foldit-plugin-sdk 0.2.1

Foldit plugin SDK - owns plugin.proto, the protocol types, and the Plugin trait; exposes a cbindgen C-ABI and pyo3 Python bindings
Documentation
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// Foldit Unified Plugin Protocol
//
// Backend-agnostic plugin protocol. Replaces the ML-specific shapes in
// ml.proto. ML plugins (simplefold, foundry, dummy) and Rosetta
// are equal citizens behind this surface.
//
// Authority lives with the orchestrator: it owns the canonical Assembly,
// dispatches it to plugins via Init/UpdateAssembly, and integrates results
// flowing back from Invoke / StartStream.
//
// See docs/PLUGIN_PROTOCOL.md for the design rationale.

syntax = "proto3";

// See common.proto for rationale - same lite-runtime choice.
option optimize_for = LITE_RUNTIME;

package foldit.plugin;

// ============================================================================
// Common types
// ============================================================================

// 3D vector for non-selection-derived spatial parameters (pull targets, etc.).
// Selection-derived 3D positions travel via DispatchContext, not params.
message Vec3 {
  float x = 1;
  float y = 2;
  float z = 3;
}

// Entity-type taxonomy. Used by PluginOp.compatible_focus_types to gate
// which focused entities an op accepts. Mirrors molex::MoleculeType.
enum EntityType {
  ENTITY_TYPE_UNSPECIFIED = 0;
  ENTITY_TYPE_PROTEIN = 1;
  ENTITY_TYPE_NUCLEIC_ACID = 2;
  ENTITY_TYPE_SMALL_MOLECULE = 3;
  ENTITY_TYPE_BULK = 4;
}

// Reference to a specific residue inside an entity. Entity ids are
// orchestrator-assigned; residue indices are 0-indexed within entity.
message ResidueRef {
  uint64 entity_id = 1;
  uint32 residue_index = 2;
}

// Wire-level error payload. Plugins return this in the error variant of
// any response oneof. Recovery is orchestrator-driven (drop session,
// restart with current Assembly).
message Error {
  string code = 1;             // machine-readable, e.g. "INVALID_INPUT"
  string message = 2;          // human-readable
  map<string, string> details = 3;
}

// ============================================================================
// Dispatch context
// ============================================================================

// Captured by the orchestrator at op-trigger time and frozen on the wire.
// Streams do NOT receive updated context mid-flight; only UpdateStream(params)
// can change values during a running stream.
message DispatchContext {
  // The entity the user has focused in viso. Absent → no focus.
  optional uint64 focused_entity_id = 1;

  // Selection state at trigger time. Each ResidueRef carries its own
  // entity_id; selections can span multiple entities. Empty → no selection.
  repeated ResidueRef selection = 2;

  // Residues the plugin may redesign (change identity at): the puzzle's
  // design mask. Orthogonal to selection, which says where to operate.
  // Each ResidueRef carries its own entity_id. Empty → no design gating.
  repeated ResidueRef designable = 3;
}

// ============================================================================
// Typed parameters
// ============================================================================

// Closed type set for parameter values. Residue / entity / range references
// are NOT here - they travel via DispatchContext.
enum ParamType {
  PARAM_TYPE_UNSPECIFIED = 0;
  PARAM_TYPE_INT = 1;
  PARAM_TYPE_FLOAT = 2;
  PARAM_TYPE_BOOL = 3;
  PARAM_TYPE_STRING = 4;
  PARAM_TYPE_ENUM = 5;     // encoded on the wire as string_value, validated by EnumValues constraint
  PARAM_TYPE_VEC3 = 6;
}

// Wire-side parameter value. Mirrors ParamType as a oneof.
message ParamValue {
  oneof value {
    int32 int_value = 1;
    float float_value = 2;
    bool bool_value = 3;
    string string_value = 4;  // also used for ENUM
    Vec3 vec3_value = 5;
  }
}

// Constraint shape. Drives form rendering by convention:
//   numeric + range  → slider
//   string + enum_values → dropdown
//   string + string_pattern → text input with validation
//   bool             → checkbox
message ParamConstraints {
  oneof constraint {
    IntRange int_range = 1;
    FloatRange float_range = 2;
    EnumValues enum_values = 3;
    StringPattern string_pattern = 4;
  }
}

message IntRange {
  int32 min = 1;
  int32 max = 2;
}

message FloatRange {
  float min = 1;
  float max = 2;
}

message EnumValues {
  repeated string values = 1;
}

message StringPattern {
  string pattern = 1;     // regex
}

// Per-parameter schema. The frontend renders form fields directly from
// these. Parameters stay flat - no nested groups, no list parameters.
message ParamSpec {
  string name = 1;                       // map key in InvokeRequest.params
  string display_name = 2;               // form-field label
  string description = 3;                // tooltip
  ParamType type = 4;
  optional ParamValue default = 5;
  optional ParamConstraints constraints = 6;
}

// ============================================================================
// Registration metadata
// ============================================================================

// Op invocation kind.
enum OpKind {
  OP_KIND_UNSPECIFIED = 0;
  OP_KIND_INVOKE = 1;     // single-shot (Invoke endpoint)
  OP_KIND_STREAM = 2;     // long-running (StartStream / PollStream / ...)
}

// Per-op metadata. User-facing.
//
// Lock semantics (enforced by the orchestrator above the wire):
//   - compatible_focus_types empty   → op runs global; locks globally.
//   - compatible_focus_types non-empty:
//       focused entity present AND its type ∈ compatible_focus_types
//         → lock just the focused entity (+ create-barrier if creates_entities).
//       otherwise (no focus, or type mismatch)
//         → fall back to global lock, UNLESS requires_focus is set, in
//           which case the op refuses (empty target; button disabled).
//   - creates_entities → global "create barrier" alongside the focus
//     lock; prevents concurrent create-ops from racing.
message PluginOp {
  reserved 6;
  reserved "supports_score";
  string id = 1;                                      // magic word, e.g. "wiggle"
  string display_name = 2;                            // UI label, e.g. "Wiggle"
  string description = 3;                             // tooltip / help text
  OpKind kind = 4;
  repeated ParamSpec params = 5;                      // empty for click-to-fire ops
  repeated EntityType compatible_focus_types = 7;     // see lock semantics above
  bool creates_entities = 8;                          // see lock semantics above

  // True only for ops that genuinely require a focused target (e.g. binder
  // design); the lock model refuses them when no compatible entity is focused.
  // Distinct from compatible_focus_types, which only TYPE-RESTRICTS an
  // optional focus.
  bool requires_focus = 10;

  // Optional click-to-fire icon. Mutually exclusive with non-empty `params`
  // - ops with params render forms, no icon needed.
  oneof ui {
    bytes icon = 9;
  }
}

// Query metadata. Queries READ state - they don't mutate entities, don't
// take entity locks, and don't return assembly bytes. Concurrent queries
// on the same entity are safe.
//
// DispatchContext is still passed (queries can scope to focused entity or
// selection - e.g. "rama colors for the focused protein", "score breakdown
// for selected residues") but no `compatible_focus_types` or
// `creates_entities` because there are no locks to take.
//
// Examples: get_phi_psi, score_breakdown, rotamer_preview, sequence_design
// (returns N candidate sequences without committing them - a separate
// `apply_sequence` op commits one).
//
// Queries are single-shot. Long-running interactive read patterns (rama
// drag, pull) are ops, not queries - they mutate state.
message PluginQuery {
  string id = 1;                       // magic word, e.g. "get_phi_psi"
  string display_name = 2;             // UI label
  string description = 3;              // tooltip / help text
  repeated ParamSpec params = 4;       // typed schema, same shape as ops
}

// Plugin-level metadata. Internal/diagnostic only. Users never see plugin
// names - they see op display names.
message PluginRegistration {
  reserved 3, 4;
  reserved "supports_score", "supports_per_residue_score";
  string id = 1;                              // routing/log id, e.g. "rosetta"
  string version = 2;                         // for compat/upgrade checks
  repeated PluginOp operations = 5;           // mutating ops
  repeated PluginQuery queries = 6;           // read-only queries
}

// ============================================================================
// Lifecycle endpoints (typed)
// ============================================================================

// A puzzle-specific asset delivered alongside the structure at session-init
// (a ligand `.params` file, an optional conformer PDB, etc.). `name` is the
// asset's file name (e.g. "LG1.params"); `data` is its raw bytes. Empty for
// protein-only puzzles.
message PuzzleAsset {
  string name = 1;
  bytes data = 2;
}

// An electron-density map published back to the host by a plugin whose manifest
// declares `provides_density = true`, as the payload of the well-known "density"
// query. `data` is the raw mrc bytes of the full-cell map; the host re-crops it
// for the render lane and forwards the full map to `uses_density` plugins.
message DensityMap {
  string name = 1;                  // map file name, e.g. "5xyz-density.mrc"
  bytes data = 2;                   // raw mrc bytes (full cell)
  float resolution = 3;             // Angstroms; feeds rosetta edensity::mapreso
  optional float grid_spacing = 4;  // absent -> derive from the map header
}

// One atom reference inside a catalytic constraint: an atom name plus the
// residue it belongs to (residue number + chain). Mirrors foldit-core's
// puzzle_setup::AtomRef; chain travels as a single-char string (proto has no
// char type).
message ConstraintAtom {
  string atom_name = 1;
  int32 res_num = 2;
  string chain = 3;
}

// Geometric relation a constraint pins; the count of ConstraintAtoms follows
// from the kind (AtomPair=2, Angle=3, Dihedral=4). Mirrors
// puzzle_setup::ConstraintKind.
enum ConstraintKind {
  CONSTRAINT_KIND_UNSPECIFIED = 0;
  CONSTRAINT_KIND_ATOM_PAIR = 1;
  CONSTRAINT_KIND_ANGLE = 2;
  CONSTRAINT_KIND_DIHEDRAL = 3;
}

// Penalty function for a constraint. A oneof over the two function shapes
// (mirrors puzzle_setup::ConstraintFunc): flat-bottomed harmonic and circular
// (periodic) harmonic.
message ConstraintFunc {
  oneof func {
    FlatHarmonic flat_harmonic = 1;
    CircularHarmonic circular_harmonic = 2;
  }
}

message FlatHarmonic {
  double x0 = 1;
  double sd = 2;
  double tol = 3;
}

message CircularHarmonic {
  double x0 = 1;
  double sd = 2;
}

// One catalytic constraint. Mirrors puzzle_setup::Constraint.
message Constraint {
  ConstraintKind kind = 1;
  repeated ConstraintAtom atoms = 2;
  ConstraintFunc func = 3;
}

// Init(assembly) → (SessionId, PluginRegistration)
//
// Plugin self-configures from its own host-process config (env / config file);
// no init params on the wire. Spawn a different worker for a different config.
//
// `assets` / `constraints` carry the puzzle-specific payload that rides the
// session-init path (ligand asset bytes + typed catalytic constraints).
// `params` carries the generic puzzle-config channel (weight-patch entries as
// `weight.<scoretype>`, objective filters as `filter.<i>.*`), same shape as the
// Invoke path. Additive and backward-compatible: protein-only puzzles send all
// empty, and plugins that don't consume them (every Python plugin) ignore them.
message InitRequest {
  bytes assembly = 1;     // assembly bytes (canonical)
  repeated PuzzleAsset assets = 2;
  repeated Constraint constraints = 3;
  map<string, ParamValue> params = 4;
}

message InitResponse {
  oneof response {
    InitSuccess success = 1;
    Error error = 2;
  }
}

message InitSuccess {
  uint64 session = 1;
  PluginRegistration registration = 2;
  // assembly bytes of the assembly the plugin actually settled on after
  // Init's internal normalization (e.g. Rosetta builds a full-atom pose
  // from the PDB-parsed input, which may add missing atoms, hydrogens,
  // or terminal O, so the atom count may change). Empty when the
  // plugin's post-Init assembly is byte-identical to the input (host
  // then keeps its current assembly). Host uses this to seed its
  // canonical assembly at session-load so subsequent ops never cross
  // an atom-set boundary mid-action (which would force a position-snap
  // because there is no atom-to-atom correspondence to interpolate).
  bytes initial_assembly = 3;
}

// UpdateAssembly(session, assembly): replace the working assembly after
// user edits, undo, broadcasts from other plugins, etc.
//
// Payload is either a full Assembly (`full`) or a delta edit
// list (`delta`). Both produce equivalent end state; `delta` lets
// stateful plugins preserve derived data across mutations.
//
// `from_gen` / `to_gen` are the host's broadcast generation counters.
// `from_gen` is the gen the plugin should currently hold; `to_gen` is
// the gen after applying this payload. A plugin that detects
// `from_gen != its local gen` returns `Error{code: "STALE_GEN"}` on
// its next Invoke / Query / Score; the host responds by re-sending a
// `full` UpdateAssembly and retrying once. Plugins do not originate
// recovery messages - recovery rides the error channel.
message UpdateAssemblyRequest {
  uint64 session = 1;
  // Wire-compat with senders that previously emitted `bytes assembly = 2`:
  // proto3 oneof preserves the field number, so legacy bytes parse as
  // the `full` arm.
  oneof payload {
    bytes full = 2;
    bytes delta = 3;
  }
  uint64 from_gen = 4;
  uint64 to_gen = 5;
}

message UpdateAssemblyResponse {
  optional Error error = 1;       // unset → success
}

// Drop(session): tear down a session.
message DropRequest {
  uint64 session = 1;
}

message DropResponse {
  optional Error error = 1;
}

message ResidueTermScores {
  ResidueRef residue = 1;
  repeated float terms = 2;   // raw unweighted, aligned to ScoreReport.term_names
}

// Plugin-contributed score breakdown, returned as the payload of the
// well-known "score" Query. Every plugin that scores registers
// `score` in its PluginRegistration.queries; the host calls each one
// per UpdateAssembly broadcast and merges the results into an app-wide
// score view.
//
// The plugin ships only the RAW unweighted breakdown; the host owns the
// weighting (multiplies by its session weight map to produce the displayed
// total and per-residue coloring). Arrays align to term_names: same order,
// same length. Half-split already applied.
message ScoreReport {
  reserved 1, 2, 3;
  reserved "total", "terms", "per_residue";
  repeated string term_names = 4;
  repeated float whole_pose_terms = 5;
  repeated ResidueTermScores per_residue_terms = 6;
  // Labeled puzzle-objective bonuses, separate from the raw energy terms
  // above. Each entry is one filter's contribution (already in raw rosetta
  // energy, same sign convention as the energy terms; the host adds these
  // into the headline total alongside the weighted raw terms). Empty for a
  // free-form session or a puzzle that forwarded no filters.
  repeated BonusContribution bonus_breakdown = 7;
}

// One labeled entry in ScoreReport.bonus_breakdown. `kind` is the filter's
// internal name (e.g. "DisulfideCountScore"); `value` is its raw rosetta
// energy contribution.
message BonusContribution {
  string kind = 1;
  float value = 2;
}

// A void distance field on a regular grid: phi[x*ny*nz + y*nz + z] is the
// distance from the nearest atom surface (>= 0 inside a void, sentinel-
// negative on exterior/masked cells). The host forwards it to viso, which
// meshes the isosurface at `threshold`. Row-major, x-major.
message VoidField {
  uint32 nx = 1;
  uint32 ny = 2;
  uint32 nz = 3;
  Vec3 origin = 4;     // world position of grid cell (0,0,0)
  Vec3 spacing = 5;    // Angstrom per voxel, per axis (dx, dy, dz)
  repeated float phi = 6;   // nx*ny*nz values, x-major row-major
  float threshold = 7;      // iso level (Angstrom) at which the void surface is drawn
}

// One endpoint of a clash: an atom identified structurally so viso can
// re-resolve its position every frame (live-tracking). Atom by PDB name.
message ClashAtom {
  ResidueRef residue = 1;   // reuse the existing entity+residue ref
  string atom_name = 2;     // PDB atom name, e.g. "CB", "NE2"
}

// A detected steric clash between two atoms. `severity` is the per-pair
// LJ repulsion (fa_rep).
message Clash {
  ClashAtom a = 1;
  ClashAtom b = 2;
  float severity = 3;
}

// Payload of the `clashes` query. Empty `clashes` = no clashes / clear.
message ClashReport {
  repeated Clash clashes = 1;
}

// Payload of the `exposed_hydrophobics` query. Each entry is a residue the
// detector flagged as an exposed hydrophobic. Empty `exposed` = none / clear.
message ExposedHydrophobicReport {
  repeated ResidueRef exposed = 1;
}

// Kind of structural connection between two endpoints. The host maps each
// type onto its own viz channel.
enum ConnectionType {
  CONNECTION_TYPE_UNSPECIFIED = 0;
  CONNECTION_TYPE_HBOND = 1;
  CONNECTION_TYPE_DISULFIDE = 2;
  CONNECTION_TYPE_CLASH = 3;
  CONNECTION_TYPE_BAND = 4;
}

// One atom endpoint of a connection, identified structurally so viso can
// re-resolve its position every frame (live-tracking). Atom by PDB name.
message ConnectionAtom {
  ResidueRef residue = 1;   // reuse the existing entity+residue ref
  string atom_name = 2;     // PDB atom name, e.g. "CB", "NE2", "SG"
}

// One endpoint of a connection: either an atom (resolved per-frame) or a
// fixed world-space anchor (e.g. a band tethered to empty space).
message AtomEnd {
  oneof end {
    ConnectionAtom atom = 1;
    Vec3 anchor = 2;        // anchor variant has no producer yet (bands)
  }
}

// A generic structural connection between two endpoints. `magnitude` carries
// clash severity (LJ fa_rep); unset for hbond/disulfide.
message Connection {
  ConnectionType type = 1;
  AtomEnd a = 2;
  AtomEnd b = 3;
  optional float magnitude = 4;
}

// Payload of the `connections` query. Empty `connections` = none / clear.
message ConnectionReport {
  repeated Connection connections = 1;
}

// ============================================================================
// Generic dispatch - Ops (mutating)
// ============================================================================
//
// Ops mutate state. The orchestrator takes entity locks per the metadata
// in `PluginOp` (compatible_focus_types + creates_entities), forwards the
// request, and on success copies the locked-entity slices from the
// returned assembly into canonical state.
//
// All op responses carry the plugin's working assembly post-op. Ops with
// nothing to return shouldn't be ops - they should be queries (see below).

// Invoke(session, op, context, params) → assembly | error
message InvokeRequest {
  uint64 session = 1;
  string op = 2;
  DispatchContext context = 3;
  map<string, ParamValue> params = 4;
}

// `assembly` is the plugin's working assembly post-op. The orchestrator
// extracts locked-entity slices and copies them into canonical state;
// other entities are ignored (plugins shouldn't mutate non-locked
// entities, but the orchestrator doesn't trust that - it just takes the
// locked slice).
message InvokeResponse {
  oneof response {
    bytes assembly = 1;
    Error error = 2;
  }
}

// StartStream(session, op, context, params, request_id) → Ok | error
//
// `request_id` is assigned by the orchestrator and flows down: it is the
// stream id the plugin keys every subsequent UpdateStream / PollStream /
// CancelStream on.
message StartStreamRequest {
  uint64 session = 1;
  string op = 2;
  DispatchContext context = 3;
  map<string, ParamValue> params = 4;
  uint64 request_id = 5;
}

message StartStreamResponse {
  optional Error error = 1;       // unset → success
}

// PollStream(request_id) → Pending | Final | Error
//
// Polling-based: client drives cadence. Plugins coalesce - between polls
// only the latest snapshot survives. Critical for interactive-drag patterns
// where high-frequency inputs outpace the plugin's apply rate.
message PollStreamRequest {
  uint64 request_id = 1;
}

message PollStreamResponse {
  oneof result {
    StreamPending pending = 1;
    StreamCancelled cancelled = 2;
    StreamFinal final = 3;
    Error error = 4;
    StreamCheckpoint checkpoint = 5;
  }
}

// Snapshot during a running stream. latest_assembly is the working state at
// the moment of polling; not yet authoritative until the orchestrator decides
// to promote it. Progress fields are optional - plugins that don't track
// progress simply omit them.
message StreamPending {
  bytes latest_assembly = 1;
  optional float progress = 2;            // 0.0 .. 1.0
  optional string stage = 3;              // human-readable, e.g. "sampling"
  // Warm score of latest_assembly; absent for plugins that don't score.
  optional ScoreReport score = 4;
}

// An accepted intermediate state the host should commit into canonical
// state while the stream keeps running. Shaped like StreamPending, but
// non-terminal in a different sense: a pending is a preview frame the
// host may discard, whereas a checkpoint is "commit this and continue"
// (incremental-promote ops). More checkpoints or a terminal follow.
message StreamCheckpoint {
  bytes latest_assembly = 1;
  optional float progress = 2;            // 0.0 .. 1.0
  optional string stage = 3;              // human-readable, e.g. "sampling"
  // Warm score of latest_assembly; absent for plugins that don't score.
  optional ScoreReport score = 4;
}

// Host-requested cancel that returned a usable working pose. Distinct
// from `error` because for open-ended streaming ops (wiggle, shake,
// repack/design loops, etc.) the only terminal the user ever sees is
// the host-initiated cancel; treating it as a failure forces the host
// to carve out "for this code, actually treat it as success", which
// is what produced the cross-stream commit race the terminal split
// fixes. The orchestrator promotes `assembly` into canonical state
// using the same rule as Final (locked-entity slices copied; other
// entities ignored). Reserved for terminals that follow a
// CancelStream request; spontaneous failures (watchdog eviction,
// mid-action exception, transport drop) still ride `error`.
message StreamCancelled {
  bytes assembly = 1;
  // Warm score of assembly; absent for plugins that don't score.
  optional ScoreReport score = 2;
}

// Final result of a stream. Assembly is the definitive output the
// orchestrator promotes into canonical state (locked-entity slices
// copied; other entities ignored - same rule as Invoke).
message StreamFinal {
  bytes assembly = 1;
  // Warm score of assembly; absent for plugins that don't score.
  optional ScoreReport score = 2;
}

// UpdateStream(request_id, params): push new params to a running stream.
// Used for pull-target updates, rama-drag ticks, etc. The plugin's metadata
// declares which params are updatable; values for non-updatable params are
// silently ignored.
message UpdateStreamRequest {
  uint64 request_id = 1;
  map<string, ParamValue> params = 2;
}

message UpdateStreamResponse {
  optional Error error = 1;
}

// CancelStream(request_id): stop a running stream. Idempotent.
message CancelStreamRequest {
  uint64 request_id = 1;
}

message CancelStreamResponse {
  optional Error error = 1;
}

// ============================================================================
// Generic dispatch - Queries (reading)
// ============================================================================
//
// Queries READ state. They don't mutate entities, don't take entity locks,
// and don't return assembly bytes. The orchestrator does NOT lock-check
// queries - concurrent queries on the same entity are safe. Mutations may
// race with queries; the protocol gives no consistency guarantee mid-op.
//
// Queries are single-shot. Streaming queries don't currently exist;
// long-running interactive read patterns (rama drag, pull) are ops, not
// queries - they mutate state.

// Query(session, query_id, context, params) → data | error
message QueryRequest {
  uint64 session = 1;
  string query = 2;                    // matches a registered PluginQuery.id
  DispatchContext context = 3;
  map<string, ParamValue> params = 4;
  // Present → read/score this specific assembly (a composition: an in-flight
  // edit's lanes over its peers' committed heads, or a checkpoint) instead of
  // the plugin's session. Read-only; never mutates the session. Absent → the
  // query operates on the session / its in-flight snapshot. This is the one
  // sanctioned assembly-arg query path (the well-known "score" query reads it
  // for LA2 multi-entity composition); it replaces the retired standalone
  // CompositionScore transport.
  optional bytes assembly = 5;
}

// `data` is query-defined opaque bytes. Plugin and the consuming Tier 2
// panel agree on the encoding (e.g. UTF-8 JSON for sequence-design
// candidates, packed float arrays for rama colors). The orchestrator
// forwards `data` to the requesting client without inspecting it.
message QueryResponse {
  oneof response {
    bytes data = 1;
    Error error = 2;
  }
}

// ============================================================================
// Wire envelope
// ============================================================================
//
// PluginRequest / PluginResponse wrap every per-endpoint message above so a
// single byte stream between orchestrator and worker can carry any
// request/response shape. The orchestrator's `PluginClient` encodes one
// `PluginRequest` per call; the worker's runner decodes and dispatches by
// the oneof tag.
//
// Streaming intermediates (StreamPending) ride inside `PollStream` polls
// rather than as a separate push channel - the worker doesn't initiate
// traffic; everything is request-response.

message PluginRequest {
  reserved 4;               // retired standalone CompositionScore transport
  reserved "score";
  oneof request {
    InitRequest init = 1;
    UpdateAssemblyRequest update_assembly = 2;
    DropRequest drop = 3;
    InvokeRequest invoke = 5;
    StartStreamRequest start_stream = 6;
    PollStreamRequest poll_stream = 7;
    UpdateStreamRequest update_stream = 8;
    CancelStreamRequest cancel_stream = 9;
    QueryRequest query = 10;
  }
}

message PluginResponse {
  reserved 4;               // retired standalone CompositionScore transport
  reserved "score";
  oneof response {
    InitResponse init = 1;
    UpdateAssemblyResponse update_assembly = 2;
    DropResponse drop = 3;
    InvokeResponse invoke = 5;
    StartStreamResponse start_stream = 6;
    PollStreamResponse poll_stream = 7;
    UpdateStreamResponse update_stream = 8;
    CancelStreamResponse cancel_stream = 9;
    QueryResponse query = 10;
  }
}

// Stand-alone wrapper for `map<string, ParamValue>` so the C ABI can
// take an opaque proto-encoded param map without forcing callers to
// build a full request envelope.
message ParamMap {
  map<string, ParamValue> params = 1;
}