#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
use super::PatternElement;
#[cfg(feature = "walker")]
use crate::walker::{Visitor, Walkable, Walker};
#[derive(Clone, Debug, PartialEq)]
#[cfg_attr(feature = "hash", derive(Eq, PartialOrd, Ord, Hash))]
#[cfg_attr(feature = "serde", derive(Deserialize, Serialize))]
pub struct Pattern(Vec<PatternElement>);
impl Pattern {
pub fn pattern_elements(&self) -> &[PatternElement] {
self.0.as_slice()
}
}
impl From<&[PatternElement]> for Pattern {
fn from(value: &[PatternElement]) -> Self {
Self(Vec::from(value))
}
}
#[cfg(feature = "walker")]
impl Walkable for Pattern {
fn walk(&self, visitor: &mut dyn Visitor) {
visitor.visit_pattern(self);
self.0.iter().for_each(|pe| Walker::walk(pe, visitor));
}
}
impl std::fmt::Display for Pattern {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let value = self
.0
.iter()
.map(|e| e.to_string())
.collect::<Vec<_>>()
.join("");
write!(f, "{value}")
}
}