use std::ptr::NonNull;
use fmod_sys::*;
mod data_reading;
pub use data_reading::SoundLock;
mod defaults;
mod general;
mod information;
mod music;
mod relationship;
mod synchronization;
pub use synchronization::SyncPoint;
#[cfg(doc)]
use crate::System;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[repr(transparent)] pub struct Sound {
pub(crate) inner: NonNull<FMOD_SOUND>,
}
#[cfg(not(feature = "thread-unsafe"))]
unsafe impl Send for Sound {}
#[cfg(not(feature = "thread-unsafe"))]
unsafe impl Sync for Sound {}
impl Sound {
pub unsafe fn from_ffi(value: *mut FMOD_SOUND) -> Self {
let inner = NonNull::new(value).unwrap();
Sound { inner }
}
pub fn as_ptr(self) -> *mut FMOD_SOUND {
self.inner.as_ptr()
}
}
impl From<Sound> for *mut FMOD_SOUND {
fn from(value: Sound) -> Self {
value.inner.as_ptr()
}
}