use TokenStream;
use quote;
use ;
use Brace;
use ;
// We need to replace a stement with another statement, but we have two statements instead,
// so we put them into a block to make it a single statement
/// The `for_!` procedural macro with enhanced loop control.
///
/// This macro is an extension of the standard `for` loop in Rust. It allows users to
/// have an additional `else` block that executes if the loop completed without encountering a `break` statement.
///
/// # Syntax
///
/// ```ignore
/// for_! { variable in iterable {
/// // loop body
/// } else {
/// // else block
/// }}
///
/// // With optional label:
/// for_! { 'label: variable in iterable {
/// // loop body
/// } else {
/// // else block
/// }}
/// ```
///
/// # Behavior
///
/// - The loop iterates over all elements in the iterable
/// - If the loop completes by exhausting all elements, the `else` block is executed
/// - If the loop exits via a `break` statement, the `else` block is **not** executed
/// - `continue` statements work normally and do not affect the `else` block execution
///
/// # Examples
///
/// ## Prime number search
///
/// ```rust
/// use for_else::for_;
///
/// fn is_prime(n: u32) -> bool {
/// if n <= 1 { return false; }
/// for i in 2..n {
/// if n % i == 0 { return false; }
/// }
/// true
/// }
///
/// for_! { n in 2100..=2110 {
/// if is_prime(n) {
/// println!("Found prime: {}", n);
/// break;
/// }
/// } else {
/// println!("No prime numbers found in range");
/// }}
/// ```
///
/// ## Finding an element in a collection
///
/// ```rust
/// use for_else::for_;
///
/// fn find_user(users: &[&str], target: &str) -> bool {
/// for_! { user in users {
/// if *user == target {
/// println!("Found user: {}", user);
/// return true;
/// }
/// } else {
/// println!("User '{}' not found", target);
/// }}
/// false
/// }
///
/// let users = ["alice", "bob", "charlie"];
/// find_user(&users, "dave"); // Prints: User 'dave' not found
/// ```
///
/// ## Validation with early exit
///
/// ```rust
/// use for_else::for_;
///
/// fn validate_data(numbers: &[i32]) -> bool {
/// for_! { &num in numbers {
/// if num < 0 {
/// println!("Invalid negative number found: {}", num);
/// return false;
/// }
/// if num > 100 {
/// println!("Number too large: {}", num);
/// return false;
/// }
/// } else {
/// println!("All numbers are valid");
/// return true;
/// }}
/// false
/// }
/// ```
///
/// ## Working with complex expressions
///
/// ```rust
/// use for_else::for_;
///
/// struct DataSource;
/// impl DataSource {
/// fn items(&self) -> impl Iterator<Item = i32> {
/// vec![1, 2, 3, 4, 5].into_iter()
/// }
/// }
///
/// // Note: Complex expressions may need parentheses
/// for_! { item in (DataSource {}).items() {
/// if item > 10 {
/// println!("Found large item: {}", item);
/// break;
/// }
/// } else {
/// println!("No large items found");
/// }}
/// ```
///
/// ## Nested loops with labels
/// Labels should be put inside the macro
///
/// ```rust
/// use for_else::for_;
///
/// for_! { 'outer: i in 0..3 {
/// for_! { j in 0..3 {
/// if i == 1 && j == 1 {
/// break 'outer; // Break outer loop
/// }
/// println!("({}, {})", i, j);
/// } else {
/// println!("Inner loop {} completed", i);
/// }}
/// } else {
/// println!("Both loops completed naturally");
/// }}
/// ```
///
/// # Comparison with Python
///
/// This macro brings Python-like `for-else` behavior to Rust:
///
/// **Python:**
/// ```python
/// for item in iterable:
/// # loop body
/// if some_condition:
/// break
/// else:
/// # executed if loop completed without break
/// pass
/// ```
///
/// **Rust with `for_!`:**
/// ```ignore
/// for_! { item in iterable {
/// // loop body
/// if some_condition {
/// break;
/// }
/// } else {
/// // executed if loop completed without break
/// }}
/// ```
///
/// # Notes
///
/// - The macro supports all the same iterables as standard `for` loops
/// - Loop labels work normally for controlling nested loops
/// - Complex expressions in the iterable position may require parentheses due to Rust's parsing rules
/// The `while_!` procedural macro with enhanced loop control.
///
/// This macro is an extension of the standard `while` loop in Rust. It allows users to
/// have an additional `else` block that executes if the loop completed without encountering a `break` statement.
///
/// # Syntax
///
/// ```ignore
/// while_! { condition {
/// // loop body
/// } else {
/// // else block
/// }}
///
/// // With optional label:
/// while_! { 'label: condition {
/// // loop body
/// } else {
/// // else block
/// }}
/// ```
///
/// # Notes
///
/// - The macro supports all the same conditions as standard `while` loops
/// - Loop labels work normally for controlling nested loops
/// - Complex expressions in the condition position are fully supported
///
/// # Behavior
///
/// - The loop continues to execute as long as the `condition` evaluates to `true`
/// - If the loop exits naturally (condition becomes `false`), the `else` block is executed
/// - If the loop exits via a `break` statement, the `else` block is **not** executed
/// - `continue` statements work normally and do not affect the `else` block execution
///
/// # Examples
///
/// ## Basic usage
///
/// ```rust
/// use for_else::while_;
///
/// let mut count = 0;
/// let mut found = false;
///
/// while_! { count < 5 {
/// if count == 10 { // This condition is never true
/// found = true;
/// break;
/// }
/// count += 1;
/// } else {
/// println!("Loop completed without finding target value");
/// }}
///
/// assert!(!found); // Loop completed naturally, else block executed
/// ```
///
/// ## Search with early termination
///
/// ```rust
/// use for_else::while_;
///
/// fn find_target(data: &[i32], target: i32) -> Option<usize> {
/// let mut index = 0;
/// let mut result = None;
///
/// while_! { index < data.len() {
/// if data[index] == target {
/// result = Some(index);
/// break; // Found it, exit early
/// }
/// index += 1;
/// } else {
/// println!("Target {} not found in data", target);
/// }}
///
/// result
/// }
/// ```
///
/// ## Retry mechanism with timeout
///
/// ```rust
/// use for_else::while_;
/// use std::time::{Duration, Instant};
///
/// fn retry_operation() -> bool {
/// let start = Instant::now();
/// let timeout = Duration::from_secs(5);
///
/// while_! { start.elapsed() < timeout {
/// if attempt_operation() {
/// println!("Operation succeeded!");
/// return true;
/// }
/// std::thread::sleep(Duration::from_millis(100));
/// } else {
/// println!("Operation timed out after 5 seconds");
/// }}
///
/// false
/// }
///
/// fn attempt_operation() -> bool {
/// // Some operation that might succeed or fail
/// false
/// }
/// ```
///
/// ## Nested loops with labels
/// Labels should be put inside the macro
///
/// ```rust
/// use for_else::while_;
///
/// let mut found_target = false;
/// let mut outer_count = 0;
///
/// while_! { 'outer: outer_count < 5 {
/// let mut inner_count = 0;
/// while_! { inner_count < 5 {
/// if outer_count == 2 && inner_count == 3 {
/// println!("Found target at ({}, {})", outer_count, inner_count);
/// found_target = true;
/// break 'outer; // Break outer loop
/// }
/// inner_count += 1;
/// } else {
/// println!("Inner loop completed for outer_count = {}", outer_count);
/// }}
/// outer_count += 1;
/// } else {
/// println!("Search completed without early termination");
/// }}
///
/// assert!(found_target);
/// ```
///
/// # Comparison with Python
///
/// This macro brings Python-like `while-else` behavior to Rust:
///
/// **Python:**
/// ```python
/// while condition:
/// # loop body
/// if some_condition:
/// break
/// else:
/// # executed if loop completed without break
/// pass
/// ```
///
/// **Rust with `while_!`:**
/// ```ignore
/// while_! { condition {
/// // loop body
/// if some_condition {
/// break;
/// }
/// } else {
/// // executed if loop completed without break
/// }}
/// ```