1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
pub use task::*;
#[cfg(feature = "asyncstd")]
mod task {
use std::future::Future;
use async_std::task::JoinHandle;
use async_std::task;
use log::trace;
use crate::timer::sleep;
/// run future and wait forever
/// this is typically used in the server
pub fn run<F>(spawn_closure: F)
where
F: Future<Output = ()> + Send + 'static
{
task::block_on(spawn_closure);
}
/// run future and wait forever
/// this is typically used in the server
pub fn main<F>(spawn_closure: F)
where
F: Future<Output = ()> + Send + 'static
{
use std::time::Duration;
task::block_on(async{
spawn_closure.await;
// do infinite loop for now
loop {
sleep(Duration::from_secs(3600)).await;
}
});
}
pub fn spawn<F,T>(future: F) -> JoinHandle<T>
where
F: Future<Output = T> + 'static + Send,
T: Send + 'static
{
trace!("spawning future");
task::spawn(future)
}
pub fn spawn_blocking<F, T>(future: F) -> JoinHandle<T>
where
F: FnOnce() -> T + Send + 'static,
T: Send + 'static
{
trace!("spawning blocking");
task::spawn_blocking(future)
}
/// same as async async std block on
pub fn run_block_on<F,T>(f:F) -> T
where F: Future<Output = T>
{
task::block_on(f)
}
}
#[cfg(feature = "tokio2")]
mod task {
use std::future::Future;
use std::io::Error as IoError;
use tokio::runtime;
use tokio::task;
use tokio::task::JoinHandle;
use log::trace;
fn create_thread_runtime() -> Result<runtime::Runtime,IoError> {
runtime::Builder::new()
.threaded_scheduler()
.enable_all()
.build()
}
/// run future and wait forever
/// this is typically used in the server
pub fn run<F>(spawn_closure: F)
where
F: Future<Output = ()> + Send + 'static
{
let mut rt = create_thread_runtime().expect("threaded runtime cannot be build");
rt.block_on(spawn_closure);
}
/// run future and wait forever
/// this is typically used in the server
pub fn main<F>(spawn_closure: F)
where
F: Future<Output = ()> + Send + 'static
{
let mut rt = create_thread_runtime().expect("threaded runtime cannot be build");
rt.block_on(spawn_closure);
}
pub fn spawn<F,T>(future: F) -> JoinHandle<T>
where
F: Future<Output = T> + 'static + Send,
T: Send + 'static
{
trace!("spawning future");
task::spawn(future)
}
pub async fn spawn_blocking<F, T>(future: F) -> T
where
F: FnOnce() -> T + Send + 'static,
T: Send + 'static
{
trace!("spawning blocking");
match task::spawn_blocking(future).await {
Ok(output) => output,
Err(err) => panic!("failure to join: {}",err)
}
}
/// same as async async std block on
pub fn run_block_on<F,T>(f:F) -> T
where F: Future<Output = T>
{
let mut rt = create_thread_runtime().expect("threaded runtime cannot be build");
rt.block_on(f)
}
}
#[cfg(test)]
mod test {
use lazy_static::lazy_static;
use std::sync::Arc;
use std::sync::Mutex;
use std::{thread, time};
use super::run;
use super::spawn;
#[test]
fn test_spawn3() {
lazy_static! {
static ref COUNTER: Arc<Mutex<i32>> = Arc::new(Mutex::new(0));
}
assert_eq!(*COUNTER.lock().unwrap(), 0);
let ft = async {
thread::sleep(time::Duration::from_millis(100));
*COUNTER.lock().unwrap() = 10;
};
run(async {
let join_handle = spawn(ft);
join_handle.await;
});
assert_eq!(*COUNTER.lock().unwrap(), 10);
}
/*
// this is sample code to show how to keep test goging
//#[test]
fn test_sleep() {
let ft = async {
for _ in 0..100 {
println!("sleeping");
super::sleep(time::Duration::from_millis(1000)).await;
}
};
run(async {
let join_handle = spawn(ft);
join_handle.await;
});
}
*/
/*
use std::future::Future;
use std::task::Context;
use std::task::Poll;
use std::pin::Pin;
use std::io;
use async_std::task::spawn_blocking;
struct BlockingFuture {
}
impl Future for BlockingFuture {
type Output = io::Result<()>;
fn poll(self: Pin<&mut Self>, _cx: &mut Context) -> Poll<io::Result<()>> {
println!("start poll");
spawn_blocking(move || {
println!("start sleeping");
thread::sleep(time::Duration::from_millis(100));
println!("wake up from sleeping");
});
Poll::Pending
}
}
//#[test]
fn test_block_spawning() {
run(async {
let block = BlockingFuture{};
block.await;
});
}
*/
}