flt2dec2flt/core_num/dec2flt/algorithm.rs
1//! The various algorithms from the paper.
2
3use core::cmp::min;
4use core::cmp::Ordering::{Equal, Greater, Less};
5use crate::core_num::dec2flt::num::{self, Big};
6use crate::core_num::dec2flt::rawfp::{self, fp_to_float, next_float, prev_float, RawFloat, Unpacked};
7use crate::core_num::dec2flt::table;
8use crate::core_num::diy_float::Fp;
9
10/// Number of significand bits in Fp
11const P: u32 = 64;
12
13// We simply store the best approximation for *all* exponents, so the variable "h" and the
14// associated conditions can be omitted. This trades performance for a couple kilobytes of space.
15
16fn power_of_ten(e: i16) -> Fp {
17 assert!(e >= table::MIN_E);
18 let i = e - table::MIN_E;
19 let sig = table::POWERS.0[i as usize];
20 let exp = table::POWERS.1[i as usize];
21 Fp { f: sig, e: exp }
22}
23
24// Disabled because `asm!` cannot be used.
25/*
26// In most architectures, floating point operations have an explicit bit size, therefore the
27// precision of the computation is determined on a per-operation basis.
28#[cfg(any(not(target_arch = "x86"), target_feature = "sse2"))]
29mod fpu_precision {
30 pub fn set_precision<T>() {}
31}
32
33// On x86, the x87 FPU is used for float operations if the SSE/SSE2 extensions are not available.
34// The x87 FPU operates with 80 bits of precision by default, which means that operations will
35// round to 80 bits causing double rounding to happen when values are eventually represented as
36// 32/64 bit float values. To overcome this, the FPU control word can be set so that the
37// computations are performed in the desired precision.
38#[cfg(all(target_arch = "x86", not(target_feature = "sse2")))]
39mod fpu_precision {
40 use crate::mem::size_of;
41
42 /// A structure used to preserve the original value of the FPU control word, so that it can be
43 /// restored when the structure is dropped.
44 ///
45 /// The x87 FPU is a 16-bits register whose fields are as follows:
46 ///
47 /// | 12-15 | 10-11 | 8-9 | 6-7 | 5 | 4 | 3 | 2 | 1 | 0 |
48 /// |------:|------:|----:|----:|---:|---:|---:|---:|---:|---:|
49 /// | | RC | PC | | PM | UM | OM | ZM | DM | IM |
50 ///
51 /// The documentation for all of the fields is available in the IA-32 Architectures Software
52 /// Developer's Manual (Volume 1).
53 ///
54 /// The only field which is relevant for the following code is PC, Precision Control. This
55 /// field determines the precision of the operations performed by the FPU. It can be set to:
56 /// - 0b00, single precision i.e., 32-bits
57 /// - 0b10, double precision i.e., 64-bits
58 /// - 0b11, double extended precision i.e., 80-bits (default state)
59 /// The 0b01 value is reserved and should not be used.
60 pub struct FPUControlWord(u16);
61
62 fn set_cw(cw: u16) {
63 // SAFETY: the `fldcw` instruction has been audited to be able to work correctly with
64 // any `u16`
65 unsafe { asm!("fldcw $0" :: "m" (cw) :: "volatile") }
66 }
67
68 /// Sets the precision field of the FPU to `T` and returns a `FPUControlWord`.
69 pub fn set_precision<T>() -> FPUControlWord {
70 let cw = 0u16;
71
72 // Compute the value for the Precision Control field that is appropriate for `T`.
73 let cw_precision = match size_of::<T>() {
74 4 => 0x0000, // 32 bits
75 8 => 0x0200, // 64 bits
76 _ => 0x0300, // default, 80 bits
77 };
78
79 // Get the original value of the control word to restore it later, when the
80 // `FPUControlWord` structure is dropped
81 // SAFETY: the `fnstcw` instruction has been audited to be able to work correctly with
82 // any `u16`
83 unsafe { asm!("fnstcw $0" : "=*m" (&cw) ::: "volatile") }
84
85 // Set the control word to the desired precision. This is achieved by masking away the old
86 // precision (bits 8 and 9, 0x300) and replacing it with the precision flag computed above.
87 set_cw((cw & 0xFCFF) | cw_precision);
88
89 FPUControlWord(cw)
90 }
91
92 impl Drop for FPUControlWord {
93 fn drop(&mut self) {
94 set_cw(self.0)
95 }
96 }
97}
98
99/// The fast path of Bellerophon using machine-sized integers and floats.
100///
101/// This is extracted into a separate function so that it can be attempted before constructing
102/// a bignum.
103pub fn fast_path<T: RawFloat>(integral: &[u8], fractional: &[u8], e: i64) -> Option<T> {
104 let num_digits = integral.len() + fractional.len();
105 // log_10(f64::MAX_SIG) ~ 15.95. We compare the exact value to MAX_SIG near the end,
106 // this is just a quick, cheap rejection (and also frees the rest of the code from
107 // worrying about underflow).
108 if num_digits > 16 {
109 return None;
110 }
111 if e.abs() >= T::CEIL_LOG5_OF_MAX_SIG as i64 {
112 return None;
113 }
114 let f = num::from_str_unchecked(integral.iter().chain(fractional.iter()));
115 if f > T::MAX_SIG {
116 return None;
117 }
118
119 // The fast path crucially depends on arithmetic being rounded to the correct number of bits
120 // without any intermediate rounding. On x86 (without SSE or SSE2) this requires the precision
121 // of the x87 FPU stack to be changed so that it directly rounds to 64/32 bit.
122 // The `set_precision` function takes care of setting the precision on architectures which
123 // require setting it by changing the global state (like the control word of the x87 FPU).
124 let _cw = fpu_precision::set_precision::<T>();
125
126 // The case e < 0 cannot be folded into the other branch. Negative powers result in
127 // a repeating fractional part in binary, which are rounded, which causes real
128 // (and occasionally quite significant!) errors in the final result.
129 if e >= 0 {
130 Some(T::from_int(f) * T::short_fast_pow10(e as usize))
131 } else {
132 Some(T::from_int(f) / T::short_fast_pow10(e.abs() as usize))
133 }
134}
135*/
136
137/// Algorithm Bellerophon is trivial code justified by non-trivial numeric analysis.
138///
139/// It rounds ``f`` to a float with 64 bit significand and multiplies it by the best approximation
140/// of `10^e` (in the same floating point format). This is often enough to get the correct result.
141/// However, when the result is close to halfway between two adjacent (ordinary) floats, the
142/// compound rounding error from multiplying two approximation means the result may be off by a
143/// few bits. When this happens, the iterative Algorithm R fixes things up.
144///
145/// The hand-wavy "close to halfway" is made precise by the numeric analysis in the paper.
146/// In the words of Clinger:
147///
148/// > Slop, expressed in units of the least significant bit, is an inclusive bound for the error
149/// > accumulated during the floating point calculation of the approximation to f * 10^e. (Slop is
150/// > not a bound for the true error, but bounds the difference between the approximation z and
151/// > the best possible approximation that uses p bits of significand.)
152pub fn bellerophon<T: RawFloat>(f: &Big, e: i16) -> T {
153 let slop = if f <= &Big::from_u64(T::MAX_SIG) {
154 // The cases abs(e) < log5(2^N) are in fast_path()
155 if e >= 0 { 0 } else { 3 }
156 } else {
157 if e >= 0 { 1 } else { 4 }
158 };
159 let z = rawfp::big_to_fp(f).mul(&power_of_ten(e)).normalize();
160 let exp_p_n = 1 << (P - T::SIG_BITS as u32);
161 let lowbits: i64 = (z.f % exp_p_n) as i64;
162 // Is the slop large enough to make a difference when
163 // rounding to n bits?
164 if (lowbits - exp_p_n as i64 / 2).abs() <= slop {
165 algorithm_r(f, e, fp_to_float(z))
166 } else {
167 fp_to_float(z)
168 }
169}
170
171/// An iterative algorithm that improves a floating point approximation of `f * 10^e`.
172///
173/// Each iteration gets one unit in the last place closer, which of course takes terribly long to
174/// converge if `z0` is even mildly off. Luckily, when used as fallback for Bellerophon, the
175/// starting approximation is off by at most one ULP.
176fn algorithm_r<T: RawFloat>(f: &Big, e: i16, z0: T) -> T {
177 let mut z = z0;
178 loop {
179 let raw = z.unpack();
180 let (m, k) = (raw.sig, raw.k);
181 let mut x = f.clone();
182 let mut y = Big::from_u64(m);
183
184 // Find positive integers `x`, `y` such that `x / y` is exactly `(f * 10^e) / (m * 2^k)`.
185 // This not only avoids dealing with the signs of `e` and `k`, we also eliminate the
186 // power of two common to `10^e` and `2^k` to make the numbers smaller.
187 make_ratio(&mut x, &mut y, e, k);
188
189 let m_digits = [(m & 0xFF_FF_FF_FF) as u32, (m >> 32) as u32];
190 // This is written a bit awkwardly because our bignums don't support
191 // negative numbers, so we use the absolute value + sign information.
192 // The multiplication with m_digits can't overflow. If `x` or `y` are large enough that
193 // we need to worry about overflow, then they are also large enough that `make_ratio` has
194 // reduced the fraction by a factor of 2^64 or more.
195 let (d2, d_negative) = if x >= y {
196 // Don't need x any more, save a clone().
197 x.sub(&y).mul_pow2(1).mul_digits(&m_digits);
198 (x, false)
199 } else {
200 // Still need y - make a copy.
201 let mut y = y.clone();
202 y.sub(&x).mul_pow2(1).mul_digits(&m_digits);
203 (y, true)
204 };
205
206 if d2 < y {
207 let mut d2_double = d2;
208 d2_double.mul_pow2(1);
209 if m == T::MIN_SIG && d_negative && d2_double > y {
210 z = prev_float(z);
211 } else {
212 return z;
213 }
214 } else if d2 == y {
215 if m % 2 == 0 {
216 if m == T::MIN_SIG && d_negative {
217 z = prev_float(z);
218 } else {
219 return z;
220 }
221 } else if d_negative {
222 z = prev_float(z);
223 } else {
224 z = next_float(z);
225 }
226 } else if d_negative {
227 z = prev_float(z);
228 } else {
229 z = next_float(z);
230 }
231 }
232}
233
234/// Given `x = f` and `y = m` where `f` represent input decimal digits as usual and `m` is the
235/// significand of a floating point approximation, make the ratio `x / y` equal to
236/// `(f * 10^e) / (m * 2^k)`, possibly reduced by a power of two both have in common.
237fn make_ratio(x: &mut Big, y: &mut Big, e: i16, k: i16) {
238 let (e_abs, k_abs) = (e.abs() as usize, k.abs() as usize);
239 if e >= 0 {
240 if k >= 0 {
241 // x = f * 10^e, y = m * 2^k, except that we reduce the fraction by some power of two.
242 let common = min(e_abs, k_abs);
243 x.mul_pow5(e_abs).mul_pow2(e_abs - common);
244 y.mul_pow2(k_abs - common);
245 } else {
246 // x = f * 10^e * 2^abs(k), y = m
247 // This can't overflow because it requires positive `e` and negative `k`, which can
248 // only happen for values extremely close to 1, which means that `e` and `k` will be
249 // comparatively tiny.
250 x.mul_pow5(e_abs).mul_pow2(e_abs + k_abs);
251 }
252 } else {
253 if k >= 0 {
254 // x = f, y = m * 10^abs(e) * 2^k
255 // This can't overflow either, see above.
256 y.mul_pow5(e_abs).mul_pow2(k_abs + e_abs);
257 } else {
258 // x = f * 2^abs(k), y = m * 10^abs(e), again reducing by a common power of two.
259 let common = min(e_abs, k_abs);
260 x.mul_pow2(k_abs - common);
261 y.mul_pow5(e_abs).mul_pow2(e_abs - common);
262 }
263 }
264}
265
266/// Conceptually, Algorithm M is the simplest way to convert a decimal to a float.
267///
268/// We form a ratio that is equal to `f * 10^e`, then throwing in powers of two until it gives
269/// a valid float significand. The binary exponent `k` is the number of times we multiplied
270/// numerator or denominator by two, i.e., at all times `f * 10^e` equals `(u / v) * 2^k`.
271/// When we have found out significand, we only need to round by inspecting the remainder of the
272/// division, which is done in helper functions further below.
273///
274/// This algorithm is super slow, even with the optimization described in `quick_start()`.
275/// However, it's the simplest of the algorithms to adapt for overflow, underflow, and subnormal
276/// results. This implementation takes over when Bellerophon and Algorithm R are overwhelmed.
277/// Detecting underflow and overflow is easy: The ratio still isn't an in-range significand,
278/// yet the minimum/maximum exponent has been reached. In the case of overflow, we simply return
279/// infinity.
280///
281/// Handling underflow and subnormals is trickier. One big problem is that, with the minimum
282/// exponent, the ratio might still be too large for a significand. See underflow() for details.
283pub fn algorithm_m<T: RawFloat>(f: &Big, e: i16) -> T {
284 let mut u;
285 let mut v;
286 let e_abs = e.abs() as usize;
287 let mut k = 0;
288 if e < 0 {
289 u = f.clone();
290 v = Big::from_small(1);
291 v.mul_pow5(e_abs).mul_pow2(e_abs);
292 } else {
293 // FIXME possible optimization: generalize big_to_fp so that we can do the equivalent of
294 // fp_to_float(big_to_fp(u)) here, only without the double rounding.
295 u = f.clone();
296 u.mul_pow5(e_abs).mul_pow2(e_abs);
297 v = Big::from_small(1);
298 }
299 quick_start::<T>(&mut u, &mut v, &mut k);
300 let mut rem = Big::from_small(0);
301 let mut x = Big::from_small(0);
302 let min_sig = Big::from_u64(T::MIN_SIG);
303 let max_sig = Big::from_u64(T::MAX_SIG);
304 loop {
305 u.div_rem(&v, &mut x, &mut rem);
306 if k == T::MIN_EXP_INT {
307 // We have to stop at the minimum exponent, if we wait until `k < T::MIN_EXP_INT`,
308 // then we'd be off by a factor of two. Unfortunately this means we have to special-
309 // case normal numbers with the minimum exponent.
310 // FIXME find a more elegant formulation, but run the `tiny-pow10` test to make sure
311 // that it's actually correct!
312 if x >= min_sig && x <= max_sig {
313 break;
314 }
315 return underflow(x, v, rem);
316 }
317 if k > T::MAX_EXP_INT {
318 return T::INFINITY;
319 }
320 if x < min_sig {
321 u.mul_pow2(1);
322 k -= 1;
323 } else if x > max_sig {
324 v.mul_pow2(1);
325 k += 1;
326 } else {
327 break;
328 }
329 }
330 let q = num::to_u64(&x);
331 let z = rawfp::encode_normal(Unpacked::new(q, k));
332 round_by_remainder(v, rem, q, z)
333}
334
335/// Skips over most Algorithm M iterations by checking the bit length.
336fn quick_start<T: RawFloat>(u: &mut Big, v: &mut Big, k: &mut i16) {
337 // The bit length is an estimate of the base two logarithm, and log(u / v) = log(u) - log(v).
338 // The estimate is off by at most 1, but always an under-estimate, so the error on log(u)
339 // and log(v) are of the same sign and cancel out (if both are large). Therefore the error
340 // for log(u / v) is at most one as well.
341 // The target ratio is one where u/v is in an in-range significand. Thus our termination
342 // condition is log2(u / v) being the significand bits, plus/minus one.
343 // FIXME Looking at the second bit could improve the estimate and avoid some more divisions.
344 let target_ratio = T::SIG_BITS as i16;
345 let log2_u = u.bit_length() as i16;
346 let log2_v = v.bit_length() as i16;
347 let mut u_shift: i16 = 0;
348 let mut v_shift: i16 = 0;
349 assert!(*k == 0);
350 loop {
351 if *k == T::MIN_EXP_INT {
352 // Underflow or subnormal. Leave it to the main function.
353 break;
354 }
355 if *k == T::MAX_EXP_INT {
356 // Overflow. Leave it to the main function.
357 break;
358 }
359 let log2_ratio = (log2_u + u_shift) - (log2_v + v_shift);
360 if log2_ratio < target_ratio - 1 {
361 u_shift += 1;
362 *k -= 1;
363 } else if log2_ratio > target_ratio + 1 {
364 v_shift += 1;
365 *k += 1;
366 } else {
367 break;
368 }
369 }
370 u.mul_pow2(u_shift as usize);
371 v.mul_pow2(v_shift as usize);
372}
373
374fn underflow<T: RawFloat>(x: Big, v: Big, rem: Big) -> T {
375 if x < Big::from_u64(T::MIN_SIG) {
376 let q = num::to_u64(&x);
377 let z = rawfp::encode_subnormal(q);
378 return round_by_remainder(v, rem, q, z);
379 }
380 // Ratio isn't an in-range significand with the minimum exponent, so we need to round off
381 // excess bits and adjust the exponent accordingly. The real value now looks like this:
382 //
383 // x lsb
384 // /--------------\/
385 // 1010101010101010.10101010101010 * 2^k
386 // \-----/\-------/ \------------/
387 // q trunc. (represented by rem)
388 //
389 // Therefore, when the rounded-off bits are != 0.5 ULP, they decide the rounding
390 // on their own. When they are equal and the remainder is non-zero, the value still
391 // needs to be rounded up. Only when the rounded off bits are 1/2 and the remainder
392 // is zero, we have a half-to-even situation.
393 let bits = x.bit_length();
394 let lsb = bits - T::SIG_BITS as usize;
395 let q = num::get_bits(&x, lsb, bits);
396 let k = T::MIN_EXP_INT + lsb as i16;
397 let z = rawfp::encode_normal(Unpacked::new(q, k));
398 let q_even = q % 2 == 0;
399 match num::compare_with_half_ulp(&x, lsb) {
400 Greater => next_float(z),
401 Less => z,
402 Equal if rem.is_zero() && q_even => z,
403 Equal => next_float(z),
404 }
405}
406
407/// Ordinary round-to-even, obfuscated by having to round based on the remainder of a division.
408fn round_by_remainder<T: RawFloat>(v: Big, r: Big, q: u64, z: T) -> T {
409 let mut v_minus_r = v;
410 v_minus_r.sub(&r);
411 if r < v_minus_r {
412 z
413 } else if r > v_minus_r {
414 next_float(z)
415 } else if q % 2 == 0 {
416 z
417 } else {
418 next_float(z)
419 }
420}