fncc-core 0.1.0

Parser and codegen for the fncc native UI framework — compiles .fui files to GPUI Rust code
Documentation
pub mod parser;
pub mod codegen;
pub mod config;

pub use parser::parse;

use std::path::Path;

/// Main entry point: parse all .fui files under `ui_dir` and write
/// generated Rust code into `out_file`.
pub fn generate_all(ui_dir: &Path, out_file: &Path) {
    let mut output = String::new();
    output.push_str("// Generated by fncc-core. Do not edit.\n\n");

    let entries = std::fs::read_dir(ui_dir).expect("failed to read ui dir");
    for entry in entries {
        let entry = entry.expect("failed to read entry");
        let path = entry.path();
        if path.extension().is_some_and(|ext| ext == "fui") {
            let source = std::fs::read_to_string(&path)
                .expect(&format!("failed to read {:?}", path));
            let ast = parser::parse(&source)
                .expect(&format!("failed to parse {:?}", path));
            let generated = codegen::generate(&ast);
            output.push_str(&generated);
            output.push('\n');
        }
    }

    std::fs::write(out_file, &output)
        .expect("failed to write generated file");
}