use fltk::*;
fn main() {
let app = app::App::default();
let mut win = window::Window::new(100, 100, 400, 300, "");
let mut but = button::Button::new(160, 240, 80, 40, "Capture!");
win.end();
win.show();
but.set_callback(Box::new(move || {
let image = draw::capture_window(&mut win).unwrap().into_jpeg().unwrap();
image
.write_to_file(&std::path::PathBuf::from("test.jpg"))
.unwrap();
}));
app.run().unwrap();
}