use std::ptr::NonNull;
use fmod_sys::*;
mod callback;
mod general;
mod playback;
mod query;
pub use callback::{CreateInstanceCallback, FrameCallback, LoadBankCallback};
#[derive(Debug, PartialEq, Eq, Clone, Copy, Hash)]
#[repr(transparent)] pub struct CommandReplay {
pub(crate) inner: NonNull<FMOD_STUDIO_COMMANDREPLAY>,
}
#[cfg(not(feature = "thread-unsafe"))]
unsafe impl Send for CommandReplay {}
#[cfg(not(feature = "thread-unsafe"))]
unsafe impl Sync for CommandReplay {}
impl CommandReplay {
pub unsafe fn from_ffi(value: *mut FMOD_STUDIO_COMMANDREPLAY) -> Self {
let inner = NonNull::new(value).unwrap();
CommandReplay { inner }
}
pub fn as_ptr(self) -> *mut FMOD_STUDIO_COMMANDREPLAY {
self.inner.as_ptr()
}
}
impl From<CommandReplay> for *mut FMOD_STUDIO_COMMANDREPLAY {
fn from(value: CommandReplay) -> Self {
value.inner.as_ptr()
}
}