use super::*;
use crate::canvas::*;
use crossterm::event::{Event, KeyCode};
use std::num::NonZero;
use std::rc::Rc;
use unicode_width::UnicodeWidthStr;
pub type ExecuteCallback = dyn Fn(&mut Button);
pub type ButtonKeyHandler = fn(&mut Button, event: &mut WindowEvent);
pub struct Button {
text: String,
text_alignment: HorizontalAlignment,
callback: Rc<ExecuteCallback>,
key_handler: ButtonKeyHandler,
has_focus: bool,
base: WidgetBase,
}
impl Default for Button {
fn default() -> Self {
let mut s = Self {
text: String::default(),
text_alignment: HorizontalAlignment::default(),
callback: Rc::new(Self::default_callback),
key_handler: Self::default_key_handler,
has_focus: false,
base: WidgetBase::default(),
};
s.base.constraints.y.min = NonZero::<TSize>::MIN;
s.base.constraints.y.max = Size::Fixed(NonZero::<TSize>::MIN);
s
}
}
impl Button {
pub fn default_callback(_: &mut Self) {}
pub fn default_key_handler(&mut self, event: &mut WindowEvent) {
if let Event::Key(k) = event.raw() {
if self.base.enabled && k.code == KeyCode::Enter {
self.execute();
event.handled = true;
}
}
}
pub fn set_callback<F: Fn(&mut Self) + 'static>(&mut self, callback: F) {
self.callback = Rc::new(callback);
}
pub fn set_key_handler(&mut self, f: ButtonKeyHandler) {
self.key_handler = f;
}
pub fn set_text_alignment(&mut self, alignment: HorizontalAlignment) {
self.text_alignment = alignment;
}
pub fn get_text(&self) -> &str {
&self.text
}
pub fn set_text(&mut self, text: &str) {
self.text.clear();
self.text.push_str(text);
}
pub fn execute(&mut self) {
let cb = self.callback.clone();
cb(self);
}
}
impl Window for Button {
fn render(&self, canvas: &mut Canvas) {
let mut row = canvas.get_row_variable_width(TSize::MIN).unwrap();
let width = self.text.width() as TSize;
let mut skip = TSize::MIN;
match self.text_alignment {
HorizontalAlignment::Center => {
if row.width() > width {
skip = (row.width() - width) / 2;
}
}
HorizontalAlignment::Left => {}
HorizontalAlignment::Right => {
if row.width() > width {
skip = row.width() - width;
}
}
}
row.skip(skip);
row.add_string(
&self.text,
self.base.colors.base_fg,
self.base.colors.base_bg,
Style::Reverse.when(self.has_focus),
Some(VariableWidthGlyphRow::DOT3_REPLACEMENT),
)
.ok();
if let Some(color) = self.base.colors.disabled
&& !self.base.enabled
{
row.fill_foreground(color);
}
}
fn handle_event(&mut self, event: &mut WindowEvent) {
match event.raw() {
Event::FocusGained => self.has_focus = true,
Event::FocusLost => self.has_focus = false,
_ => (self.key_handler)(self, event),
}
}
fn is_enabled(&self) -> bool {
self.base.enabled
}
}
impl WindowLayout for Button {
fn desired_size(&self, available_size: TPoint) -> TPoint {
self.base.desired_size(available_size)
}
fn border(&self) -> BorderStyle {
self.base.border
}
fn alignment(&self) -> (HorizontalAlignment, VerticalAlignment) {
self.base.alignment
}
fn is_visible(&self) -> bool {
self.base.visibility
}
fn margin(&self) -> Thickness {
self.base.margin
}
}
impl HasWindowUID for Button {
fn uid(&self) -> WindowUID {
self.base.uid
}
}
impl Widget for Button {
fn set_visibility(&mut self, visibility: bool) {
self.base.visibility = visibility;
self.provoke_changed_property(WindowProperty::IsVisible);
}
fn set_width(&mut self, width: Size) {
self.base.size.x = width;
self.provoke_changed_property(WindowProperty::Size);
}
fn set_height(&mut self, _: Size) {}
fn set_margin(&mut self, margin: Thickness) {
self.base.margin = margin;
self.provoke_changed_property(WindowProperty::Margin);
}
fn set_border(&mut self, border: BorderStyle) {
self.base.border = border;
self.provoke_changed_property(WindowProperty::Border);
}
fn set_alignment(&mut self, horizontal: HorizontalAlignment, vertical: VerticalAlignment) {
self.base.alignment = (horizontal, vertical);
self.provoke_changed_property(WindowProperty::Alignment);
}
fn set_enabled_state(&mut self, is_enabled: bool) {
self.base.enabled = is_enabled;
}
fn set_width_constraint(&mut self, width: SizeConstraint) {
self.base.constraints.x = width;
self.provoke_changed_property(WindowProperty::Size);
}
fn set_height_constraint(&mut self, _: SizeConstraint) {}
}
impl WidgetColors for Button {
fn set_disabled_color(&mut self, color: Option<Color>) {
self.base.colors.disabled = color;
}
fn set_base_fg_color(&mut self, color: Option<Color>) {
self.base.colors.base_fg = color;
}
fn set_base_bg_color(&mut self, color: Option<Color>) {
self.base.colors.base_bg = color;
}
}