use std::ptr::NonNull;
use fmod_sys::*;
mod attributes_3d;
mod callback;
mod core;
mod general;
mod parameters;
mod playback;
mod playback_properties;
mod profiling;
pub use callback::EventInstanceCallback;
pub(crate) use callback::event_callback_impl;
#[derive(Debug, PartialEq, Eq, Clone, Copy, Hash)]
#[repr(transparent)] pub struct EventInstance {
pub(crate) inner: NonNull<FMOD_STUDIO_EVENTINSTANCE>,
}
#[cfg(not(feature = "thread-unsafe"))]
unsafe impl Send for EventInstance {}
#[cfg(not(feature = "thread-unsafe"))]
unsafe impl Sync for EventInstance {}
impl EventInstance {
pub unsafe fn from_ffi(value: *mut FMOD_STUDIO_EVENTINSTANCE) -> Self {
let inner = NonNull::new(value).unwrap();
EventInstance { inner }
}
pub fn as_ptr(self) -> *mut FMOD_STUDIO_EVENTINSTANCE {
self.inner.as_ptr()
}
}
impl From<EventInstance> for *mut FMOD_STUDIO_EVENTINSTANCE {
fn from(value: EventInstance) -> Self {
value.inner.as_ptr()
}
}