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SessionStore

Struct SessionStore 

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pub struct SessionStore { /* private fields */ }
Expand description

An in-memory session store.

The store remains synchronous for in-process mutation (append), while explicit save/load methods bridge to async persistence adapters.

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impl SessionStore

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pub fn new() -> Self

Create an empty store.

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pub fn create(&self) -> SessionId

Create a new session with default, unspecified configuration and return its id.

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pub fn create_with_config( &self, model: impl Into<String>, max_turns: usize, system_message: Option<String>, ) -> SessionId

Create a new session with explicit run configuration and return its id.

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pub fn append(&self, id: SessionId, message: AgentMessage) -> RuntimeResult<()>

Append a message to a session.

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pub fn messages(&self, id: SessionId) -> RuntimeResult<Vec<AgentMessage>>

Snapshot a session’s messages.

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pub async fn save( &self, adapter: &dyn PersistenceAdapter, id: SessionId, ) -> RuntimeResult<()>

Persist a session through the provided adapter.

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pub async fn load( adapter: &dyn PersistenceAdapter, id: SessionId, ) -> RuntimeResult<Option<Session>>

Load a session from the provided adapter.

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pub async fn list( adapter: &dyn PersistenceAdapter, ) -> RuntimeResult<Vec<SessionId>>

List all persisted sessions from the provided adapter.

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impl Default for SessionStore

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fn default() -> SessionStore

Returns the “default value” for a type. Read more

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where T: 'static + ?Sized,

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