//! Native DLL plugin management: manifests, the version store, and load
//! planning, shared by the CLI and the desktop application.
//!
//! This module manages plugin identity, versions, and the order Foch asks its
//! in-game host to load them in. It does not load DLLs or inspect a running
//! game; that is the host's job, driven by the frozen plan this module
//! produces (see [`planner`]).
pub use ;
pub use ;
pub use Selections;
pub use ;