pub struct SimState<Inst>where
Inst: FmiInstance,{ /* private fields */ }Implementations§
Source§impl SimState<InstanceCS>
impl SimState<InstanceCS>
Source§impl SimState<InstanceCS>
impl SimState<InstanceCS>
Source§impl<Inst: FmiInstance> SimState<Inst>
impl<Inst: FmiInstance> SimState<Inst>
Sourcepub fn next_event_time(&self) -> f64
pub fn next_event_time(&self) -> f64
Get the next event time, or f64::INFINITY if none is scheduled.
Trait Implementations§
Source§impl SimApplyStartValues<Instance<CS>> for SimState<InstanceCS>
impl SimApplyStartValues<Instance<CS>> for SimState<InstanceCS>
fn apply_start_values( &mut self, start_values: &StartValues<<InstanceCS as FmiInstance>::ValueRef>, ) -> Result<(), Error>
Source§impl SimApplyStartValues<Instance<CS>> for SimState<InstanceCS>
impl SimApplyStartValues<Instance<CS>> for SimState<InstanceCS>
fn apply_start_values( &mut self, start_values: &StartValues<<InstanceCS as FmiInstance>::ValueRef>, ) -> Result<(), Error>
Source§impl SimApplyStartValues<Instance<ME>> for SimState<InstanceME>
impl SimApplyStartValues<Instance<ME>> for SimState<InstanceME>
fn apply_start_values( &mut self, start_values: &StartValues<<InstanceME as FmiInstance>::ValueRef>, ) -> Result<(), Error>
Source§impl SimApplyStartValues<Instance<ME>> for SimState<InstanceME>
impl SimApplyStartValues<Instance<ME>> for SimState<InstanceME>
fn apply_start_values( &mut self, start_values: &StartValues<<InstanceME as FmiInstance>::ValueRef>, ) -> Result<(), Error>
Source§impl SimDefaultInitialize for SimState<InstanceME>
impl SimDefaultInitialize for SimState<InstanceME>
Source§impl SimDefaultInitialize for SimState<InstanceCS>
Available on crate feature cs only.
impl SimDefaultInitialize for SimState<InstanceCS>
Available on crate feature
cs only.Source§impl SimDefaultInitialize for SimState<InstanceME>
impl SimDefaultInitialize for SimState<InstanceME>
Source§impl SimDefaultInitialize for SimState<InstanceCS>
impl SimDefaultInitialize for SimState<InstanceCS>
Source§impl<Inst> SimHandleEvents for SimState<Inst>
impl<Inst> SimHandleEvents for SimState<Inst>
Source§impl SimInitialize<Instance<CS>> for SimState<InstanceCS>
impl SimInitialize<Instance<CS>> for SimState<InstanceCS>
fn initialize<P: AsRef<Path>>( &mut self, start_values: StartValues<<InstanceCS as FmiInstance>::ValueRef>, initial_fmu_state_file: Option<P>, ) -> Result<(), Error>
Source§impl SimInitialize<Instance<CS>> for SimState<InstanceCS>
impl SimInitialize<Instance<CS>> for SimState<InstanceCS>
fn initialize<P: AsRef<Path>>( &mut self, start_values: StartValues<<InstanceCS as FmiInstance>::ValueRef>, initial_fmu_state_file: Option<P>, ) -> Result<(), Error>
Source§impl SimInitialize<Instance<ME>> for SimState<InstanceME>
impl SimInitialize<Instance<ME>> for SimState<InstanceME>
fn initialize<P: AsRef<Path>>( &mut self, start_values: StartValues<<InstanceME as FmiInstance>::ValueRef>, initial_fmu_state_file: Option<P>, ) -> Result<(), Error>
Source§impl SimInitialize<Instance<ME>> for SimState<InstanceME>
impl SimInitialize<Instance<ME>> for SimState<InstanceME>
fn initialize<P: AsRef<Path>>( &mut self, start_values: StartValues<<InstanceME as FmiInstance>::ValueRef>, initial_fmu_state_file: Option<P>, ) -> Result<(), Error>
Source§impl SimStateTrait<Instance<CS>, Fmi2Import> for SimState<InstanceCS>
impl SimStateTrait<Instance<CS>, Fmi2Import> for SimState<InstanceCS>
fn new( import: &Fmi2Import, sim_params: SimParams, input_state: InputState<InstanceCS>, recorder_state: RecorderState<InstanceCS>, ) -> Result<Self, Error>
Source§impl SimStateTrait<Instance<CS>, Fmi3Import> for SimState<InstanceCS>
impl SimStateTrait<Instance<CS>, Fmi3Import> for SimState<InstanceCS>
fn new( import: &Fmi3Import, sim_params: SimParams, input_state: InputState<InstanceCS>, output_state: RecorderState<InstanceCS>, ) -> Result<Self, Error>
Source§impl SimStateTrait<Instance<ME>, Fmi2Import> for SimState<InstanceME>
impl SimStateTrait<Instance<ME>, Fmi2Import> for SimState<InstanceME>
fn new( import: &Fmi2Import, sim_params: SimParams, input_state: InputState<InstanceME>, recorder_state: RecorderState<InstanceME>, ) -> Result<Self, Error>
Source§impl SimStateTrait<Instance<ME>, Fmi3Import> for SimState<InstanceME>
impl SimStateTrait<Instance<ME>, Fmi3Import> for SimState<InstanceME>
fn new( import: &Fmi3Import, sim_params: SimParams, input_state: InputState<InstanceME>, recorder_state: RecorderState<InstanceME>, ) -> Result<Self, Error>
Auto Trait Implementations§
impl<Inst> !RefUnwindSafe for SimState<Inst>
impl<Inst> !UnwindSafe for SimState<Inst>
impl<Inst> Freeze for SimState<Inst>where
Inst: Freeze,
impl<Inst> Send for SimState<Inst>
impl<Inst> Sync for SimState<Inst>
impl<Inst> Unpin for SimState<Inst>
impl<Inst> UnsafeUnpin for SimState<Inst>where
Inst: UnsafeUnpin,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more