use fmod_sys::*;
use std::{
ffi::{c_float, c_int},
mem::MaybeUninit,
};
use crate::{FmodResultExt, Result};
use crate::{Geometry, Vector};
impl Geometry {
pub fn set_polygon_attributes(
&self,
index: c_int,
direct_occlusion: c_float,
reverb_occlusion: c_float,
double_sided: bool,
) -> Result<()> {
unsafe {
FMOD_Geometry_SetPolygonAttributes(
self.inner.as_ptr(),
index,
direct_occlusion,
reverb_occlusion,
double_sided.into(),
)
.to_result()
}
}
pub fn get_polygon_attributes(&self, index: c_int) -> Result<(c_float, c_float, bool)> {
let mut direct = 0.0;
let mut reverb = 0.0;
let mut double_sided = FMOD_BOOL::FALSE;
unsafe {
FMOD_Geometry_GetPolygonAttributes(
self.inner.as_ptr(),
index,
&raw mut direct,
&raw mut reverb,
&raw mut double_sided,
)
.to_result()?;
}
Ok((direct, reverb, double_sided.into()))
}
pub fn get_polygon_vertex_count(&self, index: c_int) -> Result<c_int> {
let mut count = 0;
unsafe {
FMOD_Geometry_GetPolygonNumVertices(self.inner.as_ptr(), index, &raw mut count)
.to_result()?;
}
Ok(count)
}
pub fn set_polygon_vertex(
&self,
index: c_int,
vertex_index: c_int,
vertex: Vector,
) -> Result<()> {
unsafe {
FMOD_Geometry_SetPolygonVertex(
self.inner.as_ptr(),
index,
vertex_index,
std::ptr::from_ref(&vertex).cast(),
)
.to_result()
}
}
pub fn get_polygon_vertex(&self, index: c_int, vertex_index: c_int) -> Result<Vector> {
let mut vertex = MaybeUninit::uninit();
unsafe {
FMOD_Geometry_GetPolygonVertex(
self.inner.as_ptr(),
index,
vertex_index,
vertex.as_mut_ptr(),
)
.to_result()?;
let vertex = vertex.assume_init().into();
Ok(vertex)
}
}
}