types = {
type[event] = {
path = "game/events"
## type_key_filter = country_event
## push_scope = country
subtype[country] = {
}
}
}
event = {
trigger = {
alias_name[trigger] = alias_match_left[trigger]
}
## scope = { country province }
## push_scope = country
## required
###Scopes to all countries.
every_country = {
alias_name[effect] = alias_match_left[effect]
}
}
## scope = country
## push_scope = country
alias[trigger:is_year] = int