use ratatui::layout::Rect;
use crate::app::Status;
use crate::io::MenuFirstLine;
use crate::modes::{
InputCompleted, InputSimple, MarkAction, Menu, Navigate, NeedConfirmation, PasswordKind,
PasswordUsage,
};
pub trait LineDisplay {
fn line_display(&self, status: &Status, rect: &Rect) -> Vec<String>;
}
impl LineDisplay for Menu {
fn line_display(&self, status: &Status, rect: &Rect) -> Vec<String> {
match self {
Self::Navigate(mode) => mode.line_display(status, rect),
Self::InputSimple(mode) => mode.line_display(status, rect),
Self::InputCompleted(mode) => mode.line_display(status, rect),
Self::NeedConfirmation(mode) => mode.line_display(status, rect),
Self::Nothing => vec![],
}
}
}
impl LineDisplay for NeedConfirmation {
fn line_display(&self, _status: &Status, _: &Rect) -> Vec<String> {
vec![self.to_string(), " (y/n)".to_owned()]
}
}
impl LineDisplay for Navigate {
fn line_display(&self, _status: &Status, _: &Rect) -> Vec<String> {
match self {
Self::Marks(MarkAction::Jump) => {
vec!["Jump to...".to_owned()]
}
Self::Marks(MarkAction::New) => {
vec!["Save mark...".to_owned()]
}
_ => {
vec![Menu::Navigate(*self).to_string()]
}
}
}
}
impl LineDisplay for InputCompleted {
fn line_display(&self, status: &Status, _: &Rect) -> Vec<String> {
let tab = status.current_tab();
let mut completion_strings = vec![tab.menu_mode.to_string(), status.menu.input.string()];
if let Some(completion) = status
.menu
.completion
.complete_input_string(&status.menu.input.string())
{
completion_strings.push(completion.to_owned());
}
if matches!(*self, Self::Exec) {
for path in &status.menu.flagged.content {
completion_strings.push(format!(" {path}", path = path.display()));
}
}
completion_strings
}
}
impl LineDisplay for InputSimple {
fn line_display(&self, status: &Status, rect: &Rect) -> Vec<String> {
match self {
Self::Password(_, PasswordUsage::CRYPTSETUP(PasswordKind::CRYPTSETUP)) => {
vec![
PasswordKind::CRYPTSETUP.to_string(),
status.menu.input.password(),
]
}
Self::Password(..) => {
vec![PasswordKind::SUDO.to_string(), status.menu.input.password()]
}
_ => {
let presentation = self.to_string();
let used_space = presentation.len() + MenuFirstLine::LEFT_MARGIN as usize + 1;
let avail = (rect.width as usize).saturating_sub(used_space);
vec![presentation, status.menu.input.scrolled_string(avail)]
}
}
}
}